VR

Author
Discussion

Bullett

9,059 posts

129 months

Wednesday 19th June
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No comparison in my opinion.
PC has better resolution, more graphical fidelity, better control and tracking.
I've been VR'ing since the earliest Rifts and had a PSVR when they came out I didn't keep it but I don't regret trying it.
Immersion is the killer though which you've already experienced so it won't be a giant leap to PC based VR but you are unlikely to want to go back.

Guvernator

10,448 posts

110 months

Wednesday 19th June
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From my personal experience I also dipped a toe in with the PSVR. If you already have a PS4, it's more than good enough to let you try it out without the huge outlay. However despite having a decent spec PC, I haven't upgraded to a Vive or Oculus as I don't think the jump in price is worth it at the moment.

The PSVR is good enough to see me through for another year or so by which point I'm hoping VR will have matured a bit more. VR development seems to be picking up pace so I'm hoping by then we'll see something that's really worth the extra money. Personally for me the resolution and tracking of the top spec units is good enough but they really need to sort out the ergonomics, make them smaller, lighter and a lot less cables (I know the wireless modules help with this) so that they are comfortable to wear for longer stints and aren't such a faff to setup and put on.

On the motion sickness I've found that after a few sessions, sometimes you can get used to the motion sickness aspect. Just try some short stints and see if it improves.

kingston12

2,475 posts

102 months

Wednesday 19th June
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framerateuk said:
So a question, for those who've bought a PSVR and then gone on to more expensive PC headsets, how does the experience compare? Is the improved tracking and resolution increase worth the huge price difference?
I’ve gone the other way - Oculus Rift to PSVR and now Oculus Quest.

Technically, Rift is unquestionably the best, but for me it is as much about the hassle factor as anything else.

I don’t play very often, so when I do I want to pick up and play as quickly as possible. With the Rift, there was ALWAYS a problem with one of the pieces of hardware not connecting to the PC or not being recognised, then there were constant updates and bugs.

I’d always be up and running after half an hour or less, but that was too long for me.

The PSVR is much better in that regard, with no connection problems. It has a great set of games as well. Resolution is nowhere near as good as the Rift, but resolution is a weak point of all of the headsets so far, especially when compared to gaming on a TV or maybe monitor at 1080p or higher.

Then onto the Quest, which is my personal favourite. No wires is a game changer in terms of ease of use and immersion. The quality of graphics is not quite up to the Rift, but not as far removed as I was expecting.

Tracking is internal to the headset, but seems to work nearly as well as ok the Rift.

The only real downsides are a two hour battery life, which doesn’t matter to me as I always play for less than that, and a more limited set of titles so far.

The PC-based headsets are the best for hardcore gamers, but effectively start at £1,400 unless you already own a PC capable of running them.

Guvernator

10,448 posts

110 months

Wednesday 19th June
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The Occulus Quest is a big step in the right direction for me. As you state no wires is a real game changer. I'll wait till they refine it a bit more and then get something like that.

simo1863

1,439 posts

73 months

Wednesday 19th June
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kingston12 said:
I’ve gone the other way - Oculus Rift to PSVR and now Oculus Quest.

Technically, Rift is unquestionably the best, but for me it is as much about the hassle factor as anything else.

I don’t play very often, so when I do I want to pick up and play as quickly as possible. With the Rift, there was ALWAYS a problem with one of the pieces of hardware not connecting to the PC or not being recognised, then there were constant updates and bugs.

I’d always be up and running after half an hour or less, but that was too long for me.

The PSVR is much better in that regard, with no connection problems. It has a great set of games as well. Resolution is nowhere near as good as the Rift, but resolution is a weak point of all of the headsets so far, especially when compared to gaming on a TV or maybe monitor at 1080p or higher.

Then onto the Quest, which is my personal favourite. No wires is a game changer in terms of ease of use and immersion. The quality of graphics is not quite up to the Rift, but not as far removed as I was expecting.

Tracking is internal to the headset, but seems to work nearly as well as ok the Rift.

The only real downsides are a two hour battery life, which doesn’t matter to me as I always play for less than that, and a more limited set of titles so far.

The PC-based headsets are the best for hardcore gamers, but effectively start at £1,400 unless you already own a PC capable of running them.
+1 for Quest. Think it's very much the cliche iphone moment for VR.
One of the main problems for VR is that Joe Public used a google cardboard back in the day and think they know all about it. The Quests portable nature means it's getting out there and whilst it isn't the perfect VR product, it's not far off and is mind blowing for someone who hasn't experienced anything VR for years.

I bring mine in into the office and have a VR session on Fridays. By just doing this, I've sold 3 of them for Oculus just on the intro tutorial and the only negative anyone has had for it is that they threw up playing Quake.

I can barely tell the difference in beat saber and Vader Immortal looks good. Robo Recall is a noticeable downgrade but I'd still describe it as decent (I only say it's noticeable because I've played it on a system that costs 4/5 times as much). The Pavlov Alpha runs surprisingly well.

