Does the computer game exist...
Does the computer game exist...
Author
Discussion

twincam16

Original Poster:

27,647 posts

281 months

Thursday 22nd February 2007
quotequote all
OK, I'll be honest, I don't play many computer games besides driving games, and even then I feel I've done them to death. However, there is one type of driving game I'd really like to see

One where you can design your own racetracks. And then race on them.

I was vaguely aware of one in existence a number of years ago. If I remember correctly there was a picture of a rally-prepped Ford Escort Mk I on the cover but I'm buggered if I remember what it was called.

Does anyone know if such a PC game exists?

Mahatma Bag

27,560 posts

302 months

Thursday 22nd February 2007
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asteroids?

hairydave

1,801 posts

233 months

Thursday 22nd February 2007
quotequote all
v rally 3

ferrari grand prix for the mac (circa 1986)

gtrl gtr etc etc have mod packs

in fact, you can do it with most pc games, its only like making a new level for unreal

benyeats

12,111 posts

253 months

Thursday 22nd February 2007
quotequote all
scalextric on the Spectrum let you do this as did kickstart II (although this was more bike based)

Ben

Calorus

4,081 posts

247 months

Thursday 22nd February 2007
quotequote all
Erm, no idea... I remember Lombard RAC with the Cossie.



Edited by Calorus on Thursday 22 February 16:55

twincam16

Original Poster:

27,647 posts

281 months

Thursday 22nd February 2007
quotequote all
hairydave said:
v rally 3


Interesting. Will look out for it.

Is it the kind of circuit design I'm thinking of, ie design entire stage/circuit, or the sort of thing where you just get to alter the weather conditions, road width etc?

tigger1

8,445 posts

244 months

Thursday 22nd February 2007
quotequote all
Revs on the BBC B let you do this.

benyeats

12,111 posts

253 months

Thursday 22nd February 2007
quotequote all
tigger1 said:
Revs on the BBC B let you do this.


A classic by Geoff Crammond of 'Grand Prix' fame iirc

Timberwolf

5,374 posts

241 months

Thursday 22nd February 2007
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Years ago, for the DOS version of The Need For Speed (back when it was actually a reasonable simulation rather than a pimp-em-up) someone released a program that would let you edit the track spline.

That meant the scenery stayed exactly the same, but you could alter the route the track took.

The brilliance of the editor was that it was so quick to use, you effectively "drove" the route adding in curves and hills as you went. Fancy a tricky Alpine pass with endless first gear corners? Done!

Of course, sooner or later you had to do the ultimate in car abuse - five miles of straight, steep downhill and a huge jump at the end of it. And by steep, I mean hitting the redline in top gear, knocking it into neutral and seeing a speed with a '3' in front of it at the jump.

Just a shame it didn't have realistic modelled damage

Parrot of Doom

23,075 posts

257 months

Thursday 22nd February 2007
quotequote all
Ahh, 'Racing Destruction Set' by Epyx, what a game that was Two player as well!

signia

479 posts

247 months

Thursday 22nd February 2007
quotequote all
heh - I remember lombard RAC

Lotus III (of Lotus Turbo Challenge fame) had a track designer sort of, you selected several variables (weather, hazards, tightness of bends, hills, descents, track or point-to-point) and then you assigned a value to each one. Something like a trillion combinations available apparently.

Also, Jaguar XJ220 had a track designer where you could design your own track shape.

Oh, and I think Scalextric (the game!) let you too.

bmgm3

10,480 posts

266 months

Thursday 22nd February 2007
quotequote all
Parrot of Doom said:
Ahh, 'Racing Destruction Set' by Epyx, what a game that was Two player as well!



I had that on the C64 ! Awesome game !Build your own crazy size jumps and ice sections.

wolves_wanderer

12,921 posts

260 months

Thursday 22nd February 2007
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Project Gotham Racing 3 on the Xbox 360 has a course designer.

69elan+2

14,103 posts

236 months

Thursday 22nd February 2007
quotequote all
twincam16 said:
OK, I'll be honest, I don't play many computer games besides driving games....


I'm the same - have you tried 'WipeOut' on the playstation?

Its a bit of an oldschool classic - its anti grav racing (basically like the pod racing in one of the recent star wars films) so not exactly cars! But it ROCKS! Kick ass tracks, awsome fire power, turbos, great tunes etc... basically everything you want it a great racing game... its still quite fast too.

I got hooked a few years ago - try it!



Anyone else know of anything else as good as this?

judas

6,206 posts

282 months

Thursday 22nd February 2007
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benyeats

12,111 posts

253 months

Thursday 22nd February 2007
quotequote all
Think 'hard drivin' on the Amiga / PC / ST had a track designer repleat with loop the loops

Ben

Carl-H

947 posts

229 months

Thursday 22nd February 2007
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hairydave said:

gtrl gtr etc etc have mod packs


Do you know what these mods are called. I've looked where I usually download from but don't know what it would be called. Also do you know what folder I would have to save it in for GTR? Thanks

Marc W

3,782 posts

234 months

Thursday 22nd February 2007
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The game mentioned at the start of this thread sounds like trackmania. That enabled you to design your own tracks (although they weren't realistic.) and it featured a car that resembled a Mk1 Escort. There's been a sequel since and a third game is currently being worked on.

MTv Dave

2,101 posts

279 months

Thursday 22nd February 2007
quotequote all
Jag XJ220 from many moons ago on the Amiga let you do this, but it was hard - sort of like making scaletrix but with more variaty of bits - it meant the tracks rearly meat up properly

johnph

1,097 posts

252 months

Thursday 22nd February 2007
quotequote all
www.bobstrackbuilder.net/

for rfactor. I would get it and rfactor but my pc isn't powerful enough to run it in the graphics i want and i don't have room for a wheel where i am.