Forza Horizon 4 !
Discussion
Somehow I have the Fortune Island DLC though I didn't pay for it. I just play on the games pass but I do have VIP membership, so I guess it came through that. Overall it's not been bad for a few hours of fun, £15 feels little on the expensive side if you were to pay for it on it's own. The island is ok but there's not really much in the way of tarmac, or at least what there is present isn't really enough to stretch any decent car out. There are no decent fast, flowing sections like you get on the main island and as a result driving any of the games faster cars here feels kind of pointless.
The most interesting part of the map is the hill in the northwest of the map, however they've even managed to fk that up by giving it the broken tarmac surface, no doubt to pander to the driftboi culture this game seems so infatuated with. Anyone thinking of using this area for point to point races will be disappointed to find that anything RWD or vageuly powerful has to be driven with a lot of caution here. I drive with all of the assists off except ABS, so maybe it's better with the traction control on.
I was happy to get the Koenigsegg CC8S which is unlocked as part of the progression through the island championship, and found it immediately underwhelming. A supercharged V8 putting out 655bhp and 553lb-ft, these things were meant to be a real handful to drive in real life. Alas, the version in the game is less of a tiger and more of a ginger tabby cat with black stripes painted on it. Playground Games have maintained the 240mph top speed that it had in real life and the 7250rpm redline, but in squashing the car to meet these restrictions they've somehow put the car in the game nearly 100bhp and 100lb-ft short of the real stats. And for clarity, this is a later CC8s, as evidenced by the spoiler which the early version didn't have, until it was famously crashed on Top Gear and failed to impress when the Stig had to drive it slowly for his lap attempt, when Koenigsegg updated the car with a wing it took the top spot and held the record for a while.
The in-game car feels so flat below 3000rpm it's comical, it can't even do a burnout and it feels terribly slow below for what it is meant to be. Thankfully a few upgrades in the tuning shop can get you pretty much bang on an extra 100bhp and 100lb-ft and suddenly the car comes alive.
The Saleen Raptor is a total piece of crap, it has to be said. I'm not sure why it's been included as I'm sure if PG polled their players with a list of 100 potential cars that are currently missing from this game that fans would like added, the Raptor would be near the bottom. I'm not sure if Saleen ever sold even a single one of these things. It's a shame, because I loved the S7, which was a great car and a design good enough to go racing with and ran in the American Le Mans series, but the Raptor is just weird. Big, fat and slow and behind the times even when it was released as a concept, it's a complete turd to drive in game and it's ugly to boot. It seems to use the same instrument binnacle as the S7 too, which looked cool and period on the S7 when viewed with modern eyes, but on the Raptor it just looks rubbish. Who wanted this in the game?
The most interesting part of the map is the hill in the northwest of the map, however they've even managed to fk that up by giving it the broken tarmac surface, no doubt to pander to the driftboi culture this game seems so infatuated with. Anyone thinking of using this area for point to point races will be disappointed to find that anything RWD or vageuly powerful has to be driven with a lot of caution here. I drive with all of the assists off except ABS, so maybe it's better with the traction control on.
I was happy to get the Koenigsegg CC8S which is unlocked as part of the progression through the island championship, and found it immediately underwhelming. A supercharged V8 putting out 655bhp and 553lb-ft, these things were meant to be a real handful to drive in real life. Alas, the version in the game is less of a tiger and more of a ginger tabby cat with black stripes painted on it. Playground Games have maintained the 240mph top speed that it had in real life and the 7250rpm redline, but in squashing the car to meet these restrictions they've somehow put the car in the game nearly 100bhp and 100lb-ft short of the real stats. And for clarity, this is a later CC8s, as evidenced by the spoiler which the early version didn't have, until it was famously crashed on Top Gear and failed to impress when the Stig had to drive it slowly for his lap attempt, when Koenigsegg updated the car with a wing it took the top spot and held the record for a while.
The in-game car feels so flat below 3000rpm it's comical, it can't even do a burnout and it feels terribly slow below for what it is meant to be. Thankfully a few upgrades in the tuning shop can get you pretty much bang on an extra 100bhp and 100lb-ft and suddenly the car comes alive.
The Saleen Raptor is a total piece of crap, it has to be said. I'm not sure why it's been included as I'm sure if PG polled their players with a list of 100 potential cars that are currently missing from this game that fans would like added, the Raptor would be near the bottom. I'm not sure if Saleen ever sold even a single one of these things. It's a shame, because I loved the S7, which was a great car and a design good enough to go racing with and ran in the American Le Mans series, but the Raptor is just weird. Big, fat and slow and behind the times even when it was released as a concept, it's a complete turd to drive in game and it's ugly to boot. It seems to use the same instrument binnacle as the S7 too, which looked cool and period on the S7 when viewed with modern eyes, but on the Raptor it just looks rubbish. Who wanted this in the game?
Something you have to remember with Forza games, most stock cars drive like st. Download a tune to take it to S1 or S2 and they are a lot more fun.
Remember its a game not a simulator for car nerds.
BTW the twisty track in the top left was specifically designed for drifting as it has been one of the most requested features ever.
Remember its a game not a simulator for car nerds.
