What Does 0-60 In 2 Feels Like?
What Does 0-60 In 2 Feels Like?
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Discussion

d3vine

Original Poster:

699 posts

297 months

Thursday 8th December 2005
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Hello everyone, this question is for anyone that has sat in a car that went from 0-60 in 2 secs bracket. What does it feel like? A couple of months ago, I was in downtown DC waiting for the traffic light to turn green. I saw a low rider truck and a Nissan 350z. I guess they were going to gun it when it turns green. I try to keep up with them in my 89 Nissan Maxima. But the low rider disappeared within few seconds. The 350z was 10-20 feet behind during the standstill to 60mph or whatever speed it was doing. I think it's around 60 or so. But anyways, if that low rider truck did 0-60 in about 4 or 5 seconds, it looks pretty quick. So being the Ultima GTR can do 60s in the 3 seconds and 2 seconds bracket, it must be extremely quick. Does your head and body hurt when you hit the throttle all the way down from standstill to get a propre 60 launch? Anyone ever witnessed a GTR doing 60s in 2 secs in person? In the record run videos, the 0-60mph run in 2.7 seconds seemed slow. It doesn't look like 2 seconds rather than 4 or 5 seconds. I'm just curious. As the fastest car I have ever sat in was a 450hp 1994 Toyota Supra TT. So how much distance between a 4-5 seconds 0-60mph car from a 2-3 seconds car? Lets say the GTR 640 races against a 4-5 second car like the Elise, or a Dodge Charger SRT8. 4-5 car distance?

timsta

2,779 posts

275 months

Thursday 8th December 2005
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I've been in a 450ish BHP GTR and it doesn't hurt when they accelerate. IT HURTS WHEN THEY BRAKE!!!!

>> Edited by timsta on Thursday 8th December 18:52

G Man

4,053 posts

289 months

Friday 9th December 2005
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First its different for the passengers than for the driver, the passengers do get thrown around abit.
Secondly you don't just bang out a 2.7 sec 0-60, the tyres need to be hot and sticky, the clutch hot, tyre pressures must be correct and the dampers dialed in.
In my opinion its not the 0-60 that shocks people its the way it does not let off till passed 170mph then they are scared/impressed

pee

210 posts

278 months

Friday 9th December 2005
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What tyres do you use to get that amount of traction??

gtrclive

4,193 posts

312 months

Saturday 10th December 2005
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Well Pee I'd reconmend Cross Ply's for a Hybred.....

B1 ECC

389 posts

284 months

Saturday 10th December 2005
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gtrclive said:
Well Pee I'd reconmend Cross Ply's for a Hybred.....

I find 165/70 x13 Colways warm up quite nicely!

builder

1,225 posts

271 months

Sunday 11th December 2005
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By the calculators I was able to find on the net, 0-60 in 2.7 seconds yields just under 3G of acceleration. That's a bit of a guess. So, if you weigh 200 lbs stangind still, you now weigh 600 under acceleration. However, those numbers are based on acceleration as a constant. The forces are probably greater in the torque band of the engine.

Top Fuel dragsters run the quarter mile at 336 mph and under 4.5 seconds! You do the math...

GreenV8S

31,017 posts

313 months

Sunday 11th December 2005
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builder said:
By the calculators I was able to find on the net, 0-60 in 2.7 seconds yields just under 3G of acceleration. That's a bit of a guess.


60 mph is roughly 30 ms-1 or 3 G-seconds, so 3/2.7 gives an average acceleration of just over 1.1G.

builder

1,225 posts

271 months

Monday 12th December 2005
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GreenV8S said:
60 mph is roughly 30 ms-1 or 3 G-seconds, so 3/2.7 gives an average acceleration of just over 1.1G.
Huh? What? I have no idea what you just said, but it sounds better...probably right and I was way off.

I plugged some numbers into a webpage to get results. You know what they say: garbage in, garbage out.

