Discussion
vonuber said:
Salgar said:
Why? Do you not have an internet connection?
You will be beholden to your isp or the whim of ea keeping their servers up to be able to play it.Salgar said:
fuzzymonkey said:
At first I was but as you need a constant internet connection, I'm now pissed off with the game and will refuse to buy it.
Why? Do you not have an internet connection?http://kotaku.com/5971235/cloud-computing-is-why-t...
Ps. Cities XL Platinum is only £19.99 and doesn't need to be permanently held to ransom by a developers server - http://store.steampowered.com/app/231140/
Edited by FourWheelDrift on Monday 11th February 20:53
It's tempting me, been a very long sim city fan, my dad hated me for it though when I loaded simcity 4 on his pc one day and it crashed and somehow in doing so led it to revert from windows 2000 to 98 which led to a complete reformat.
Just depends on if I have something to play it on at the time or not.
Just depends on if I have something to play it on at the time or not.
More reasons not to buy it including the stupid always online need (Yes if its a MMORG but why for a single player game.)
You must connect to Origin to load or save your city (see next item).
Games are saved to the cloud (EA Servers).
If you're net connection goes down for more than a couple of minutes then all gameplay since last save is lost.
The installed game is only half the software, the rest is on EA's Serves so requires a fast, reliable internet connection to transfer data.
Other players Cities will influence yours even in 'single player' mode.
Saved games once loaded must be saved so you can't change your mind and go back and reload the city.
If the game flops and servers are switched off it will become unplayable
No god mode terraforming. (This includes how much resources are available and where they are).
No modding allowed at launch (if at all due to online requirements/cloud computing).
No building density zoning.
Buildings may spam along a single road.
Dumbed down micro-management.
Limited population (Max 100,000 Sims per city)
The city tile size is only equivalent to a medium city in SC4, and that is the only size available.
You only get European building sets if you buy the game as a digital download direct from origin
You must connect to Origin to load or save your city (see next item).
Games are saved to the cloud (EA Servers).
If you're net connection goes down for more than a couple of minutes then all gameplay since last save is lost.
The installed game is only half the software, the rest is on EA's Serves so requires a fast, reliable internet connection to transfer data.
Other players Cities will influence yours even in 'single player' mode.
Saved games once loaded must be saved so you can't change your mind and go back and reload the city.
If the game flops and servers are switched off it will become unplayable
No god mode terraforming. (This includes how much resources are available and where they are).
No modding allowed at launch (if at all due to online requirements/cloud computing).
No building density zoning.
Buildings may spam along a single road.
Dumbed down micro-management.
Limited population (Max 100,000 Sims per city)
The city tile size is only equivalent to a medium city in SC4, and that is the only size available.
You only get European building sets if you buy the game as a digital download direct from origin
Edited by Arklight on Tuesday 19th February 11:57
Arklight said:
More reasons not to buy it including the stupid always online need (Yes if its a MMORG but why for a single player game.)
You must connect to Origin to load or save your city (see next item).
Games are saved to the cloud (EA Servers).
If you're net connection goes down for more than a couple of minutes then all gameplay since last save is lost.
The installed game is only half the software, the rest is on EA's Serves so requires a fast, reliable internet connection to transfer data.
Other players Cities will influence yours even in 'single player' mode.
Saved games once loaded must be saved so you can't change your mind and go back and reload the city.
If the game flops and servers are switched off it will become unplayable
No god mode terraforming. (This includes how much resources are available and where they are).
No modding allowed at launch (if at all due to online requirements/cloud computing).
No building density zoning.
Buildings may spam along a single road.
Dumbed down micro-management.
Limited population (Max 100,000 Sims per city)
The city tile size is only equivalent to a medium city in SC4, and that is the only size available.
You only get European building sets if you buy the game as a digital download direct from origin
Ill probably still go for it. I always wanted to play simcity but could never get into it. Not a fan of end-less micro-managing so if thats been curbed it probably suits me. Won't have much experience of previous games to compare to either so most of the back steps will be lost on me. Annoying that only half the data is installed and you must use your internet connection for the rest. I have very fast internet but there is a DL of a not un-reasonable 250 GB. Only averaging 50 GB a month so maybe ill be ok?You must connect to Origin to load or save your city (see next item).
Games are saved to the cloud (EA Servers).
If you're net connection goes down for more than a couple of minutes then all gameplay since last save is lost.
The installed game is only half the software, the rest is on EA's Serves so requires a fast, reliable internet connection to transfer data.
Other players Cities will influence yours even in 'single player' mode.
Saved games once loaded must be saved so you can't change your mind and go back and reload the city.
If the game flops and servers are switched off it will become unplayable
No god mode terraforming. (This includes how much resources are available and where they are).
No modding allowed at launch (if at all due to online requirements/cloud computing).
No building density zoning.
Buildings may spam along a single road.
Dumbed down micro-management.
Limited population (Max 100,000 Sims per city)
The city tile size is only equivalent to a medium city in SC4, and that is the only size available.
You only get European building sets if you buy the game as a digital download direct from origin
Edited by Arklight on Tuesday 19th February 11:57
Arklight said:
yea its a real disapointment, apparentley they are looking at addressing some of the concerns but what they can do so close to release (March 8th) is unclear.
Its a bit like Spore, all the hype made it looked really expansive but in the end it was too liniar.
In Spore's defence, the RTS bit's Ai was quite good. I've been beaten by it's Ai at Civilisation stage...Its a bit like Spore, all the hype made it looked really expansive but in the end it was too liniar.
Also for creativity not that much compares.
Would be a lot better if it hadn't been built for kids though.
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