BTW the twisty track in the top left was specifically designed for drifting as it has been one of the most requested features ever.
Mastodon2 said:
... on the Raptor it just looks rubbish. Who wanted this in the game?
This seems to be a repeating theme with Forza. Most of the car packs and expansions just re-release cars which were either present in previous games or nobody wants. The Hoonigan pack is pretty decent however those cars could easily have been implemented as 'Upgrade hero' presets for their standard cars since many are already present in the game.Obviously there is the occasional nice addition however for the most part they are pretty rubbish.
The_Jackal said:
Something you have to remember with Forza games, most stock cars drive like st. Download a tune to take it to S1 or S2 and they are a lot more fun.
Remember its a game not a simulator for car nerds.
BTW the twisty track in the top left was specifically designed for drifting as it has been one of the most requested features ever.
I don't expect simulation levels of realism but when a CC8S can't pull away from a Ferrari F50 in a rolling drag race it's getting a bit daft. The numbers on the CC8S were just wrong, probably as a result of being programmed wrong and not checked during the QA testing. Remember its a game not a simulator for car nerds.
BTW the twisty track in the top left was specifically designed for drifting as it has been one of the most requested features ever.
I hope in some future updates we can get the Porsche 962, 919, Mazada 787b, the American IMSA GTO racers etc. We've got enough SUVs and stupid drift cars in the game, some proper race cars to drive on the road would be great fun. Sadly I doubt kids are interested in real motorsport cars any more, hence the fascination with drifting, which is the motorsport equivalent of ballroom dancing or ice skating.
I hope
p1stonhead said:
I bought fortune island and then discovered no multiplayer on it! Wtf. Anyone considering it - don’t bother. It’s interesting for an hour and that’s it.
Thank for posting this as you have saved me £15. I was about to buy the island but no multi player ruins it completely for me. Mastodon2 said:
I was happy to get the Koenigsegg CC8S which is unlocked as part of the progression through the island championship, and found it immediately underwhelming. A supercharged V8 putting out 655bhp and 553lb-ft, these things were meant to be a real handful to drive in real life. Alas, the version in the game is less of a tiger and more of a ginger tabby cat with black stripes painted on it. Playground Games have maintained the 240mph top speed that it had in real life and the 7250rpm redline, but in squashing the car to meet these restrictions they've somehow put the car in the game nearly 100bhp and 100lb-ft short of the real stats. And for clarity, this is a later CC8s, as evidenced by the spoiler which the early version didn't have, until it was famously crashed on Top Gear and failed to impress when the Stig had to drive it slowly for his lap attempt, when Koenigsegg updated the car with a wing it took the top spot and held the record for a while.
Just to clarify dude the car on Top Gear that the Stig crashed before they fitted the wing, was the CCX, which was kinda the second 'generation' to the CC8 cars IIRCsmithyithy said:
Just to clarify dude the car on Top Gear that the Stig crashed before they fitted the wing, was the CCX, which was kinda the second 'generation' to the CC8 cars IIRC
Interesting, you're right - I wonder if there was a production overlap, as some of the later CC8S cars have wings, but the CCX started life without a wing. I wonder if they decided to put the wing on the CCX and then add it to all of there CC8S still to come off the production line. Mastodon2 said:
I hope in some future updates we can get the Porsche 962, 919, Mazada 787b, the American IMSA GTO racers etc. We've got enough SUVs and stupid drift cars in the game, some proper race cars to drive on the road would be great fun. Sadly I doubt kids are interested in real motorsport cars any more, hence the fascination with drifting, which is the motorsport equivalent of ballroom dancing or ice skating.
I hope
This will never happen in Horizon as it is not a Motorsports game. They have a whole different game devoted to Motorsports with exactly those cars.I hope
And you can play multiplayer just choose to play a race or blueprint in PvP. Yeah there is no Team Adventure but most people seem to hate that mode with a vengeance because of its randomness adn Freeroam Rush.
With a blueprint you can create your own custom race with whatever spec or make cars you want. Yeah you have to have some people in the lobby that want to play, but with a little planning you could easily get some friends together.
Mastodon2 said:
Interesting, you're right - I wonder if there was a production overlap, as some of the later CC8S cars have wings, but the CCX started life without a wing. I wonder if they decided to put the wing on the CCX and then add it to all of there CC8S still to come off the production line.
Possibly - I think it's not uncommon for cars like Koenigseggs and Paganis to go back to the manufacturer multiple times for upgrades when newer models are released.There's an achievement for doing the Fortune Island Leviathan race in a Hoonigan Gymkhana 8 Fiesta RX43 in under 8 minutes. If you do the course creator from the start line and make a quick loop with a couple of checkpoints in it, save the course and do a race, you get the achievement
ajprice said:
There's an achievement for doing the Fortune Island Leviathan race in a Hoonigan Gymkhana 8 Fiesta RX43 in under 8 minutes. If you do the course creator from the start line and make a quick loop with a couple of checkpoints in it, save the course and do a race, you get the achievement
Nice, although for some reason the same trick doesn't work on The KrakenGassing Station | Video Games | Top of Page | What's New | My Stuff