Home console shooters
Discussion
Way back when the PS1 came out, I bought the original Time Crisis by Namco. It was aweseome. I also loved playing Time Crisis 2 and Point Blank 1 and 2 (also Namco). However the technology that the G-Con45 worked off required use of a CRT screen - i.e. they don't work on plasma or LCD TV's which is probably why we havn't seen so many of them since those games mentioned.
However I'd like to get the latest Time Crisis games at home, or, failing that, any other light gun based shooters. I have a range of consoles to choose from, but only one TV which is a Samsung HD LCD jobbie from 2006. (768 lines, so not full HD).
(Not showing off, but rather so people can reccomend me games, I own the following systems: PS1, PS2, PS3, Game Cube, Wii, XBOX, XBOX360, Dreamcast. Only the 3 'next gen' ones are under the TV at present, though.)
So, can anyone reccomend any decent light gun games I can play using my LCD TV please? Is the Wii my only option?
However I'd like to get the latest Time Crisis games at home, or, failing that, any other light gun based shooters. I have a range of consoles to choose from, but only one TV which is a Samsung HD LCD jobbie from 2006. (768 lines, so not full HD).
(Not showing off, but rather so people can reccomend me games, I own the following systems: PS1, PS2, PS3, Game Cube, Wii, XBOX, XBOX360, Dreamcast. Only the 3 'next gen' ones are under the TV at present, though.)
So, can anyone reccomend any decent light gun games I can play using my LCD TV please? Is the Wii my only option?
mrmr96 said:
I also loved playing Time Crisis 2 and Point Blank 1 and 2 (also Namco).
I loved point blank, and was unbeatable at it!
I still have a go if I seen one in an arcade somewhere...Anybody used the guncon controllers and the wii remote controller and can say if they are comparable? I had a Wii for a short while and the only light gun-ish game I had was the sections on raving rabbids, which I found slow to respond and inaccurate.
If the newer games such as HOTD are much better, then I know what i'm buying this afternoon!

mrmr96 said:
Also, what's the "Die Hard" gun? Any more info on that?
From memory, a cheap, crap, yellow thing with a trigger and a reload button on the side. The muzzle had a lens. I know it's based on light input because you could point it at a window and move the cursor around the TV screen. 
Ah, it is a light gun: http://en.wikipedia.org/wiki/Light_gun and isn't compatible with LCDs. I wonder if that's because the technology requires the screen to go blank for a split second and LCDs (perhaps) can't do this?
Edited by ShadownINja on Thursday 18th February 10:59
ShadownINja said:
mrmr96 said:
Also, what's the "Die Hard" gun? Any more info on that?
From memory, a cheap, crap, yellow thing with a trigger and a reload button on the side. The muzzle had a lens. I know it's based on light input because you could point it at a window and move the cursor around the TV screen. 
Ah, it is a light gun: http://en.wikipedia.org/wiki/Light_gun and isn't compatible with LCDs. I wonder if that's because the technology requires the screen to go blank for a split second and LCDs (perhaps) can't do this?
Edited by ShadownINja on Thursday 18th February 10:59
The GCon45 guns used to tap into the "yellow" (video) connector of the composite video feed to the TV. I think it worked using the TV's scan rate to itentify exactly where the gun was pointed relative to the pixle which was being drawn at that moment. (This is a bit of guess work.) So it only worked with CRT's not LCD's.
Shame that the die hard one is similar.
trooperiziz said:
mrmr96 said:
I also loved playing Time Crisis 2 and Point Blank 1 and 2 (also Namco).
I loved point blank, and was unbeatable at it!
I still have a go if I seen one in an arcade somewhere...Anybody used the guncon controllers and the wii remote controller and can say if they are comparable? I had a Wii for a short while and the only light gun-ish game I had was the sections on raving rabbids, which I found slow to respond and inaccurate.
If the newer games such as HOTD are much better, then I know what i'm buying this afternoon!

