Discussion
Lucas Ayde said:
I agree on the 'look' of DC games vs PS2 - I always thought that most PS2 games had a smeary,washed out look about them whereas the DC had bright and sharp gfx. I guess down to Sega's arcade DNA.
All in all a great system that never had a fair crack of the whip.
It wasn't Sega's arcade DNA per-se, it was the fact the Dreamcast WAS an arcade board - I think they just used two of them in the arcade machines, but one in the console!All in all a great system that never had a fair crack of the whip.
Nothing had looked this close to arcade before ... nothing!!
nebpor said:
Lucas Ayde said:
I agree on the 'look' of DC games vs PS2 - I always thought that most PS2 games had a smeary,washed out look about them whereas the DC had bright and sharp gfx. I guess down to Sega's arcade DNA.
All in all a great system that never had a fair crack of the whip.
It wasn't Sega's arcade DNA per-se, it was the fact the Dreamcast WAS an arcade board - I think they just used two of them in the arcade machines, but one in the console!All in all a great system that never had a fair crack of the whip.
Nothing had looked this close to arcade before ... nothing!!
Basically Sega realized the Model 3 board (which predated Dreamcast) was just far too high end for 99% of arcade, so launched a more cost effective board based on their home hardware.
Atomiswave came after the Dreamcast was discontinued as a low-cost arcade board, but is again similar hardware.
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