The Outer Worlds - space RPG
Discussion
ZedLeg said:
I've started a second playthrough on supernova difficulty. Going to make different choices and I'm leveling my character to be a bit more aggressive as well. Going to be a bit of a bad bd .
Not sure if I'll stick with supernova yet. I get annoyed with survival mechanics if they're too punitive, it's already annoyed me by only letting you sleep in the bed on the ship that you can't access until you do the power regulator mission.
I actually got bored doing Supernova - didn't mind the survival mechanics themselves, but found the inability to fast travel really frustrating and boring. Gave up and went back to playing on Hard and trying lots of things out.Not sure if I'll stick with supernova yet. I get annoyed with survival mechanics if they're too punitive, it's already annoyed me by only letting you sleep in the bed on the ship that you can't access until you do the power regulator mission.
ZedLeg said:
I heard there's quite a good early ending if you keep your intelligence low and try and take over from ADA on the Hope.
I just did this without reading this topic. Was playing a low intelligence, smash everything on sight type character... Made the choice to pilot the ship myself and it er, ended. Also reported Phineas to the board as soon as I arrived on Groundbreaker, that's a much much shorter story mode too!
Slowly working my way through it, bit by bit!
From what everyone's been saying I've a feeling that having a smaller game might encourage playing through a couple times more. With any of the big RPG games, I've struggled to give them a second run through normally.
I'm not missing the usual fallout issue either of going out and having to accumulate massive heaps of junk just to keep everything going.
So if you don't spend all that much time on the game you still feel like your achieving something, rather than raiding a town and deciding whether you need to bring back the old toasters or desk fans.
Probably not for the hardcore RPG folk, but works for me so far
From what everyone's been saying I've a feeling that having a smaller game might encourage playing through a couple times more. With any of the big RPG games, I've struggled to give them a second run through normally.
I'm not missing the usual fallout issue either of going out and having to accumulate massive heaps of junk just to keep everything going.
So if you don't spend all that much time on the game you still feel like your achieving something, rather than raiding a town and deciding whether you need to bring back the old toasters or desk fans.
Probably not for the hardcore RPG folk, but works for me so far
Trustmeimadoctor said:
well finished it and ended up very meh about it
The last mission i did the entire thing only killing one person and it forced me to kill them.
It really needs much much more content like another 300% more content
Exactly how I felt. It started great and suggested a deep story with lots of quests, but then almost skipped to the end and left me thinking “oh, that is it?” The last mission i did the entire thing only killing one person and it forced me to kill them.
It really needs much much more content like another 300% more content
Spent a couple of hours on it last night. Overall it seems fine. It feels like a Fallout 4 reskin without the sims stuff and with some weird bullet time, not that that's a bad thing. I do have a few complaints though:
The loading times while porting in and out of town are crap. Especially doing the early quest to collect the fees which seems to send you in and out of town half a dozen times in quick succession.
I don't like not knowing the difficulty of quests/mobs. I think I have 3 quests right now and 2 of them are nails but you don't know that until you attack someone and a big group comes and bumfks you.
Tracking only one quest at once is stupid, and having to flick back and forth in the menu between the quest journal and map to see what quests are close together is annoying as hell.
Having to run round in circles trying to find the body of the mob you killed so you can loot it is annoying. Wouldn't be that bad to put a floaty marker or something on it so you know you've missed loot.
The orientation of the town is different on the local and regional map. It's only off by 30' or something, but just why.
In game help/tutorial tooltips disappear too quick.
The loading times while porting in and out of town are crap. Especially doing the early quest to collect the fees which seems to send you in and out of town half a dozen times in quick succession.
I don't like not knowing the difficulty of quests/mobs. I think I have 3 quests right now and 2 of them are nails but you don't know that until you attack someone and a big group comes and bumfks you.
Tracking only one quest at once is stupid, and having to flick back and forth in the menu between the quest journal and map to see what quests are close together is annoying as hell.
Having to run round in circles trying to find the body of the mob you killed so you can loot it is annoying. Wouldn't be that bad to put a floaty marker or something on it so you know you've missed loot.
The orientation of the town is different on the local and regional map. It's only off by 30' or something, but just why.
In game help/tutorial tooltips disappear too quick.
Mr E said:
Signed up to game pass, so playing this a bit.
Unfortunately rocket league and descenders are getting in the way.
That's how I got it. Gamepass free trial with new xbox Unfortunately rocket league and descenders are getting in the way.
Frustratingly I see Middle-earth Shadow of Mordor on there which I only recently bought for PC. Also I don't get why on PC it needed 110GB to install, but the Xbox one is less than half that.
Seems like all I've done in this thread is complain, will report back if I find something good to say!
Berz said:
Frustratingly I see Middle-earth Shadow of Mordor on there which I only recently bought for PC. Also I don't get why on PC it needed 110GB to install, but the Xbox one is less than half that.
Textures, mainly. PCs can render much more detailed textures at a higher resolution, provided your hardware can cope with it. And, if it can't, you generally have to download them anyway as they are not an "on demand" thing. Gassing Station | Video Games | Top of Page | What's New | My Stuff