Forza 4 versus Gran Turismo 5
Forza 4 versus Gran Turismo 5

Poll: Forza 4 versus Gran Turismo 5

Total Members Polled: 98

Forza 4: 51%
Gran Turismo 5: 49%
Author
Discussion

nsa

Original Poster:

1,699 posts

251 months

Thursday 18th October 2012
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I looked for an existing thread on this but couldn't find one. I've been a GT fan since the first instalment. I recently bought Forza 4 and while the list of cars and tracks is better than GT5, I find Forza 4 a bit sterile versus GT5, both in game progress and driving experience.

I drove the Nurburgring last night on Forza 4 for the first time and would say GT5 has captured the look and feel better, especially the gradient changes. I was keen to download the Porsche DLC (one of the main reasons I bought the console and game), but based on my experience so far, I might just sell the console on and stick with GT5.

I'd be interested to hear how people compare the two.

Aphex

2,160 posts

223 months

Thursday 18th October 2012
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I went for gt5 purely because I don't own an xbox.

For me they both have their positives and negatives. Forza for the sounds (amazing) and the customisation and variety of cars. Gt5 for the physics and gameplay.

I've racked up so many hours just in free run online at the nurburgring it's sad.

robmlufc

5,229 posts

209 months

Thursday 18th October 2012
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On GT5, use the Caterham on Comfort Softs with a wheel and you will never want to play Forza again smile

Nurburgring 24h track at night is also a special treat.

Big Fat Fatty

3,312 posts

179 months

Thursday 18th October 2012
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This always gets messy, be warned.

I loved the GT series right up until GT4, I missed out the first and third though as they only felt like half the game. I played GT5 at release and didn't get on with it to be honest but I admit there have been several updates since then and apparently it's much better. I didn't like the difference between standard and premium cars, the lack of freedom to do what you wanted and the upgrade and tuning system took forever to work out but is very realistic. I prefer Forza purely for the freedom it gives you to do what you want when you want, the physics are slightly lacking in comparrison to GT but T10 haven't had as long to perfect it as Polyphony have.

Big Fat Fatty

3,312 posts

179 months

Thursday 18th October 2012
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robmlufc said:
On GT5, use the Caterham on Comfort Softs with a wheel and you will never want to play Forza again smile
1 car out of a thousand, what about the rest of them?

Richyvrlimited

1,869 posts

186 months

Thursday 18th October 2012
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As per a previous poster, big fan of the series.

GT5 however was a massive let down, and having downloaded the all of the updates, they really didn't bring anything new to the party, despite the gargantuan size of them all. The games basic shortcomings were not touched, merely prephihery changes were made.

I've only had a minor play of Forza4 on a mates Xbox and it blew me away. The look of the game was far more consistent (none of this premium/standard bks), the tracks were far more interesting to look at - apart from the nurburgring GT5's tracks are incredibly bland to look at and the sounds were absolutely fantastic.

Single player was also far FAR more enjoyable than the grindfest - of the paltry few races it has - that GT5 is.

And don't even start me on the joke that 'B-Spec' is. What a complete waste of time.

Dr JonboyG

2,561 posts

262 months

Thursday 18th October 2012
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I was a HUGE GT fan, all the way through to GT4. Started playing Forza with the first installment and liked it but still loved GT. But Forza got better and better while Sony delayed GT5 again and again. I bought a PS3 just for GT5, and when it finally came out it was such a ridiculous disappointment.

Meanwhile the new physics model in Forza blows it away, they release DLC on schedule, the online play works well, and a thousand other reasons mean I haven't even turned the PS3 on in months.

jogon

2,971 posts

181 months

Thursday 18th October 2012
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Always been a PS fan and never bothered with Xbox but after all the hype surrounding Forza I caved in but not been too impressed tbh and have hardly touched it.

Tiff on 5th Gear the other night had an alright review of all the major driving sims on pc/xbox/ps3 - slated Forza, GT5 was most realistic but Dirt 3 he said was most enjoyable.

For me my favourite so far has been Grid Racer - single seater racing online was brilliant. So looking forward to Grid2 next year.


robmlufc

5,229 posts

209 months

Thursday 18th October 2012
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Big Fat Fatty said:
1 car out of a thousand, what about the rest of them?
The rest are good fun too but taking the Caterham for a blast is a highlight of mine.

