MX vs ATV Reflex
Discussion
Anybody played the demo / bought the game?
I must admit I had been waiting for this to be released for months and months, and when I found out the release in USA and Asia was 2 months earlier than any UK release, I signed up to a US account and downloaded the demo from the US Xbox marketplace
and then bought it and had it shipped from Hong Kong.
Anyway the demo is out in the UK now on Live, and the game release is due for a week into Feb.
Anyone played and have opinions on it? Personally I had never played a single track demo as many times before in my life, not sure why, but something about the physics of the game amazed me. Now that I've had and completed the actual game, its one of my top favourites and definately worth recommending, just wish it was a little longer and didn't have stupid buggies that have no weight to them at all, they float round the corners. You can't even avoid using them, its part of the career mode.
As for the MX bikes though and the way they handle and deform the track when riding over it, its an amazing game
Btw my gamer tag is Louisa911
Cheers
I must admit I had been waiting for this to be released for months and months, and when I found out the release in USA and Asia was 2 months earlier than any UK release, I signed up to a US account and downloaded the demo from the US Xbox marketplace
and then bought it and had it shipped from Hong Kong.Anyway the demo is out in the UK now on Live, and the game release is due for a week into Feb.
Anyone played and have opinions on it? Personally I had never played a single track demo as many times before in my life, not sure why, but something about the physics of the game amazed me. Now that I've had and completed the actual game, its one of my top favourites and definately worth recommending, just wish it was a little longer and didn't have stupid buggies that have no weight to them at all, they float round the corners. You can't even avoid using them, its part of the career mode.
As for the MX bikes though and the way they handle and deform the track when riding over it, its an amazing game

Btw my gamer tag is Louisa911
Cheers
The MX bikes are terrible, not even remotely close to reality or even close to what they should be like in an arcade game. There's no reward for picking smooth lines, the overtaking is stupid and the back end slides around like a rally car. Terrible, terrible game.
The deforming tracks are a decent idea though. If they spend some time and effort on that and the physics model, then they may get close to what this should have been.
The deforming tracks are a decent idea though. If they spend some time and effort on that and the physics model, then they may get close to what this should have been.
Twigster54 said:
The MX bikes are terrible, not even remotely close to reality or even close to what they should be like in an arcade game. There's no reward for picking smooth lines, the overtaking is stupid and the back end slides around like a rally car. Terrible, terrible game.
The deforming tracks are a decent idea though. If they spend some time and effort on that and the physics model, then they may get close to what this should have been.
There's no reward for picking smooth lines in reality, you either set a fast time or set a slow time. When the laps are stacking up, if you pick a wrong line you do occasionally get thrown from the bike if you don't stick to the ruts. Personally I think its a massive improvement on the previous titles, thats just my own opinion. Agree on the physics engine though- not as bad with the bikes but the quads and buggy/trucks are awful! What do you mean by the overtaking being stupid?The deforming tracks are a decent idea though. If they spend some time and effort on that and the physics model, then they may get close to what this should have been.
Louisa911 said:
Twigster54 said:
The MX bikes are terrible, not even remotely close to reality or even close to what they should be like in an arcade game. There's no reward for picking smooth lines, the overtaking is stupid and the back end slides around like a rally car. Terrible, terrible game.
The deforming tracks are a decent idea though. If they spend some time and effort on that and the physics model, then they may get close to what this should have been.
There's no reward for picking smooth lines in reality, you either set a fast time or set a slow time. When the laps are stacking up, if you pick a wrong line you do occasionally get thrown from the bike if you don't stick to the ruts. Personally I think its a massive improvement on the previous titles, thats just my own opinion. Agree on the physics engine though- not as bad with the bikes but the quads and buggy/trucks are awful! What do you mean by the overtaking being stupid?The deforming tracks are a decent idea though. If they spend some time and effort on that and the physics model, then they may get close to what this should have been.
Like I said, it's a good idea to include how tracks will rough up and alter through a race, but if you couple that with crap AI and a silly control system (try racing from first-person perspective, it's a total guess what's going on) then you end up with a really, really poor game. Which is what this is.
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