Define 'handling'
Discussion
A few points for me (willing to go first and be ripped apart!)
1) Stable - not acres of roll like a top heavy transit
2) Ability to chuck said car into bends at speeds you feel slightly uncomfortable with, and come out the other side without the car getting out of shape
3) Plenty of feedback - nice to know what the front end is doing - although this is difficult to quantify
1) Stable - not acres of roll like a top heavy transit
2) Ability to chuck said car into bends at speeds you feel slightly uncomfortable with, and come out the other side without the car getting out of shape
3) Plenty of feedback - nice to know what the front end is doing - although this is difficult to quantify
Not sure how I'd define it exactly, only give a comparison as to the last 2 cars I've owned. I'd describe the VXR as a car that grips well, the Integra as a car that handles and grips well.IMO it's down to how it changes direction, how 'pointy' the nose of the car is and how quickly it responds.
Not great I know but the best I could do.
Not great I know but the best I could do.
AndyLB said:
A few points for me (willing to go first and be ripped apart!)
1) Stable - not acres of roll like a top heavy transit
2) Ability to chuck said car into bends at speeds you feel slightly uncomfortable with, and come out the other side without the car getting out of shape
3) Plenty of feedback - nice to know what the front end is doing - although this is difficult to quantify
Number 1 for me is consistency, if you go through the same corner and give it the same input it does the same thing.1) Stable - not acres of roll like a top heavy transit
2) Ability to chuck said car into bends at speeds you feel slightly uncomfortable with, and come out the other side without the car getting out of shape
3) Plenty of feedback - nice to know what the front end is doing - although this is difficult to quantify
Followed closely by a chassis that gives you options rather than just understeering if you get to quick.
Rawwr said:
Indeed, I don't think grip has any bearing on handling. I see them as two clearly distinct attributes.
Where I see grip as a part of the package that makes a car handle well. But I've driven a lot of cars with more grip than I could use safely that were still dull and lifeless things to steer.
I would agree with the gist of what most people have said and I'll add one point: If the corner tightens on a road when I didn't expect it, a good handling car will be able to adapt without spitting me into the scenery and without making me feel like it was a close shave. (Stupid entry speed to a corner notwithstanding, of course.)
EDIT: I don't mean grip here. I've had cars where a little slippage happened but in a predictable way that I could manage.
EDIT: I don't mean grip here. I've had cars where a little slippage happened but in a predictable way that I could manage.
Edited by blearyeyedboy on Wednesday 25th July 15:57
StottyZr said:
You know a go-kart? If it handles like one, its good at handling
So not masses of grip, no suspension, only rear brakes, half a turn lock to lock - yeh that sounds great;)It is interesting though that some people define handling as GRIP.
I agree with what someone else said that handling is about consistency, knowing that a car behaves a certain way in a multitude of situations is far more reassuring and thus inspires far more confidence to push on rather than having eg traction control, electronic stability or whatever acronym which electronically "fixes" the car when the driver fails to control it.
aka_kerrly said:
StottyZr said:
You know a go-kart? If it handles like one, its good at handling
So not masses of grip, no suspension, only rear brakes, half a turn lock to lock - yeah that sounds great;)
yup, I've been some karts which were just appaling.....To me the definition of handling is how the car feels - people here seem to be trying to just define good handling and getting confused with grip.
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