VR

Author
Discussion

snuffy

9,760 posts

284 months

Wednesday 10th October 2018
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I've been playing with it all afternoon and for £200 I'm pretty impressed.

I wear glasses to read (and sometimes vari-focals when out) but it's actually sharper without them. Text is fine straight on but if I move my eyes around it does appear blurred.

But one thing nearly made me hoof it back as not being fit for purpose. I downloaded Serious Sam 3 VR and it was utter ste (until I changed the motion control setting thing). By default it's that crappy teleport mode. I could not believe that this method of movement was for real. Flipping round 90 degrees at a time and then jumping. What ??? Surely this ste can't be right ? After a bit of searching on the internet I found it has proper movement, i.e. like playing the normal version of the game. That's much better. If all it did was point and jump there was no way I was paying £2 for that, let alone £200 ! I was much happier after I worked that out !

Shadow R1

3,800 posts

176 months

Wednesday 10th October 2018
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Once you have had it a while, perhaps put a mini review up.
What you have tried it with etc.
At that price point more people might be tempted by them. smile

snuffy

9,760 posts

284 months

Wednesday 10th October 2018
quotequote all
Shadow R1 said:
Once you have had it a while, perhaps put a mini review up.
What you have tried it with etc.
At that price point more people might be tempted by them. smile
I will do.

I've hardly tried anything yet, just Serious Sam 3 and Google Earth.

As you say, at £200 it could well tempt people.


Guvernator

13,156 posts

165 months

Wednesday 10th October 2018
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Apparently smooth movement makes a lot of people feel sick so the jump movement is a compromise. I agree it's a crap solution but it's a stopgap until they work out how to stop it making people ill.

Clockwork Cupcake

74,549 posts

272 months

Wednesday 10th October 2018
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Teleporting is also needed for people with small play areas who can't physically move around a lot.

Bullett

10,886 posts

184 months

Thursday 11th October 2018
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I can't handle smooth locomotion for very long. So I tend to teleport.
Some games make a virtue of it (Budget cuts, Quanero, Superhot VR, for example) others it's a means to an end.
Locomotion is a problem even in a large play area, I quite like the way Gorn has delivered it.(kind of skiing movement with your arms)


Clockwork Cupcake

74,549 posts

272 months

Thursday 11th October 2018
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Bullett said:
I quite like the way Gorn has delivered it.(kind of skiing movement with your arms)
Oh I like the idea of that. Sounds like quite an obvious and intuitive action, like pinch-to-zoom is

Bullett

10,886 posts

184 months

Thursday 11th October 2018
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Very much so, everyone I've let play Gorn (including loads of kids) has just 'got' it.
Great game as well, although your walls and controllers are at risk if you ignore the boundaries.

P.S. there is a low violence/gore mode suitable for kids.

Leicester Loyal

4,546 posts

122 months

Thursday 11th October 2018
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Ace Combat on this looks very good!

snuffy

9,760 posts

284 months

Thursday 11th October 2018
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Guvernator said:
Apparently smooth movement makes a lot of people feel sick so the jump movement is a compromise. I agree it's a crap solution but it's a stopgap until they work out how to stop it making people ill.
That's what I read as well. It made me feel ill thinking that I'd just wasted £200 if that's how I was supposed to move around in a FPS game !

snuffy

9,760 posts

284 months

Thursday 11th October 2018
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I've just used it in anger playing Serious Sam 3.

Christ on a bike !! I had to stop after 30 minutes because I was sweating like a budgie in a cats home ! I thought my heart was beating out of my chest.

You really feel like you there and are really being chased, shot at etc.

Thankfully I don't seem to have any other problems like motion sickness - just being frighted to death !

kowalski655

14,640 posts

143 months

Monday 22nd October 2018
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Well, I caved & got a Rift smile

Loving it so far, have spent the last hour tooling about in an I-16 in Il-2 Battle of Kuban with a big biggrin on my face. Will be even more fun with the new HOTAS being delivered later.Got a few non-flying/racing games too, Gorn for the gore/stoopids, Beat Sabre for the kids(they havent been off it all weekend!) & Pavlov to play CS:GO in VR. Refunded Tilt Brush as I just dont have the talent frown

Any other good games I should get?

