World of Tanks or War Thunder?
World of Tanks or War Thunder?
Author
Discussion

Alias218

Original Poster:

1,524 posts

184 months

Wednesday 25th May 2016
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I myself am a War Thunder man - 254 hours and counting. Never played WoT, but videos and screens always seem more polished in War Thunder.

I'm intrigued as to what brings people over to one or the other given they are fundamentally the same.

What do you think is best, and why?

Alias218

Original Poster:

1,524 posts

184 months

Thursday 26th May 2016
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cry

FunkyNige

9,683 posts

297 months

Thursday 26th May 2016
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I'm up to 400 battles in WarThunder, can't tell how many of those are in ground combat but totting up the hours I think it's about 9 hours out of the 54 total. Which can't be right so I guess some stats have been reset at some point. Anyway, I'm up to 9600 games in World of Tanks.

WarThunder is much prettier and the gameplay may just edge WoT with the planes whizzing about over a tank battle and stuff, but the economy and grind to the next tank are such a joke I don't think many people get past 100 games. I had 2 mates who started playing the air combat of WT but quickly realised the grind was crazy and gave up. I'm only playing one game per nation at a time as the cost to repair is crazy so I leave auto-repair off, meaning it's 3 games a session max.

Alias218

Original Poster:

1,524 posts

184 months

Thursday 26th May 2016
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It's a fair point. Up to their three is OK, you can get tier 3 stuff within 20 hours gameplay, but past that point the grind does become horrendous. I've just unlocked the Ferdinand which is German tier 5 - effectively the end of my game. The next tanks along are ridiculous RP wise. Ensuring you research the next tank along of that type, researching complete tiers of modifications and daily bonus chests all help get the RP up quicker. I can't complain too much; 254 hours and not a penny spent!

I've never found the repair mechanic that debilitating. I've always found funds to be ample.

Brigand

2,547 posts

191 months

Thursday 26th May 2016
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I found WoT too arcadey for my liking when it originally came out, and having a go on it again a year or so ago didn't change my mind on the matter.

I played WT a lot, almost from the day it came out and found it a much more enjoyable experience - initially. As has been mentioned, with both the Air and Ground forces, up to Tier 3 things flow quite nicely, but from that point on it turns into a major grind-fest. Then you have the issues with the game itself. The oft-quoted but never proven Russian bias on everything (something which in my experience exists but could just be down to bad luck) is one major problem, then Gaijin as a company have a pretty poor attitude to their players, then just gameplay aspects that annoyed me. One such thing that sticks in my mind was the fact that I always seemed to die with one shot in a tank, yet just couldn't kill others with such ease. I know about all the angles, weakspots etc, but that rarely went in my favour. An incident where I was in an early Stug and I faced off with a boggo Sherman comes to mind.

We were facing head on to each other at about 200m distance, we fired at the same time and incapacitated each other. I couldn't move but could fire, he couldn't fire or move it seemed. I then proceeded to put fourteen shells into him, both at the front and side of him, all dealing damage but he just soaked it up. He then repaired his gun, fired a single shot and killed me. Yeah, makes perfect sense.

Whatever the cause though, I uninstalled WT several months ago and haven't looked back.

Alias218

Original Poster:

1,524 posts

184 months

Thursday 26th May 2016
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Brigand said:
I found WoT too arcadey for my liking when it originally came out, and having a go on it again a year or so ago didn't change my mind on the matter.

I played WT a lot, almost from the day it came out and found it a much more enjoyable experience - initially. As has been mentioned, with both the Air and Ground forces, up to Tier 3 things flow quite nicely, but from that point on it turns into a major grind-fest. Then you have the issues with the game itself. The oft-quoted but never proven Russian bias on everything (something which in my experience exists but could just be down to bad luck) is one major problem, then Gaijin as a company have a pretty poor attitude to their players, then just gameplay aspects that annoyed me. One such thing that sticks in my mind was the fact that I always seemed to die with one shot in a tank, yet just couldn't kill others with such ease. I know about all the angles, weakspots etc, but that rarely went in my favour. An incident where I was in an early Stug and I faced off with a boggo Sherman comes to mind.

We were facing head on to each other at about 200m distance, we fired at the same time and incapacitated each other. I couldn't move but could fire, he couldn't fire or move it seemed. I then proceeded to put fourteen shells into him, both at the front and side of him, all dealing damage but he just soaked it up. He then repaired his gun, fired a single shot and killed me. Yeah, makes perfect sense.

Whatever the cause though, I uninstalled WT several months ago and haven't looked back.
Instances like that are infuriating. Do you find your gunner is always knocked out? Despite up to 4 or 5 other people that could be incapacitated, it's always the gunner. And then almost every time just prior to being able to fire a round off again you get killed. Every time. And I know what you mean when you get one shorted and then have to plough countless shots into the same tank, by the same tank. Now you mention it, WarThunder is infuriating.

Brigand

2,547 posts

191 months

Thursday 26th May 2016
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Yeah, it was always the gunner being killed or the barrel / breach being damaged.

The Air forces suffered the same issues, although I'll put a lot of that down to lack of skill on my part most often. Still, you'd see instances of me going up high to tackle bombers and pouring .50 rounds or cannon shells into them and they'd soak it up, yet when I was in a bomber someone would swoop past me and in a single pass destroy my aircraft - an infuriating thing to happen in Realistic Battles after you'd spent the past ten or fifteen minutes flying towards the target and you never even saw your attacker coming.


JustinF

6,795 posts

225 months

Friday 27th May 2016
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It's really hard to be objective even when you disregard the opinions of militant fan-bois, either game requires such a time investment to get anywhere. By accident I ended up in WoT 5 years ago, it's got it's faults (arty mechanics, bots, toxic chat, +2/-2 mm, cupola weakspots to name the first few that spring to mind) but it's largely a solid game with a bait, progress, bait, progress system that works well.
I tried WT about a year ago, only briefly and found the low tier tank handling too arcadey (although I managed to use it to good effect and ripped many tomatoes a new one in my first games) but the idea of doing the grind all over again means I've not gone back.

The game have their USP's, there's pros and cons for both but ultimately the time invested, reward gained is largely the same and neither is a bad choice.

(It's all a bit like the megadrive/snes, amiga/atari, n64/playstation, ps2/xbox, ps3/360, ps4/xbone bullst that has been around since the 90's, there's more than one choice neither of them are wrong)

Edited by JustinF on Friday 27th May 02:30


Edited by JustinF on Friday 27th May 02:30

Alias218

Original Poster:

1,524 posts

184 months

Friday 27th May 2016
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Precisely that ^^

The only thing that has really stopped me from trying WoT is the thought of starting over. I've never understood fanboys - pick your poison and be happy with it. They're all much of a muchness in any case.

And as annoying as WT is, I still find myself grinding on. I only really put hours into that and Kerbal Space Program (so good!).