This probably lends itself better to the Wii guns I've used in the past which have been really laggy (this was also on Rayman Ravin Rabbids) as the Wii gun I used felt a bit more like aiming a fire hose than a hand gun, due to fact that there is an 'aim marker' on screen which moves in a laggy fashion.
So I would also like to hear a comment from someone who's played a namco shooter (tc or pb) and also played House of the Dead on the Wii to comment on the lag issue.
mrmr96 said:
So I would also like to hear a comment from someone who's played a namco shooter (tc or pb) and also played House of the Dead on the Wii to comment on the lag issue.
Me too, I played HOTD 2 & 3 on the Wii at Xmas.Both quite poor with the lag.
Is "overkill" any better?
Edited by Bibbs on Thursday 18th February 11:41
mrmr96 said:
So I would also like to hear a comment from someone who's played a namco shooter (tc or pb) and also played House of the Dead on the Wii to comment on the lag issue.
Big fan of all Time Crises and Point Blanks, have to agree the Wii isn't as quick to react, but it's quick enough. I've got HOTD:Overkill and Ghost Squad, and both are perfectly playable, although a bit more speed wouldn't go amiss. That said I found Time Crisis to lag compared to the arcade cabinets, which is why I still pump at least a fiver's worth into them every time I go down that end of town.I'm playing COD:MW Reflex on the Wii whenever I get a chance. Know it's probably not a patch on MW2 on 360/PS3, but I'm loving it both in single player and online.
Best FPS I've played since Goldeneye.
(should add that it's not had much to compare to in that time, aside from a couple on the PS2 - namely Timesplitters 2 [tons of fun] and MOH:Frontline [awful - I hated it])
Have to say I'm tempted by HOTD following positive reviews in several similar threads on here...
Best FPS I've played since Goldeneye.
(should add that it's not had much to compare to in that time, aside from a couple on the PS2 - namely Timesplitters 2 [tons of fun] and MOH:Frontline [awful - I hated it])
Have to say I'm tempted by HOTD following positive reviews in several similar threads on here...
The most recent Time Crisis 4 on the PS3 comes with Wii-style sensors that go under the screen AFAIK.
http://www.amazon.co.uk/Time-Crisis-4-Gun-PS3/dp/B...
http://www.amazon.co.uk/Time-Crisis-4-Gun-PS3/dp/B...
Neil H said:
The most recent Time Crisis 4 on the PS3 comes with Wii-style sensors that go under the screen AFAIK.
http://www.amazon.co.uk/Time-Crisis-4-Gun-PS3/dp/B...
Sweeeeeeeeeeeeeeeeeeeet!! :-Dhttp://www.amazon.co.uk/Time-Crisis-4-Gun-PS3/dp/B...
Cheers for brining that to my attention mate! It seems this was released in 2008 but has totally slipped under my radar as I've never seen it reviewed on Gamer TV (or whatever it is on Bravo) nor have I seen it for sale in Game (I pop in occasionally to see what's coming out soon).
That's an excellent find - can't understand why I've not heard of it before. Now I just need to find somewhere that stocks it!
Time Crisis 4 reviews here for those who are interested:
http://www.trustedreviews.com/video-games/review/2...
http://uk.gamespot.com/ps3/action/timecrisis4/revi... (Gamespot were not impressed)
http://www.trustedreviews.com/video-games/review/2...
http://uk.gamespot.com/ps3/action/timecrisis4/revi... (Gamespot were not impressed)
mrmr96 said:
This probably lends itself better to the Wii guns I've used in the past which have been really laggy (this was also on Rayman Ravin Rabbids) as the Wii gun I used felt a bit more like aiming a fire hose than a hand gun, due to fact that there is an 'aim marker' on screen which moves in a laggy fashion.
Aiming a fire hose is a perfect description of what it felt like.I just want point blank with recoil action guns. Hmmm... lets see what ebay can deliver!

mrmr96 said:
ShadownINja said:
mrmr96 said:
Also, what's the "Die Hard" gun? Any more info on that?
From memory, a cheap, crap, yellow thing with a trigger and a reload button on the side. The muzzle had a lens. I know it's based on light input because you could point it at a window and move the cursor around the TV screen. 
Ah, it is a light gun: http://en.wikipedia.org/wiki/Light_gun and isn't compatible with LCDs. I wonder if that's because the technology requires the screen to go blank for a split second and LCDs (perhaps) can't do this?
Edited by ShadownINja on Thursday 18th February 10:59
The GCon45 guns used to tap into the "yellow" (video) connector of the composite video feed to the TV. I think it worked using the TV's scan rate to itentify exactly where the gun was pointed relative to the pixle which was being drawn at that moment. (This is a bit of guess work.) So it only worked with CRT's not LCD's.
Shame that the die hard one is similar.
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the end scene was... eugh
uke:
h?"