Things that grind your gears in gaming
Things that grind your gears in gaming
Author
Discussion

J-D-Stagpump

Original Poster:

145 posts

124 months

Saturday 9th July 2016
quotequote all
The three things that really piss me off in gaming are:-

1) Console/PC exclusive games. I have been gagging to play The Last of Us and Destiny but I'm not buying a PS4 to do it.

2) Unskippable cutscenes especially in the second playthrough

3) Bad sports. Why can't gaming have good sportsmanship like other sports?? I know not everybody that plays football or rugby are good sports but gaming seems to be completely immune to fair play and good natured competitors.

Jasandjules

71,857 posts

251 months

Saturday 9th July 2016
quotequote all
Lag.

Not a lot f**ks me off more than being killed by someone purely because of lag.....


PS - The Last of Us is worth buying a PS4 for. With the added bonus that Battlefield 1 and Skyrim will also be out soon..... Not to mention the VR kit that you could play X-Wings in with Battlefront too...

The Nur

9,168 posts

207 months

Saturday 9th July 2016
quotequote all
The Last Of Us is actually worth getting a PS4 for (I think I've played it through 8 or so times?), although it did initially come out on PS3 so that is still an option. It's exactly the same game just not quite as pretty.

Mastodon2

14,142 posts

187 months

Saturday 9th July 2016
quotequote all
I thought The Last of Us was massively underwhelming. If I'd bought a PS4 just to play that I'd have been deeply disappointed.

I did however, buy a PS4 just to play Bloodborne and it was worth every penny of the £300 for that game alone. Everything else I play on it is a bonus.

Alias218

1,524 posts

184 months

Saturday 9th July 2016
quotequote all
In actual game design, why havent destructive physics engines been advanced?

Case in point - Red Faction: Guerilla. Great destructible environments, on PS3/XBox 360. Since then, there have been huge advances in processing capability and yet all we get are superficial graphical enhancements. I would like to see less graphical fidelity and more physics in games. Free up some head room for it by reducing the more superficial elements.

Red Faction: Guerilla wasn't the prettiest game, but I spent hours just blowing things up in interesting ways! Kerbal Space Program isn't the best looking game (although it has its moments), but the physics make it the game it is.

I understand that map design plays a role too - you can't have destructibility if it means that an integral part of the game has been blown up, but I'm fed up when generation after generation yields the same un-blow-uppable structures and scripted plot devices.

russ_a

4,705 posts

233 months

Saturday 9th July 2016
quotequote all
I thought The Last of Us was shockingly bad. First five minutes are excellent though..

dalzo

1,877 posts

158 months

Sunday 10th July 2016
quotequote all
The way dlc is now.

Few years ago the full game would be released then a few months
After dlc would be added to keep players interested , now it seems game are sold as bare shells and dlc is sold to make up the full game

Jasandjules

71,857 posts

251 months

Sunday 10th July 2016
quotequote all
dalzo said:
The way dlc is now.

Few years ago the full game would be released then a few months
After dlc would be added to keep players interested , now it seems game are sold as bare shells and dlc is sold to make up the full game
This is a fair point. Also the game is £50 then the DLC is another £40 or so....

EricE

1,945 posts

151 months

Sunday 10th July 2016
quotequote all
russ_a said:
I thought The Last of Us was shockingly bad. First five minutes are excellent though..
Burn the witch!

PH XKR

1,761 posts

124 months

Sunday 10th July 2016
quotequote all
Season passes

Richyvrlimited

1,869 posts

185 months

Sunday 10th July 2016
quotequote all
Quick time events

RobDickinson

31,343 posts

276 months

Sunday 10th July 2016
quotequote all
Cut scenes taking decisions and play away from me.

If I cant make the choices, if I can actually play it fix the fking game not slap a cut scene onto it.

Hoofy

79,198 posts

304 months

Sunday 10th July 2016
quotequote all
Jasandjules said:
dalzo said:
The way dlc is now.

Few years ago the full game would be released then a few months
After dlc would be added to keep players interested , now it seems game are sold as bare shells and dlc is sold to make up the full game
This is a fair point. Also the game is £50 then the DLC is another £40 or so....
It's taken to an extreme in mobile games.