Is it correct to use 32 feet per sec/sec as 1G for horizontal acceleration? I guess that makes sense. The first second, travel distance is 32 feet, or 21.82 mph. Second second, distance is 64 feet, or 43.64 mph. Third second, distance is 96 feet, or 65.45 mph. If so, 60 mph in just under 3 seconds would be around 1G. And, 130.91 mph in 6 seconds would still be 1G.

anniesdad

14,589 posts

267 months

Monday 12th December 2005
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G Man said:
First its different for the passengers than for the driver, the passengers do get thrown around abit.
Secondly you don't just bang out a 2.7 sec 0-60, the tyres need to be hot and sticky, the clutch hot, tyre pressures must be correct and the dampers dialed in.
In my opinion its not the 0-60 that shocks people its the way it does not let off till passed 170mph then they are scared/impressed



Oh......

Thanks once again GMan for the run at VMAX. I've never experienced acceleration like it! Simply phenomenal. FWIW, I would expect it difficult to reach forward and touch the dash in at least the first 4 gears, under full acceleration.

Andrew Noakes

914 posts

269 months

Monday 12th December 2005
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builder said:
Is it correct to use 32 feet per sec/sec as 1G for horizontal acceleration?


32ft/sec/sec is 1g, whatever direction you are accelerating.

builder said:
The first second, travel distance is 32 feet, or 21.82 mph...


No it isn't, because you haven't been doing 32ft/sec for a whole second. Starting from rest (and assuming constant acceleration) your average speed over the first second is 16ft/sec, not 32.

DABOSS

432 posts

283 months

Tuesday 13th December 2005
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0-2 in to seconds!! not many road cars can do this mate!! if any!!

My Superkart/Gearbox kart does it in around 2 seconds tho! and It feels fast, very fast! :-)

Fastest time recorded by a SuperKart is 1.9 seconds! not bad really!

What you really want to feel is cornering force!! road car's get around 1g, kart gets around 3g!!
evil on the neck/arms/lungs.....

Then there's the brakes!!! :-)

Cheers

A

>> Edited by DABOSS on Tuesday 13th December 12:01

BliarOut

72,863 posts

268 months

Tuesday 13th December 2005
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Try it on a motorbike

DABOSS

432 posts

283 months

Tuesday 13th December 2005
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BliarOut said:
Try it on a motorbike


LOL, good point!

d3vine

Original Poster:

699 posts

297 months

Tuesday 13th December 2005
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Hey Gman, what is your time for 0-180mph?

builder

1,225 posts

271 months

Wednesday 14th December 2005
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Andrew Noakes said:
No it isn't, because you haven't been doing 32ft/sec for a whole second. Starting from rest (and assuming constant acceleration) your average speed over the first second is 16ft/sec, not 32.
Of course. That's logical. It's only 32 feet/sec at the 1.0 second mark. The Ultima is quick, but not digital. It's making sense now. Then, 32 and 48 feet? So, 65 mph should be reached in a total of 96 feet.

Here's an interesting G-Force calculator.

jeff-texas

85 posts

259 months

Friday 16th December 2005
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Nope, assuming constant acceleration, it would take about 132.6 feet to get to 60 MPH in 3.0 seconds, or 119.7 feet for the 2.7-second Ultima. 65 MPH would take an even longer distance (not 96', more than 120'!), although I'm not sure why you suddenly changed to 65 MPH in your last post...

This uses the equation D=1/2at^2 (D-istance, A-cceleration, and t-ime) if we start with a velocity of zero. And to find the “a” in that equation, we use the equation A = Vf/t (Vf = velocity at the end of the distance or time, or "final" velocity) -- again, this is only if the Vi (initial velocity) = 0 MPH -- which gives us an acceleration (a) of 0.915 g’s for 0-60 in 3.0 s. and 1.02 g’s for 0-60 in 2.7 s.; then plug this “a” into the above equation (1/2at^2) -- but remember to multiply the 0.915 and 1.02 by 32.2 to get the correct units(imperial/non-metric).

