Who likes playing submarine games?
Who likes playing submarine games?
Author
Discussion

Somewhatfoolish

Original Poster:

5,073 posts

215 months

Thursday 20th September 2012
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I like playing submarine games!

TheEnd

15,370 posts

217 months

tank slapper

7,949 posts

312 months

Thursday 20th September 2012
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I quite like them. I used to play 688 Attack sub years ago, but more recently have been playing Silent Hunter 3 with the Grey Wolves mod. I got SH5 a few weeks back when it was on special offer (glad I didn't pay full price - it's quite buggy) and have been gradually applying mods to it. It's a shame they never seem to polish that series very well, as they have really excellent potential. Fortunately the community is very active in fixing their shortcomings.

dmulally

6,401 posts

209 months

Friday 21st September 2012
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I loved Silent Hunter 3. Even made me read Das Boot. I don't have reliable net connection where I live in the sticks so haven't bothered with SH5 yet but if it's on my to do list.

I remember playing a full mission on SH3 with all assists off and no time compression. I wish I had the time now.

Brigand

2,547 posts

198 months

Friday 21st September 2012
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I like getting stuck into them, although I haven't played one for some time now.

First one I recall was Silent Service on my Amstrad 464 Plus. Then I had 688 Attack Sub on my MegaDrive. Years later when I got myself a PC I started playing more modern one's, pretty sure I had another modern 688 sub game, plus Silent Hunter's II/III/IV.

I haven't bothered with SH 5 yet as I've heard about how buggy it is and it used that horrid DRM.

I haven't really seen any other submarine games out there in recent years apart from the Silent Hunter ones, are there any recent games with modern subs in?

robmlufc

5,229 posts

215 months

Friday 21st September 2012
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The Sonalyst games were very good! I think Dangerous Waters was the last one, it came out in about 2006? You could control a 688i, Seawolf, Akula, Kilo, P-3C, MH-60 and Oliver Hazard Perry Frigate. Great fun online, pretty tense when someone sets off an active sonar!

jmorgan

36,010 posts

313 months

Friday 21st September 2012
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I have the 688 sommit or another, bit basic but all you need I think that mimics what happens from what I have read. Except you stay dry. But then I also like text adventures.

SH3 and wolves of the pacific are fine but SH5 was awful. The DRM killed it for me, got it from the bargain bucket in some shop, no wonder. The rest of it might have been OK.

The only problem I had with wolves of the pacific was having to take photo's in Tokyo Bay etc where you are almost guaranteed to get spotted and sunk. Interestingly just listening to an audio book by someone who served on USS Jack, James F. Calvert, called "Silent Running: My Years on a World War II Attack Submarine". A few comments scoff at the idea of going into Tokyo harbour.

luke111s

847 posts

217 months

Friday 21st September 2012
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Somewhatfoolish said:
I like playing submarine games!
Is it true?

him_over_there

970 posts

235 months

Friday 21st September 2012
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luke111s said:
Is it true?


hehe

rhinochopig

17,932 posts

227 months

Friday 21st September 2012
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I've played on the Astute simulator wink I wanted electrify the hull to fight off the giant squid but was told it didn't have that feature. Stupid submarine design. What kind of sub doesn't have a hull you can electrify?

Cheese Mechanic

3,157 posts

198 months

Friday 21st September 2012
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tank slapper said:
I quite like them. I used to play 688 Attack sub years ago,
So did I , mused to enjoy it, different sonar signatures and all. Another was "Red Storm Rising" . There was another I used to play as well, might still have it somewhere , cannot recall its title. All good harmless fun laugh

There were another couple of Naval wargames I liked, Action Stations , a crude interface, but was good once you got into it. The
other was Harpoon, which had subs as part of its make up, but all other naval units as well. That was/is a serious anorak game, you had to know on the fly
the full capabilities of your units, or you were soon dead. Apparently its used a traing tool by the USN . Amazing game for sheer depth.

robmlufc

5,229 posts

215 months

Friday 21st September 2012
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Cheese Mechanic said:
So did I , mused to enjoy it, different sonar signatures and all. Another was "Red Storm Rising" . There was another I used to play as well, might still have it somewhere , cannot recall its title. All good harmless fun laugh

There were another couple of Naval wargames I liked, Action Stations , a crude interface, but was good once you got into it. The
other was Harpoon, which had subs as part of its make up, but all other naval units as well. That was/is a serious anorak game, you had to know on the fly
the full capabilities of your units, or you were soon dead. Apparently its used a traing tool by the USN . Amazing game for sheer depth.
Janes Fleet Command was very much like that, it was pretty crap at release but the community fixed it up into a great game.


688i was the first of the Sonalyst games, then Sub Command and finished with Dangerous Waters.

tank slapper

7,949 posts

312 months

Friday 21st September 2012
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It needs someone like DCS to do a sub sim. Their flight simulators are excellent and incredibly realistic so I expect they could do something pretty good.

rhinochopig

17,932 posts

227 months

Friday 21st September 2012
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tank slapper said:
It needs someone like DCS to do a sub sim. Their flight simulators are excellent and incredibly realistic so I expect they could do something pretty good.
The problem with making a sub sim-sim realistic like a flight sim is that it just wouldn't work. You have a crew of between three and five just pushing the buttons in the manoeuvring room; that's just to speed up and slow down. The control room has three or four times that number in it. Doing it on your own wouldn't work.

The silent hunter games strike probably the best balance IMO.

Absentia

10,532 posts

189 months

Friday 21st September 2012
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Is that a 6 inch or 12 format?

Countdown

49,265 posts

225 months

Friday 21st September 2012
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Cheese Mechanic said:
The
other was Harpoon, which had subs as part of its make up, but all other naval units as well. That was/is a serious anorak game, you had to know on the fly
the full capabilities of your units, or you were soon dead. Apparently its used a traing tool by the USN . Amazing game for sheer depth.
Loved Harpoon smile

I had the original and all the expansion disks. Used to love playing Iraq during GW1 with several regiments of nuclear armed Backfire-Bs and Foxhounds equipped with AA-12s up against those wimpy F15s (muwahahah...)

Lefty

21,180 posts

231 months

Friday 21st September 2012
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Any on the iProduct that would be recommended?

tank slapper

7,949 posts

312 months

Friday 21st September 2012
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rhinochopig said:
The problem with making a sub sim-sim realistic like a flight sim is that it just wouldn't work. You have a crew of between three and five just pushing the buttons in the manoeuvring room; that's just to speed up and slow down. The control room has three or four times that number in it. Doing it on your own wouldn't work.

The silent hunter games strike probably the best balance IMO.
I meant in terms of attention to detail and accuracy rather than doing everything yourself at once. The skipper of a sub doesn't operate all the valves himself, so no reason you should have to in a game. No doubt that there would be those who would want to though..

cubes

11 posts

173 months

Friday 21st September 2012
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Coming soon - Silent Hunter Online!

http://us.silenthunteronline.com/

I've no more info though.

Happy82

15,078 posts

198 months

Friday 21st September 2012
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Steel Diver on the 3DS is quite fun biggrin