RE: Gran Turismo Vs Reality On The Nordschleife

RE: Gran Turismo Vs Reality On The Nordschleife

Wednesday 12th January 2011

Gran Turismo Vs Reality On The Nordschleife

GT5 takes on real life in split-screen comparison



This is perhaps not one for those who have a tenuous grasp on reality. Presumably to prove just how obsessive Polyphony Digital's developers are, Sony has released this video showing split-screen sections of actual Nurburgring footage side by side with Gran Turismo 5 in-game shots.

The effect is definitely impressive - and they've even thrown in some comparison footage of the GP circuit to further prove their point.

So, what with PH on your laptop/mobile/chip implanted in your brain* and a near-perfect replica of the Nordschleife on your PS3, do you ever really need to leave your living room again...?

Thre's only one thing confusing us - we never noticed lap times appearing in the corner of our vision in reality before. Oh, wait...

*that last one might be made-up

 

Author
Discussion

MIP1983

Original Poster:

210 posts

205 months

Wednesday 12th January 2011
quotequote all
It is impressive, but I think (and you can see this in the video) that you feel too high off the ground in GT5. Like the car your driving is unaturally tall. This is turn has the effect of somtimes making the track feel narrower than it does in real life. It's like your heads at the height of an upright motorcyclist rather than being in a low to the ground sports car.

Also the S2000 in GT5 seems to have alot more tendancy to power oversteer, where it just doesn't in real life. Alot of the RWD cars in GT5 feel a bit too twitchy in that respect.

Edited by MIP1983 on Wednesday 12th January 11:48

dirty boy

14,697 posts

209 months

Wednesday 12th January 2011
quotequote all
Impressive, but I still can't get over how souless the GT5 car sounds are.

All that attention to detail, and it still sounds like Outrun on the C64 wink

wolfy1988

1,426 posts

163 months

Wednesday 12th January 2011
quotequote all
Love the Nurburg on GT5, Although I seem to set consecutive times of 8:15 with several completely different cars?!

Ex Boy Racer

1,151 posts

192 months

Wednesday 12th January 2011
quotequote all
seems quite different to me to be honest...

Milks

186 posts

212 months

Wednesday 12th January 2011
quotequote all
Ex Boy Racer said:
seems quite different to me to be honest...
you do better then rolleyes


thats actually pretty impressive, even down to individual trees!

Chicane-UK

3,861 posts

185 months

Wednesday 12th January 2011
quotequote all
Before going to the ring in 2006 I spent some playing Gran Turismo on the PS2. Whilst I wouldn't say it was a carbon copy it did give me a good idea of the layout of the track and what to expect... it was pretty good! smile

Having been since and having now got GT5 on the PS3, it does feel more accurate though I hope to go back some time this year and compare. Assuming it hasn't gone bust by then :|

DanGPR

988 posts

171 months

Wednesday 12th January 2011
quotequote all
MIP1983 said:
It is impressive, but I think (and you can see this in the video) that you feel too high off the ground in GT5. Like the car your driving is unaturally tall. This is turn has the effect of somtimes making the track feel narrower than it does in real life. It's like your heads at the height of an upright motorcyclist rather than being in a low to the ground sports car.

Also the S2000 in GT5 seems to have alot more tendancy to power oversteer, where it just doesn't in real life. Alot of the RWD cars in GT5 feel a bit too twitchy in that respect.

Edited by MIP1983 on Wednesday 12th January 11:48
If you use the bumper cam, its a lot closer to the ground. Which view do you tend to use?

Have to agree on the S2000, although I have never driven one, even as standard in the game it makes for a tail happy drive.

I played Forza last night for tthe first time since getting GT5, it felt awful! I'm not a fanboi of either game, and I thought in gameplay terms they were about equal, but I have realised GT blows Forza into the weeds!

zebedee

4,589 posts

278 months

Wednesday 12th January 2011
quotequote all
dirty boy said:
Impressive, but I still can't get over how souless the GT5 car sounds are.

All that attention to detail, and it still sounds like Outrun on the C64 wink
sounds are the best they have been, far far better than prologue even, let alone what went before. Have you tried the Mazda 787B or a race tuned Pagani? Any V12 tuned really does howl. I agree that more noise would be good, but you are limited by what you play it through. Does anyone play it through a surround sound system and if so, does that make much difference?

pits

6,429 posts

190 months

Wednesday 12th January 2011
quotequote all
One looks like a blurry game, one looks like the real thing.

john_p

7,073 posts

250 months

Wednesday 12th January 2011
quotequote all
The problem with playing on a console / screen is that you have absolutely no perception of gradient which IMO makes up a lot of the NS "experience"

But other than that, it's a pretty amazing reproduction.

Edited by john_p on Wednesday 12th January 12:30

SCR Racing

168 posts

169 months

Wednesday 12th January 2011
quotequote all
PS3 is gay.

M3John

5,974 posts

219 months

Wednesday 12th January 2011
quotequote all
That is pretty impressive !

big_peaches

438 posts

196 months

Wednesday 12th January 2011
quotequote all
wow.... this ALMOST made me WANT to buy the game......almost.

Chicane-UK

3,861 posts

185 months

Wednesday 12th January 2011
quotequote all
SCR Racing said:
PS3 is gay.
Grow up.

jatinder

1,667 posts

213 months

Wednesday 12th January 2011
quotequote all
"stick's a ring sticker on his PS3"

anonymous-user

54 months

Wednesday 12th January 2011
quotequote all
SCR Racing said:
PS3 is gay.
Your opinion is invalid.
....
Looking at your profile picture it appears you might have quite a thing for gays so did you mean to say SCR Racing is gay? wink

WeirdNeville

5,961 posts

215 months

Wednesday 12th January 2011
quotequote all
Having been to the 'ring a couple of times in the last two years, I have to say that Forza, to me, 'feels' more real - the width of the track and those viscious, viscious kerbs that GT5 encourages you to ride but in reality can rip your wheels clean off. No word of a lie, I saw a lovely Merc 190 2.5 Evo with it's front suspension ripped right off by a kerb there.
As mentioned, the track feels too narrow in GT5, as a perspective thing. It's like a ribbon or Tarmac, a B-road, in reality its quite wide like most racing circuits.
This is despite Forzas interpretation being scaled up apparently, and 2 miles or so too long as a result.
Visually, the GT5 interpretation is impressive, but IMO forza comes closer to matching the actual feel of the place when you're there.

EDLT

15,421 posts

206 months

Wednesday 12th January 2011
quotequote all
Why do the cars always sound ste in GT games? The Need for Speed and Test Drive series have been able to replicate the noise quite well for years.

ZeeTacoe

5,444 posts

222 months

Wednesday 12th January 2011
quotequote all
someone turn that fking vacuum cleaner off

epom

11,491 posts

161 months

Wednesday 12th January 2011
quotequote all
wolfy1988 said:
Love the Nurburg on GT5, Although I seem to set consecutive times of 8:15 with several completely different cars?!
i'm down to 7.26 with my GTR.... spending most of my time on that track surprisingly enough :-)