The basic game is free. Then many games require payments to be made to either unlock things that allow you to win or gain advantage over other players ("pay to win").

RobDickinson

31,343 posts

276 months

Sunday 10th July 2016
quotequote all
I love well done extra/dlc content. Witcher 3 has been awesome for that.

But paying to unlock game content that exists on the dvd it shipped with, fk that. Releasing 1/2 a game and expecting people ot pay again for the other half, fk that too.

Tycho

12,104 posts

295 months

Monday 11th July 2016
quotequote all
DLC when done right is fine but when it is just a load of stuff which should really have been in the main game then it is taking the mickey a bit. Star Wars Battlefield is the case in question for me. The DLC should have been in the original pack really.

I still cannot understand how games like COD and Battlefield cannot get spawning right. The amount of times I have been spawned in front of the enemy is unreal and the same problem that these games had 10 years ago. On a similar point, it winds me up when I join a game only to get 30 seconds of play before the game ends.

TommoAE86

2,865 posts

149 months

Monday 11th July 2016
quotequote all
The best game - dlc experience I had is with Burnout Paradise. The base game is huge, then you had a few car paint packs which were free, followed by some new cars which cost a small amount, topped off by an entire island and a couple of cars for something like £7.
Then EA got hold of it... frown

My biggest grip is the deficit between paying to win and grinding it the hard way. GTAV online is a good example of this, you want the Hydra? You can either spend a very very long time grinding through missions/races/heists for a few 100k's, to the average/casual player this could take months, or pay something like £74.99 for the top card to get the funds straight away.

Red Dead & GTA VI better be utterly mind blowing for the amount of money Rockstar have made...

AlexHat

1,335 posts

141 months

Monday 11th July 2016
quotequote all
Unfinished games, so that the developers can sell the rest of the game as many DLC's all priced at £20 so the game that cost £40-50 actually ends up over £100 (I'm looking at you Star Wars Battlefront)

Or, rushed to release games where there are bugs everywhere ruining the gameplay.

Ste1987

1,798 posts

128 months

Monday 11th July 2016
quotequote all
Alias218 said:
In actual game design, why havent destructive physics engines been advanced?

Case in point - Red Faction: Guerilla. Great destructible environments, on PS3/XBox 360. Since then, there have been huge advances in processing capability and yet all we get are superficial graphical enhancements. I would like to see less graphical fidelity and more physics in games. Free up some head room for it by reducing the more superficial elements.

Red Faction: Guerilla wasn't the prettiest game, but I spent hours just blowing things up in interesting ways! Kerbal Space Program isn't the best looking game (although it has its moments), but the physics make it the game it is.

I understand that map design plays a role too - you can't have destructibility if it means that an integral part of the game has been blown up, but I'm fed up when generation after generation yields the same un-blow-uppable structures and scripted plot devices.
Yes! This! Is it really hard for developers to incorporate destructive environments or something?

One thing that really bugs me: stupidly accurate AI in FPS's while I struggle to get a good aim

Tuvra

7,926 posts

247 months

Monday 11th July 2016
quotequote all
Dicks in GTAV, turned it on yesterday for the first time in months. Casually finding my feet and going through the controls in my car, some pulls up next to me and I realise hes throwing sticky bombs at me, I think "FFS" and speed off, he chases me and somehow I blow up. I just don't get what he got out of it?!?

Steven_RW

1,766 posts

224 months

Monday 11th July 2016
quotequote all
J-D-Stagpump said:
3) Bad sports. Why can't gaming have good sportsmanship like other sports?? I know not everybody that plays football or rugby are good sports but gaming seems to be completely immune to fair play and good natured competitors.
This is the reason we played counterstrike as a clan. We had a public server that we policed and set a really good attitude on. We also chose fun practice matches (5 v 5) and set the same professional attitude in those as we displayed when representing our clan in tournaments.

In conclusion, I hear you and I am saying good sportsmanship is definitely there, you just need to go look for it. Shame it isn't more wide spread.

RW