The balance it up a bit... I think Forza does a better job of high power cars.

vdubbin

2,172 posts

220 months

Thursday 18th October 2012
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Every time I see a painted/liveried car in the FM4 thread, I wish I'd bitten the bullet. PLayed FM2 and 3 until my Xbox expired (and I don't mean a simple RROD, it was sent back twice, and no amount of bodging and tweaking could keep it alive in the end)I decided to get a PS3 to play GT5, as FM4 was a good bit off at that point. I still had a DFP, so I could "drive" it properly. And while I'm still playing it regularly, more than any other game on the PS3, GT5 is flawed in many ways.

It's as though GT5 was developed in a silo, or at the bottom of a well, it's studio walled up from the rst of the world. It picks up the GT line exactly where GT4 left off, moved it onto the (then) new PS3 platform, but made little attempt to address how the driving sim scene had changed since the release of 4. There are plenty of anecdotes regarding the delays, such the game being 80% ready, in 720p HD, but they had to go back to scratch to release it in 1080p, as Sony were pushing TVs at this resolution.

Its upgrade and tuning system is not as realistic as FMs. There's limited customisation options for cars. It didn't even have online multiplayer at launch.

You can't adjust the tyre pressures. This may sound silly, but it highlights the limits in the physics model. Every serious sim I've used has featured realistic tyre function as part of its physics model. GT5 does not.

Smoke, shadow and dust effects still look jaggy. Standard models (imported from GT4, with a little tweaking) look like a half hearted attempt to get more cars in the game, without going to the effort of remodelling them. They lack detailed interiors.

Subsequent patches addressed a lot of these, but not as well a I would have liked.

Where it does well, is in its driving. Despite the lack of tyre pressures, it still gives a decent feeling of driving. It's Dirt and Snow courses are quite fun, as an approximation of a rally stage.
The Course maker expands on the availability of tracks, even if it falls short of a full 3D course builder.

I do miss Fujimi Kaido, though. And MKII GTIs. And Escorts. And being able to choose the width and size of your wheels.

Where Turn10 engaged with the community that popped up with FM2, and focussed the two sequels around it. GT has always been the vision of KY-san, and I think the game got too big for one person to direct.



Edited by vdubbin on Thursday 18th October 13:37

Chris Stott

18,492 posts

220 months

Thursday 18th October 2012
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I admit to being a GT5 addict, having owned every version of the game since GT1.

But despite the fact that I still play it weekly, I’m at 98% completion, level 40 A & B spec, all gold licenses and own every car in the game, I still think GT5 has some major flaws.

It looks pretty nice, but the way it looks isn’t really that important to me… what is important is the way it feels to drive, and there are a few big holes in the physics engine…

The main problem I have with the game is that grip (both traction and lateral) isn’t modelled correctly – the cars slide far too simply and progressively, and they don’t have a very well defined grip limit. For the most part the limiting factor to being quick is how well you manage front end grip on turn in. For me, the physics engine on GT5P for example, was better… in fact the best GT physics engine IMO was the one they had for the 1st GT5 Academy (370Z standard and tuned at Indy Road).

The suspension settings are screwed up – raising the front ride height and lowering the rear makes the cars understeer less – which is counter intuitive.

It has a unrealistic handling issue where a car will oversteer suddenly when you release the brakes whilst turning… again, counter intuitive… if you release the brakes on a real car whilst trail braking it doesn’t oversteer.

The rally handling feels quite nice, but it’s significantly quicker to drive off the track as there is loads more grip.

FWD handling is completely screwed. They do nothing but understeer unless you give them stupid amounts of negative rear toe and it’s almost impossible to get trail braking or lift off oversteer. I never bother driving any of the FWD cars.

AWD cars are a bit better, but still screwed.

FR and MR cars are generally OK, but most FR cars need the full suspension upgrade so you can remove the high amounts of +ve rear toe that just makes them understeer like shopping trollies.