At home, on longer play sessions you feel more of the negatives, namely comfort but I did the Vive Audio Strap mod that gets banded about online and that's made a big difference. I had one anyway but note sure I would have bought a new one for that purpose. People seem to suggest counter-weighting it with a battery pack but I'm not sure it's that simple.

I love showboating my wirelessness in Rec Room by just spinning around.

Also used it for watching a film on a flight, which was great, once you get over the self consciousness!

framerateuk

2,524 posts

129 months

Wednesday 19th June
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Thanks for the replies guys, that's very interesting!

My gut was hold off on the PC headsets for a while as they seem to be constantly improving, and unless they're a huge upgrade over the PSVR, it's probably not worth it at the moment.

My most powerful PC is an i5 6500 and a 1060GTX so I'd have to shell out for a new graphics card which would no doubt cost several times the cost of the PSVR on its own!

I've been reading a bit about using the PSVR on the PC too, so I may head down this route just to try things out.

RogerDodger

1,314 posts

39 months

Saturday 22nd June
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framerateuk said:
Thanks for the replies guys, that's very interesting!

My gut was hold off on the PC headsets for a while as they seem to be constantly improving, and unless they're a huge upgrade over the PSVR, it's probably not worth it at the moment.

My most powerful PC is an i5 6500 and a 1060GTX so I'd have to shell out for a new graphics card which would no doubt cost several times the cost of the PSVR on its own!

I've been reading a bit about using the PSVR on the PC too, so I may head down this route just to try things out.
I run a rift on a gtx970 which is slower than your card, and all my games runway max settings with no problems. i7 on mine, but it's all about the gpu not the cpu

Spanna

3,637 posts

121 months

Saturday 22nd June
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framerateuk said:
Thanks for the replies guys, that's very interesting!

My gut was hold off on the PC headsets for a while as they seem to be constantly improving, and unless they're a huge upgrade over the PSVR, it's probably not worth it at the moment.

My most powerful PC is an i5 6500 and a 1060GTX so I'd have to shell out for a new graphics card which would no doubt cost several times the cost of the PSVR on its own!

I've been reading a bit about using the PSVR on the PC too, so I may head down this route just to try things out.
My son has a rift running on 16gb RAM, 6GB 1060 and an i5. Runs fine.

I picked up a Lenovo Explorer after someone posted a Black Friday offer in here. It’s excellent for £150.

Jasandjules

63,026 posts

174 months

Saturday 22nd June
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I had a very quick go on an Occulus (sp?) last week - seriously considering getting a gaming PC just for this. Fallout was just astonishing...

I have a PS4 Pro but not sure the PS4 VR will be good enough - doesn't have Fallout either as I understand it... Skyrim sure but Fallout no.. Or will it?

Speckle

3,132 posts

161 months

Saturday 10th August
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A quick heads up for anyone who is interested - Dirt Rally 2 is (finally) playable in VR driving
Not tried it yet as I was very much in the 'no VR, no buy' camp but, I shall definitely pick it up now thumbup

PSVR unfortunately isn't supported.

Hilts

4,075 posts

227 months

Saturday 10th August
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Speckle said:
A quick heads up for anyone who is interested - Dirt Rally 2 is (finally) playable in VR driving
Not tried it yet as I was very much in the 'no VR, no buy' camp but, I shall definitely pick it up now thumbup

PSVR unfortunately isn't supported.
Have a look on RaceDept first, the Steam version is not running well at all even with 2080s

Speckle

3,132 posts

161 months

Tuesday 13th August
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Hilts said:
Have a look on RaceDept first, the Steam version is not running well at all even with 2080s
I had a quick go last night and it is far from optimised (I have a 1070ti which has managed to run every other driving game I've thrown at it). Having said that, with the graphics settings turned down, it seemed to run quite smoothly. Far from perfect but, perfectly playable.

ETA: Had a bit more time last night and I was expecting to have way more performance issues having read some of the forums. Frame rate seemed decent. I was running it on high settings with a few of the less important details turned down.

A bit of footage here - please excuse the driving, turns out I'm a bit rusty hehe

https://www.youtube.com/watch?v=IProBd4vK8Q

I think I need to turn on screen mirroring as the perspective on the footage is very odd.


Edited by Speckle on Wednesday 14th August 09:46

geeks

4,536 posts

84 months

Thursday 15th August
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Codies have apparently confirmed that F1 2019 will be getting the VR update like Dirt 2.0, irritating that it isn't available on release but I am really looking forward to testing it out!

Bullett

9,059 posts

129 months

Thursday 15th August
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No Mans Sky has been VR'd.

Downloading now, anyone tried it?

Ian974

2,122 posts

144 months

Friday 16th August
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Bullett said:
No Mans Sky has been VR'd.

Downloading now, anyone tried it?
I had a bash on wednesday evening, but most of the time just getting used to playing it again, I'm not really "back into it" yet.
Some very nice touches and i think i'm really going to like it once I'm properly into it again.
Though while using the move controllers to use the spaceship throttle and joystick seems very cool it is a bit hectic, I ended up stuck doing a load of backflips while trying to launch into space! hehe