Whats the name of it?!
Whats the name of it?!
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Discussion

SystemParanoia

Original Poster:

14,343 posts

227 months

Wednesday 1st July 2009
quotequote all
Guys, im trying to find the name of the low cost motorsport that ive seen small clips of in the past.

it consists of long distance navigation with check points
onroad
offroad
daylight
and night elements

people enter in all sorts, from propper offroadters, to 2wd cars with beefed up suspention.

ive searched for offroad trials, but i dont think thats what im looking for.

ive also searched for just trials, but i just find alot of bike stuff.

anybody have any clue what im talking about?

lewis1

311 posts

217 months

Wednesday 1st July 2009
quotequote all
regularity rallying?

SystemParanoia

Original Poster:

14,343 posts

227 months

Wednesday 1st July 2009
quotequote all
that might be it.. is that where you get a peanalty if you finish too quickly?

lewis1

311 posts

217 months

Wednesday 1st July 2009
quotequote all
yes you get a penality if you get there to fast or two slow, they also do random checkpoints that you dont know about to make sure your not speeding if there is limits, usually held on public roads that are still open.

SystemParanoia

Original Poster:

14,343 posts

227 months

Wednesday 1st July 2009
quotequote all
im googling right now.

but do you know what car prep is usually required to be competitive?

and what entry fees.

or better yet, the website of one of these rallys ( not historic stuff, but more modern machinery ) so i can read up myself?

thanks if you can



... back to google lol

SystemParanoia

Original Poster:

14,343 posts

227 months

Wednesday 1st July 2009
quotequote all
haha brilliant smile

SystemParanoia

Original Poster:

14,343 posts

227 months

Wednesday 1st July 2009
quotequote all

Nick M

3,632 posts

252 months

Wednesday 1st July 2009
quotequote all

The only other thing I can think of is Trials, where cars have to make their way by road to various off-road sections and try to get up muddy hills and the like.

There may also be regularity stages between the off-road sections.

Think Fifth Gear did something about this a few years back ??

SystemParanoia

Original Poster:

14,343 posts

227 months

Wednesday 1st July 2009
quotequote all
ok.. seems very cheap ( in the grand scheme of things )

1400cc car - £600
control tyres - £400 ?
MSA non race licence category b - £37?
Rally club membership - 15 x2
event entry - £319 for 2day event ( Oxford motor club do one for £145 single day event )

i guess you cant really get a cheaper competitive motorsport using real cars.


smile


Edited by SystemParanoia on Wednesday 1st July 21:08

stifler

37,069 posts

217 months

Wednesday 1st July 2009
quotequote all
MSA non race Nat B = £37

SystemParanoia

Original Poster:

14,343 posts

227 months

Wednesday 1st July 2009
quotequote all
Nick M said:
The only other thing I can think of is Trials, where cars have to make their way by road to various off-road sections and try to get up muddy hills and the like.

There may also be regularity stages between the off-road sections.

Think Fifth Gear did something about this a few years back ??
thats probbably what i saw.

but this road rally thing seems to have gravely wrc style offroad sections.

googleing for trialing only shows up motorbike and kitted up offroader time trialing.


ETA : http://www.youtube.com/watch?v=Yh4R-u8K1eY
http://fwd.five.tv/videos/exeter-trial

fifth gear trial thing.

its ALOT cheaper for entry than the road rallyin £45 i think he said



Edited by SystemParanoia on Wednesday 1st July 22:26

SystemParanoia

Original Poster:

14,343 posts

227 months

Wednesday 1st July 2009
quotequote all
stifler said:
MSA non race Nat B = £37
thanks!

SystemParanoia

Original Poster:

14,343 posts

227 months

Wednesday 1st July 2009
quotequote all
Found it!

http://www.themotorcyclingclub.org.uk/gotrial/gotr...

the one fifth gear entered.

looking at the rules, i could possibly prep a car that will be able to enter both the road rally and the trial event.


...my wallets getting itchy biggrinbiggrin

anonymous-user

83 months

Wednesday 1st July 2009
quotequote all
TSD rallying (Time, Speed, Distance) in a version of this type of rallying, I've done a few in Canada and the USA. You get set a route with stages to be completed at a set average speed for various sections in that one stage, with invisible checkpoints throughout the stage so you cant wander from the average then make it up later. It's a massive challenge for the navigator as much as the driver, i ran in unlimited class with a computer linked into the ECU speed trigger, and used set points on the map like cattle grids to recalibrate for wheelspin, some of the events were on ice and snow with stages on frozen lakes.