Sounds like I hate the game, but then occasionally, you find a car and track combination that rewards incredibly well… something like a boggo NSX Concept ’01 round the ‘Ring… utterly lovely feeling car. And last night I was running laps round the ‘Ring in a standard RUF RGT… again lovely.

And I do a lot of drifting now too, which is loads of fun.

If the X Box was compatible with the G27 I’d probably go buy one and see what Forza’s like, but I’m not buying another wheel just to play a racing game.

Gwaredd

381 posts

245 months

Thursday 18th October 2012
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2010 called. It wants its poll back.

TomN94

2,401 posts

181 months

Thursday 18th October 2012
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What he said ^^

But, having played GT5, and becoming terribly bored of it, the racing was dire, the times on the Nurburgring were completely un-realistic, I sold it, and then shortly sold my PS3 as soon as FM4 was announced, and I will never buy another GT game.

1: It took six + years, and was rubbish.
2: The graphics were terrible for the time it took.
3: The "rallying" was shocking.
4: IT TOOK SIX YEARS
5: Yes, it has 1031 cars at launch, big whoop, 800 of those were direct ports from a PS2 game.
6: I have become fed up of adding points, other than, it took 6 years and there was no evidence to show that it took so long.

nsa

Original Poster:

1,699 posts

251 months

Thursday 18th October 2012
quotequote all
Was it six years? I remember it took a while, and I bought a PS3 specifically for the release, which was then delayed by 18 months.

Apologies for the repost of a previous thread. I think the XBOX is going in the classifieds. It's brand new, the £300 250gb one with Kinect and Forza 4. Think I will be looking for £225. PM me if interested. In London.

TomN94

2,401 posts

181 months

Thursday 18th October 2012
quotequote all
nsa said:
Was it six years? I remember it took a while, and I bought a PS3 specifically for the release, which was then delayed by 18 months.

Apologies for the repost of a previous thread. I think the XBOX is going in the classifieds. It's brand new, the £300 250gb one with Kinect and Forza 4. Think I will be looking for £225. PM me if interested. In London.
I'm not actually 100% certain, it was either 5 or 6 between the launch of the Prologue and the actual game.

8vFTW

415 posts

176 months

Thursday 18th October 2012
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I've never spent enough time on GT5 to ever really be able to fairly judge it, I've had a blast in a few cars, and a bit on one of the rally stages. It seemed fairly good though, and IIRC it has things FM4 doesn't- weather, night racing, rally stages. My 360 recently died, and even though I did love FM4, there are some rather large and unavoidable flaws in it- online lobby issues (unable to connect, crashing lobbies, take your pick), no rally (but plenty of rally cars), no weather system, no night racing.

Been considering to just get rid of all my remaining 360 gear and go for a used PS3 and get a copy of GT5. And threads like this aren't helping! biggrin

Dr JonboyG

2,561 posts

262 months

Thursday 18th October 2012
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nsa said:
Was it six years? I remember it took a while, and I bought a PS3 specifically for the release, which was then delayed by 18 months.

Apologies for the repost of a previous thread. I think the XBOX is going in the classifieds. It's brand new, the £300 250gb one with Kinect and Forza 4. Think I will be looking for £225. PM me if interested. In London.
Yes, it was six years. Six long, unacceptable years for the buggy excuse for a game that PD shipped, with 80% of the cars being low-resolution renders ported straight over from GT4.

sparks_E39

12,738 posts

236 months

Monday 5th August 2013
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Holy thread resurrection etc...

Anyway, wasn't GT5 much improved about a year after release? I've just acquired another PS3 and may pick it up again. What did they improve?

Meoricin

2,880 posts

192 months

Monday 5th August 2013
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They changed some stuff, I don't remember massive changes though.

http://www.gtplanet.net/gran-turismo-5-spec-2-0-no...

This may have been the update you were thinking of? Things like interior views for standard cars etc. Not sure what else has changed since the beginning, and I haven't played it in months (perhaps even a year now!), but I don't think the updates were particularly significant - if you enjoyed the game before, they'd be nice additions; if you didn't enjoy it, they won't be nearly enough to change that.

Shinobi

5,129 posts

213 months

Tuesday 6th August 2013
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Topic title should have been "which console do you own?"