XCOM Enemy Unknown

Author
Discussion

Arklight

Original Poster:

891 posts

188 months

Wednesday 12th September 2012
quotequote all
Only about a month to go on this, very very excited about this one as this was the first PC game i ever bought.

High expectations as the old one was just classic, but from the trailers etc it looks amazing!

http://www.xcom.com/enemyunknown/

S13_Alan

1,324 posts

242 months

Wednesday 12th September 2012
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I've been watching all the videos and can't wait for it. Fingers firmly crossed that it's as good as it looks. The fact that all the guys involved are such huge XCOM fans can only be a good sign! Their reasons for some of the decisions start making sense once you watch the newer demos and live streams.

rhinochopig

17,932 posts

197 months

Wednesday 12th September 2012
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Anyone remember genesis: LASER SQUAD.

Ah, the start of it all.

davepoth

29,395 posts

198 months

Wednesday 12th September 2012
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S13_Alan said:
I've been watching all the videos and can't wait for it. Fingers firmly crossed that it's as good as it looks. The fact that all the guys involved are such huge XCOM fans can only be a good sign! Their reasons for some of the decisions start making sense once you watch the newer demos and live streams.
That they left it as a turn based shooter speaks volumes. That's a gutsy choice these days.

LandR

6,249 posts

253 months

Wednesday 12th September 2012
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davepoth said:
That they left it as a turn based shooter speaks volumes. That's a gutsy choice these days.
Got this pre-ordered! Can't wait!

I loved the originals.

Shinobi

5,072 posts

189 months

Thursday 13th September 2012
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I may be late to the party but has anyone on Apple products purchased Aliens Vs Humans?

It actually is Enemy Unknown the original, it has the same graphics and time units and everything!

Lurking Lawyer

4,534 posts

224 months

Thursday 13th September 2012
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rhinochopig said:
Anyone remember genesis: LASER SQUAD.

Ah, the start of it all.
N00b! wink

Rebelstar came quite a way before Laser Squad, from the same writer.

I played and loved them both, and am really looking forward to this cool

S13_Alan

1,324 posts

242 months

Thursday 13th September 2012
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davepoth said:
S13_Alan said:
I've been watching all the videos and can't wait for it. Fingers firmly crossed that it's as good as it looks. The fact that all the guys involved are such huge XCOM fans can only be a good sign! Their reasons for some of the decisions start making sense once you watch the newer demos and live streams.
That they left it as a turn based shooter speaks volumes. That's a gutsy choice these days.
From what I read/watched that part wasn't really ever in question, and it's what will make it really playable on a console (not that I care too much about the console market).

Things like doing away with carrying or manufacturing ammo and having a reload turn instead, cutting down the huge squads of people you don't really use, getting rid of time units, taking away the exit from the ship on each mission. Looks like they really evaluated what was good about the original and removed or added stuff purely on the basis that it makes it a better game, instead of feeling tied to make a copy.

rhinochopig

17,932 posts

197 months

Thursday 13th September 2012
quotequote all
Lurking Lawyer said:
rhinochopig said:
Anyone remember genesis: LASER SQUAD.

Ah, the start of it all.
N00b! wink

Rebelstar came quite a way before Laser Squad, from the same writer.

I played and loved them both, and am really looking forward to this cool
I'd completely forgotten about that game. I had Rebel Star 1 but not 2. In my defence, Laser Squad was were the ideas all came together.

A game series that spans my entire computer owning history.

Lurking Lawyer

4,534 posts

224 months

Thursday 13th September 2012
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Some thoughts from Rock Paper Shotgun after around 40 hours gameplay:

http://www.rockpapershotgun.com/2012/09/13/hands-o...

For the first time in ages, I'm genuinely excited at the prospect of a new game being released.

Four weeks to go!

LandR

6,249 posts

253 months

Thursday 13th September 2012
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Lurking Lawyer said:
Some thoughts from Rock Paper Shotgun after around 40 hours gameplay:

http://www.rockpapershotgun.com/2012/09/13/hands-o...

For the first time in ages, I'm genuinely excited at the prospect of a new game being released.

Four weeks to go!
Sounding awesome!

Dan_1981

17,351 posts

198 months

Thursday 13th September 2012
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I was rubbish at the origional.

Despite it being brilliant... I was rubbish.

How did it end?

Mr E

21,582 posts

258 months

Thursday 13th September 2012
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Dan_1981 said:
I was rubbish at the origional.

Despite it being brilliant... I was rubbish.

How did it end?
Went to mars to kick arse and chew bubblegum. And we were all out of gum.


davepoth

29,395 posts

198 months

Thursday 13th September 2012
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Mr E said:
Went to mars to kick arse and chew bubblegum. And we were all out of gum.
That about covers it. I've never been able to finish it without a massive amount of cheating though.

Mr E

21,582 posts

258 months

Thursday 13th September 2012
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davepoth said:
That about covers it. I've never been able to finish it without a massive amount of cheating though.
From memory, powerful psychics and a few troops armed with the amazing nav point nuke weapon. Everyone else is on crowd control from a very defensive perimeter (and needs to be resistant to mind control)

Use the psy to mind control the aliens, thus clearing the fog of war. Use the nukes to clear out big groups when you find them.

Done correctly, you only advance when most of the xenos are exotic (and lightly irradiated) pâté.

Shinobi

5,072 posts

189 months

Friday 14th September 2012
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Can't believe how good the review sounds for rockscissorspaper. Defo going to pre-order this now.

davepoth

29,395 posts

198 months

Friday 14th September 2012
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Mr E said:
From memory, powerful psychics and a few troops armed with the amazing nav point nuke weapon. Everyone else is on crowd control from a very defensive perimeter (and needs to be resistant to mind control)

Use the psy to mind control the aliens, thus clearing the fog of war. Use the nukes to clear out big groups when you find them.

Done correctly, you only advance when most of the xenos are exotic (and lightly irradiated) pâté.
150% accuracy on snap shots and 255 time units helped a lot too. wink

Killboy

7,157 posts

201 months

Friday 14th September 2012
quotequote all
davepoth said:
Mr E said:
From memory, powerful psychics and a few troops armed with the amazing nav point nuke weapon. Everyone else is on crowd control from a very defensive perimeter (and needs to be resistant to mind control)

Use the psy to mind control the aliens, thus clearing the fog of war. Use the nukes to clear out big groups when you find them.

Done correctly, you only advance when most of the xenos are exotic (and lightly irradiated) pâté.
150% accuracy on snap shots and 255 time units helped a lot too. wink
Firing was in percentages, so TU did not help on the combat front, only the running around. I never let anyone die, so my guys advanced and a bug allowed them to tick over from 255 Time Units to 2. Had to hex edit the save games every time this happened, to reset the TUs.

I cannot wait for this.

The real question is PC or Console?

3sixty

2,963 posts

198 months

Friday 14th September 2012
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I never played original as I was young at the time and thought it was too slow.

After seeing the gameplay on Youtube though its going to be a definite purchase, looks awesome.

davepoth

29,395 posts

198 months

Friday 14th September 2012
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Killboy said:
Firing was in percentages, so TU did not help on the combat front, only the running around.
Ah, but it did. It meant you could do a lot of moving and still have enough TUs left for lots of reaction shots when the aliens were moving. That was very useful indeed.