The most challenging event I've done is the Thunderbird Rally in British Columbia, Canada in deep winter. 850km long over 3 days, the winner was just 7 seconds off a perfect score, which is just nuts.

SystemParanoia

Original Poster:

14,343 posts

227 months

Wednesday 1st July 2009
quotequote all
850km... and off by just 7 bloody secs ?

jeebus!

SystemParanoia

Original Poster:

14,343 posts

227 months

Wednesday 1st July 2009
quotequote all
all the road rally's ( TSD's ) i can find for uk events are limited to 1400cc's

would be great to have a class for the fire spitting turbo nutters lol. but i guess thats what the stage rallying is for smile

anonymous-user

83 months

Thursday 2nd July 2009
quotequote all
Road rally's used to be full of fire breathing monsters when i first started out rallying back in the mid 80's, the Motoring News championship was a big thing and that helped nurture in particular the navigator skills for some of the best WRC co-drivers, which is why the likes of Phil Mills and Nicky Grist got where they did. It was late 80's when it started to go all PC, the Police started to pay a lot more attention to the events and so the MSA changed the rules to limit the cars you could use and also changed the timing system to cut the speeds down dramatically. I'll never forget those pre-PC days when road rally's were seriously challenging high speed events through the night with proper stage rally spec cars, they were fantastic.

SystemParanoia

Original Poster:

14,343 posts

227 months

Thursday 2nd July 2009
quotequote all
found a sample rout guide that would be given to navigators

http://www.bdmc.org.uk/beaver/2004/route.pdf

Jebus wept.. any links on how the hell i would learn to read that ?

Hugh Jass

2,193 posts

214 months

Thursday 2nd July 2009
quotequote all
johnfelstead said:
Road rally's used to be full of fire breathing monsters when i first started out rallying back in the mid 80's, the Motoring News championship was a big thing and that helped nurture in particular the navigator skills for some of the best WRC co-drivers, which is why the likes of Phil Mills and Nicky Grist got where they did. It was late 80's when it started to go all PC, the Police started to pay a lot more attention to the events and so the MSA changed the rules to limit the cars you could use and also changed the timing system to cut the speeds down dramatically. I'll never forget those pre-PC days when road rally's were seriously challenging high speed events through the night with proper stage rally spec cars, they were fantastic.
Remember those days well.


Nic jones

7,186 posts

249 months

Thursday 2nd July 2009
quotequote all
What you've described in the OP sounds very much like classic reliability trials.

SystemParanoia said:
found a sample rout guide that would be given to navigators

http://www.bdmc.org.uk/beaver/2004/route.pdf

Jebus wept.. any links on how the hell i would learn to read that ?
Very few events have navigation like that, most are plotted onto OS 1:50,000 maps at the start using either map references or tulip diagrams (each instuction is a picture of the next junction showing which direction you approach and which way you depart. Most events are just straightforward navigation/timing skill without any tricky navigation.

As for the sample navigation...

I shouldn't imagine as a novice you'd get stuff this hard, they often have easier handouts than the experts/semi experts but it certainly keeps you thinking at 3am!

Route handout 1

Start at the map reference given then..

The first line (or herringbone) is effectively the route you take but stretched out into a straight line. So following the top line you miss 2 roads on the right, then miss a road on the left and give way, then miss another road on the left. So if you have a T junction and have to miss a road on the right it means you have to turn left! nuts

Route handout 2

The numbers are (by the looks of things) a mix of horizontal and vertical gridlines on the map and spot heights (height above sea level shown on the road) so...

41RC42152542181641STC5SGW breaks up (I think) to make... (cross gridline) 41 (route check) RC (cross gridline) 42 (cross gridline) 15 (cross gridline) 25 (cross gridline) 42 (spot height) 18 (cross gridline) 16 (cross gridline) 41 (Standard Time Control) STC5 (Standing Give way) SGW.

It's hard to explain without plotting it on a map, but this is relatively straightforward albeit not easy when bouncing around in a car.

From RTC 7 it's just a case of avoiding the roads where the spot height is more than 7 which is like a game of dot to dot!

Route handout 3

Tulip diagrams, every junction shown (yellow, brown and red roads only I think here) ball indicates direction you approach from and arrow indicates direction you depart. Read the instructions carefully, it must be done in ASCENDING alpha order (sometimes it is descending).

Then herring bones as in handout 1.

Route handout 4

MTC 15 is a 10 figure map reference, to get to it go via the 4 junctions in the grid squares at 8842, 8742 etc. Specifically avoiding squares 8741, 8841.



I'll try and decipher the rest later, hope that helps!



Edited by Nic jones on Thursday 2nd July 10:01