One game I did NOT buy was girlfriend experience VR eek (VERY NSFW if you look for it!!) I was surprised Steam allow such accurate lady parts , at least in the preview, but since most gamers are adults it's only natural p0rn gets it's way in.

But damn it can be fiddly to set up, especially as I pissed off down the pub on Saturday & my youngest son set it up for me, so I have no clue how to calibrate it yet-embarrassing to have to ask a 14 year old! At least its good practice for Xmas when he gets his own

Edited by kowalski655 on Monday 22 October 20:44

Bullett

10,886 posts

184 months

Monday 22nd October 2018
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Superhot VR, works really well.
Arizona Sunshine, well executed zombie shooter.
Budget Cuts - Robot stealth 'em up.
Fruit Ninja - simple fun
Plank Not included
Space Pirate trainer
Star Trek Bridge Crew

Apollo 11 and Titanic if you are interested in educational experiences.

Edited by Bullett on Monday 22 October 20:52

Speckle

3,452 posts

216 months

Tuesday 23rd October 2018
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My Vive has been gathering dust for months! I went to visit a friend of mine at the weekend who has a VR area setup permanently and I was reminded of just how much fun VR gaming can be!

He has further tempted me by gifting me a copy of Hover Junkers (which looks remarkably silly but, fun) and I have already ordered myself a playseat challenge (which arrives tomorrow) and will pick up PCars 2 at the weekend. Looks like the spare room will no longer be for sfor people to sleep in thumbup

Russian Troll Bot

24,980 posts

227 months

Tuesday 23rd October 2018
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I've been tempted by the PS4 one, but I get headaches quite easily and hate motion blur so am worried it wouldn't be suitable for me. Would love to at least try Dead or Alive Xtreme erm, I mean Superhot and Resident Evil 7 in proper first person though.

welshjon81

631 posts

141 months

Tuesday 23rd October 2018
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I've got a PSVR with a Playseat Challenge and a Thrustmaster T80. Probably the cheapest set up you can get!

£160 for the PSVR, camera, Resident Evil and Wipeout. (Ebay)
£15 for GT Sport (Ebay)
£80 for the Playseat Challenge (Facebook)
£40 I (I think) for the stearing wheel from Game. There was an offer on the Project Cars a while back if I remember..

So for under £300 I have a full racing SIM setup and a few extras.. Bargain!

I have to say, with the full immersion of the wheel, seat and VR, GT Sport is superb. It's limited but I find time trial alone is enough entertainment.

Before I bought everything I went to VR Arcade and tried PC2 on the Vive Pro in a racing seat with a wheel and to be honest, I cant tell much difference if any between that and the PS4...

kowalski655

14,640 posts

143 months

Wednesday 24th October 2018
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Now he tells me roflrofl
I got the Rift as I already had the PC & I wanted flying games too-spent a good hour last night tooling about in a Spitfire, was awesome once I recalibrated the sensors so I wasnt sitting on the roof biggrin

Bullett

10,886 posts

184 months

Wednesday 24th October 2018
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Shouldn't need to re-calibrate the sensors.
Most games will have a re-centre VR button (might be called something different) which will put you back in the driving/flying seat.
It's often not bound as standard.


kowalski655

14,640 posts

143 months

Wednesday 24th October 2018
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Thanks,I will look for that tonight. Thats the disadvantage of having son set this stuff up for "dancing about the room " games, first smile

geeks

9,184 posts

139 months

Wednesday 24th October 2018
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Bullett said:
Shouldn't need to re-calibrate the sensors.
Most games will have a re-centre VR button (might be called something different) which will put you back in the driving/flying seat.
It's often not bound as standard.
By default 5 on the number pad should reset the view in VR for IL-2. You can also do a key binding for reset HMD view (I use F12 in Elite) but I think this does the same thing in IL-2