Best settings for a convoy shoot ?
Best settings for a convoy shoot ?
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Discussion

ls3steve

Original Poster:

1,188 posts

200 months

Friday 2nd August 2013
quotequote all
Just after a bit of advice..

doing a shoot for a convoy of cars this weekend, will be in one car taking photos of the others.
what sort of settings would be best to get a crisp photo with a bit of motion blur


only using the entry level D3100 with a 18-200 lens


Thanks

markmullen

15,877 posts

263 months

Friday 2nd August 2013
quotequote all
Your shutter speed will depend on the speed you're travelling, anywhere around 1/30th, 1/60th etc should get you motion blur, the main thing is that for everything to be crisp and sharp each car (including the camera car) has to be travelling at exactly the same speed, anyone closing up or dropping back will appear blurred. The faster you're going the quicker the shutter speed you can use which will mean less chance of camera shake being a problem.

From there you'll want plenty of depth of field to get the entire convoy sharp, so I'd look at 1/60th and f8-11 as a starting point and ISO to suit the light conditions. AF to continuous, drive to high speed and off you go. You'll need to take plenty of shots as the keeper rate is rather low on jobs like this.

ls3steve

Original Poster:

1,188 posts

200 months

Friday 2nd August 2013
quotequote all
OK thats great.. thank you so much.

Will let the drivers know to try and keep same pace when i give the thumbs up. How easy that will be with a bunch of supercars i dont know lol.

Thanks again

matt3001

1,999 posts

226 months

Friday 2nd August 2013
quotequote all
Don't forget to post up the results!

Otispunkmeyer

13,759 posts

184 months

Friday 2nd August 2013
quotequote all
You can always try panning from the window as they fly by or drop back. Can give you a nice little extra effect on some shots.

Also try the luck shots, preferably with a wide angle, where you just dangle the camera out low to get a low perspective. Just means you can't see what you're pointing at too well, hence the wide angle. Same goes for going up high as well.