Discussion
And so it starts.
http://www.eurogamer.net/videos/forza-4-vga-unveil...
Oh, and it's out next year.
http://www.eurogamer.net/videos/forza-4-vga-unveil...
Oh, and it's out next year.
Edited by TimmyWimmyWoo on Sunday 12th December 12:57
http://www.youtube.com/watch?v=90HFQPVVndE
It seems it's alot more than that
I just hope the game isn't dumbed down to accomodate for it.
I'm sure turn 10 know what they're doing and won't alienate the more hardcore player.
What I hope to see,better more challenging AI (forza 3's AI was good but could be improved further)
On AI maybe AI that learnt your driving style to keep things a challenge I find on forza 3 I can steam roll through certain chicanes yet an AI car following me in the same car will brake.I'd also like the AI to have the ability to upgrade thier own cars to keep things challenging.
Weather/Night would be a welcome addition of course.
More cars on the grid, 16 would be a fair number but maybe we're reaching the 360's hardware limitations so 12 might have to do?
Less non cars it's fun to make 500bhp aygos but we don't need more than 3 or 4?
It seems it's alot more than that
I just hope the game isn't dumbed down to accomodate for it.
I'm sure turn 10 know what they're doing and won't alienate the more hardcore player.
What I hope to see,better more challenging AI (forza 3's AI was good but could be improved further)
On AI maybe AI that learnt your driving style to keep things a challenge I find on forza 3 I can steam roll through certain chicanes yet an AI car following me in the same car will brake.I'd also like the AI to have the ability to upgrade thier own cars to keep things challenging.
Weather/Night would be a welcome addition of course.
More cars on the grid, 16 would be a fair number but maybe we're reaching the 360's hardware limitations so 12 might have to do?
Less non cars it's fun to make 500bhp aygos but we don't need more than 3 or 4?
I really hope they don't dumb it down for all the new Kinect casual gamers, that video showing how it would be implemented didn't fill me with confidence, there seemed to be a fair bit of lag between moving your arms and the car moving on screen.
For me I'd like to see them introduce a new, harder difficulty above the current hard setting, some races are far too easy once you get some decent cars. Also, more real world tracks and less tracks designed by Turn 10 would be good as they couldn't design a decent race track to save their lives.
For me I'd like to see them introduce a new, harder difficulty above the current hard setting, some races are far too easy once you get some decent cars. Also, more real world tracks and less tracks designed by Turn 10 would be good as they couldn't design a decent race track to save their lives.
Edited by Gun on Sunday 12th December 18:21
petrolsniffer said:
Agree with not wanting it dumbed down, but the idea of being able to walk around the car like that is fabulous! TimmerTVR said:
Salgar said:
BenMk3 said:
As I said on another forum, did anyone notice the drifters?
Maybe now we'll have a proper drift mode rather than FM3's "Press left to get points" system
EFAMaybe now we'll have a proper drift mode rather than FM3's "Press left to get points" system

I think they mean as part of the career mode...

Besides, the points scoring on FM3 is terrible...
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