Think of it this way -- which is similar to your second-by-second method of determining this: An Ultima would be going 40 MPH (about 59 ft/s.) at 2 seconds and 60 MPH (about 88 ft/s.) at 3 seconds, for a constantly-accelerating Ultima that takes a full 3 seconds to get to 60 MPH. The average of 59 and 88 ft/s. is about 73.5 ft/s., so how would we go only 48 ft over that 1 second (avg. of 48 ft/s.) if we're accelerating constantly? This appears to be where you made your mistake (i.e., you miscalculated, and/or neglected that we’re starting at 59 ft/s., or 40 MPH; we start there even for the 0.915 g-force/3.0 seconds 0-60 run, let alone for the 1.00-g run you seem to have wanted to review -- so the Vi [initial velcity] is 59 ft./s. if we take only the 40-60 MPH (2.0 s. to 3.0 s.) portion of this run).

Now, if someone did 0-60 in 2.0 s., we'd reach 60 in about 88', just under the 96' you're theorizing; this is 1.37 g-forces, averaged.

builder said:
Andrew Noakes said:
No it isn't, because you haven't been doing 32ft/sec for a whole second. Starting from rest (and assuming constant acceleration) your average speed over the first second is 16ft/sec, not 32.
Of course. That's logical. It's only 32 feet/sec at the 1.0 second mark. The Ultima is quick, but not digital. It's making sense now. Then, 32 and 48 feet? So, 65 mph should be reached in a total of 96 feet.


>> Edited by jeff-texas on Friday 16th December 04:35

gtr-gaz

5,281 posts

275 months

Friday 16th December 2005
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jeff-texas said:


This uses the equation D=1/2at^2 (D-istance, A-cceleration, and t-ime) if we start with a velocity of zero. And to find the “a” in that equation, we use the equation A = Vf/t (Vf = velocity at the end of the distance or time, or "final" velocity) -- again, this is only if the Vi (initial velocity) = 0 MPH -- which gives us an acceleration (a) of 0.915 g’s for 0-60 in 3.0 s. and 1.02 g’s for 0-60 in 2.7 s.; then plug this “a” into the above equation (1/2at^2) -- but remember to multiply the 0.915 and 1.02 by 32.2 to get the correct units(imperial/non-metric).




Ooopps, sorry guys! Must have logged on to the Open University forum by mistake




Fascinating stuff though...

jeff-texas

85 posts

259 months

Sunday 18th December 2005
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Haha, are you trying to say I'm a... what's that British word, a "swot"? Well, I made the first paragraph easier to read for laymen, and that (the number of feet, the results) are what builder was interested in calculating -- probably without my wordy explanation, but then, how's he going to calculate it next time, when he wants to see what drag-racers would call the "60-foot time," for example? The general name if anyone ever needs to google for it in the future, is "kinematics equations".
gtr-gaz said:
jeff-texas said:


This uses the equation D=1/2at^2 (D-istance, A-cceleration, and t-ime) if we start with a velocity of zero. And to find the “a” in that equation, we use the equation A = Vf/t (Vf = velocity at the end of the distance or time, or "final" velocity) -- again, this is only if the Vi (initial velocity) = 0 MPH -- which gives us an acceleration (a) of 0.915 g’s for 0-60 in 3.0 s. and 1.02 g’s for 0-60 in 2.7 s.; then plug this “a” into the above equation (1/2at^2) -- but remember to multiply the 0.915 and 1.02 by 32.2 to get the correct units(imperial/non-metric).




Ooopps, sorry guys! Must have logged on to the Open University forum by mistake

Fascinating stuff though...

Andrew Noakes

914 posts

269 months

Monday 19th December 2005
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gtr-gaz said:
Fascinating stuff


Even more so when you start considering real-world conditions where acceleration varies throughout rather than being a constant.

The actual acceleration and distance figures for the Ultima 0-100mph-0 record run are available from Ultima's website.