SimCity 5
Author
Discussion

MotorcyclesFish

Original Poster:

211 posts

221 months

Friday 8th February 2013
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Anyone else excited?

SlipStream77

2,153 posts

214 months

Friday 8th February 2013
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I'm looking forward to it.

fuzzymonkey

462 posts

248 months

Saturday 9th February 2013
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At first I was but as you need a constant internet connection, I'm now pissed off with the game and will refuse to buy it.

MotorcyclesFish

Original Poster:

211 posts

221 months

Monday 11th February 2013
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I was annoyed by that, but I am treating it the way I treat Jurassic Park Builder on iPad and thinking of it as SimCity Online. I like the idea that I'll be able to sabotage my friend's city whilst he sleeps.... smile

Salgar

3,285 posts

207 months

Monday 11th February 2013
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This looks pretty cool, kinda want. Although have nothing to play it on at the moment. Will probably get a mac by the time it comes out on mac.

Salgar

3,285 posts

207 months

Monday 11th February 2013
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fuzzymonkey said:
At first I was but as you need a constant internet connection, I'm now pissed off with the game and will refuse to buy it.
Why? Do you not have an internet connection?

Daston

6,126 posts

226 months

Monday 11th February 2013
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Quite tempted by this as I liked Simcity 4, seems crazy how long ago that game came out!

The one thing thats stopping me is the £45 price tag I mean really EA what the hell

MotorcyclesFish

Original Poster:

211 posts

221 months

Monday 11th February 2013
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Get it on Game.co.uk. I pre-ordered the collector's edition for the price that EA want for the normal version.

vonuber

17,868 posts

188 months

Monday 11th February 2013
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Salgar said:
Why? Do you not have an internet connection?
You will be beholden to your isp or the whim of ea keeping their servers up to be able to play it.

Salgar

3,285 posts

207 months

Monday 11th February 2013
quotequote all
vonuber said:
Salgar said:
Why? Do you not have an internet connection?
You will be beholden to your isp or the whim of ea keeping their servers up to be able to play it.
This is true, but I already am for most of my gaming as I mostly play games online. I'm mostly at the whim of my router lately, which I have the most control over but is the least reliable.

FourWheelDrift

91,883 posts

307 months

Monday 11th February 2013
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Salgar said:
fuzzymonkey said:
At first I was but as you need a constant internet connection, I'm now pissed off with the game and will refuse to buy it.
Why? Do you not have an internet connection?
"On December 14, 2012, the SimCity development team ran a questions and answers session on the internet community Reddit where they received criticism for the game's DRM-mechanisms, which require the user to be permanently connected to Electronic Arts' servers in order to be able to play the game"

http://kotaku.com/5971235/cloud-computing-is-why-t...




Ps. Cities XL Platinum is only £19.99 and doesn't need to be permanently held to ransom by a developers server - http://store.steampowered.com/app/231140/

Edited by FourWheelDrift on Monday 11th February 20:53

miniman

29,339 posts

285 months

Monday 11th February 2013
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As users of EA's Simpsons Tapped Out game will testify, constant connection to EA's Origin service does not make for a reliable, smooth gaming experience.

FourWheelDrift

91,883 posts

307 months

Monday 11th February 2013
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And you are at the mercy of a possible pay per use policy.

LeeThr

3,122 posts

194 months

Tuesday 12th February 2013
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It's tempting me, been a very long sim city fan, my dad hated me for it though when I loaded simcity 4 on his pc one day and it crashed and somehow in doing so led it to revert from windows 2000 to 98 which led to a complete reformat.

Just depends on if I have something to play it on at the time or not.

Arklight

897 posts

212 months

Tuesday 19th February 2013
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More reasons not to buy it including the stupid always online need (Yes if its a MMORG but why for a single player game.)

You must connect to Origin to load or save your city (see next item).
Games are saved to the cloud (EA Servers).
If you're net connection goes down for more than a couple of minutes then all gameplay since last save is lost.
The installed game is only half the software, the rest is on EA's Serves so requires a fast, reliable internet connection to transfer data.
Other players Cities will influence yours even in 'single player' mode.
Saved games once loaded must be saved so you can't change your mind and go back and reload the city.
If the game flops and servers are switched off it will become unplayable
No god mode terraforming. (This includes how much resources are available and where they are).
No modding allowed at launch (if at all due to online requirements/cloud computing).
No building density zoning.
Buildings may spam along a single road.
Dumbed down micro-management.
Limited population (Max 100,000 Sims per city)
The city tile size is only equivalent to a medium city in SC4, and that is the only size available.
You only get European building sets if you buy the game as a digital download direct from origin

Edited by Arklight on Tuesday 19th February 11:57

CBR JGWRR

6,577 posts

172 months

Tuesday 19th February 2013
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That is a long list of backwards steps...

Spiritual_Beggar

4,833 posts

217 months

Tuesday 19th February 2013
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In the words on Duncan Bannatyne....

"Im oot"

Arklight

897 posts

212 months

Tuesday 19th February 2013
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yea its a real disapointment, apparentley they are looking at addressing some of the concerns but what they can do so close to release (March 8th) is unclear.

Its a bit like Spore, all the hype made it looked really expansive but in the end it was too liniar.

Otispunkmeyer

13,596 posts

178 months

Tuesday 19th February 2013
quotequote all
Arklight said:
More reasons not to buy it including the stupid always online need (Yes if its a MMORG but why for a single player game.)

You must connect to Origin to load or save your city (see next item).
Games are saved to the cloud (EA Servers).
If you're net connection goes down for more than a couple of minutes then all gameplay since last save is lost.
The installed game is only half the software, the rest is on EA's Serves so requires a fast, reliable internet connection to transfer data.
Other players Cities will influence yours even in 'single player' mode.
Saved games once loaded must be saved so you can't change your mind and go back and reload the city.
If the game flops and servers are switched off it will become unplayable
No god mode terraforming. (This includes how much resources are available and where they are).
No modding allowed at launch (if at all due to online requirements/cloud computing).
No building density zoning.
Buildings may spam along a single road.
Dumbed down micro-management.
Limited population (Max 100,000 Sims per city)
The city tile size is only equivalent to a medium city in SC4, and that is the only size available.
You only get European building sets if you buy the game as a digital download direct from origin

Edited by Arklight on Tuesday 19th February 11:57
Ill probably still go for it. I always wanted to play simcity but could never get into it. Not a fan of end-less micro-managing so if thats been curbed it probably suits me. Won't have much experience of previous games to compare to either so most of the back steps will be lost on me. Annoying that only half the data is installed and you must use your internet connection for the rest. I have very fast internet but there is a DL of a not un-reasonable 250 GB. Only averaging 50 GB a month so maybe ill be ok?

CBR JGWRR

6,577 posts

172 months

Tuesday 19th February 2013
quotequote all
Arklight said:
yea its a real disapointment, apparentley they are looking at addressing some of the concerns but what they can do so close to release (March 8th) is unclear.

Its a bit like Spore, all the hype made it looked really expansive but in the end it was too liniar.
In Spore's defence, the RTS bit's Ai was quite good. I've been beaten by it's Ai at Civilisation stage...

Also for creativity not that much compares.

Would be a lot better if it hadn't been built for kids though.