Breathe of the Wild
Discussion
On the basis no one else is replying... and I do have a Wii U....
I brought it back to life the other day and fired up Bayonetta 2 for the first time. What a wild game.
Anyway, I was excited about the new Zelda game when I first saw a trailer a couple of years ago. I will find it hard to not play it on the newest system but reality is I don't need a switch... so yes, I will be getting it.
Have you played lots of Zelda games already? I haven't. I have wind waker there in the box ready but not tried it yet.
Cheers
RW
I brought it back to life the other day and fired up Bayonetta 2 for the first time. What a wild game.
Anyway, I was excited about the new Zelda game when I first saw a trailer a couple of years ago. I will find it hard to not play it on the newest system but reality is I don't need a switch... so yes, I will be getting it.
Have you played lots of Zelda games already? I haven't. I have wind waker there in the box ready but not tried it yet.
Cheers
RW
Steven_RW said:
On the basis no one else is replying... and I do have a Wii U....
I brought it back to life the other day and fired up Bayonetta 2 for the first time. What a wild game.
Anyway, I was excited about the new Zelda game when I first saw a trailer a couple of years ago. I will find it hard to not play it on the newest system but reality is I don't need a switch... so yes, I will be getting it.
Have you played lots of Zelda games already? I haven't. I have wind waker there in the box ready but not tried it yet.
Cheers
RW
Wind Waker is meant to be the marmite 3D zelda. I love the cell shaded graphics and how the game plays. The main negative is how much trailing back and forth you have to do in the boat. Also Zelda games don't usually have much voice acting but lots of text to read.I brought it back to life the other day and fired up Bayonetta 2 for the first time. What a wild game.
Anyway, I was excited about the new Zelda game when I first saw a trailer a couple of years ago. I will find it hard to not play it on the newest system but reality is I don't need a switch... so yes, I will be getting it.
Have you played lots of Zelda games already? I haven't. I have wind waker there in the box ready but not tried it yet.
Cheers
RW
What's gonna be the main difference between the Wii u and switch BotW?
dai1983 said:
Wind Waker is meant to be the marmite 3D zelda. I love the cell shaded graphics and how the game plays. The main negative is how much trailing back and forth you have to do in the boat. Also Zelda games don't usually have much voice acting but lots of text to read.
What's gonna be the main difference between the Wii u and switch BotW?
Higher frame rate, better draw distance, slightly better visuals. But I think it's only the kind of thing you'd notice if you had them side by side.What's gonna be the main difference between the Wii u and switch BotW?
Edge magazine have given it 10/10.
Luke. said:
dai1983 said:
Wind Waker is meant to be the marmite 3D zelda. I love the cell shaded graphics and how the game plays. The main negative is how much trailing back and forth you have to do in the boat. Also Zelda games don't usually have much voice acting but lots of text to read.
What's gonna be the main difference between the Wii u and switch BotW?
Higher frame rate, better draw distance, slightly better visuals. But I think it's only the kind of thing you'd notice if you had them side by side.What's gonna be the main difference between the Wii u and switch BotW?
Edge magazine have given it 10/10.
Half tempted to get a switch just to play this as it all sounds amazing! If it was winter then I'd be on it like a tramp on chips. Twilight Princess was released on the GameCube and wii at the same time. I got the GameCube version, still own it and was shocked to see how much they are listed on eBay!
Playing it on Wii U, and probably won't buy a switch thanks to a slightly mugged feeling from buying the last generation hardware.
However - as a piece of software, the new Zelda feels bloody fantastic. I'm only just off the Plateau training world, but so far the developers have set a new bar for meaningful open world exploration, without losing the narrative storytelling RPGs have traditionally been about.
Very quick plusses and minuses, for those debating whether to buy:
+ The world is truly explorable, every single peak, valley, castle etc can just be walked into and discovered. More importantly, there are challenges, treasure, side quests, puzzles, tactics to learn, bonuses to dig up etc in all these locations.
+ No idiot mode tutorials. The bane of modern games, the 90 minute "push x to pull the lever!" tutorial is nowhere to be found. You just intuitively figure out what to do.
+ Side question / crafting / sustainability is not boring. Compared to games like Dark Chronicle on PS2, which were hugely open but also grindey, so far the keep-yourself-alive elements are actually fun. A big part is the ability to reward crafting not just with tonics, but genuine buffs that make exploring easier (e.g. cold resistance for climbing mountains).
+ You get all the main abilities (time stop, being Magneto from the X-men, conjuring bombs from thin air) whiten the first 40 minutes of gameplay, which is pretty cool. It doesnt artificially lengthen the game by sealing off areas until you traipse around the map artbitrality - wherever you go, if you can solve the puzzles and survive the enemies, you get the reward.
+ Its visually stunning. I may be biased in my preference for art style over raw polygons, but the vast draw distances and internally constant design style (no jarring overlays, menus, assets etc) make this better looking than many objectively more steroidal games out for PS4, PC, Xbone etc.
bad bits....
- The main one for me is the control scheme. Whilst the controls are responsive, Nintendo decided to learn the lesson that "big kid games have lots of buttons" and have assigned functions to every single button on the Wii U controller. This includes the random ones you never use like clicking the joysticks, start, and select. Its just so unnecessary. Half the time you forget the little-used functions, the other half you light a bomb when you want to raise a shield. And there is no way to remap the controls to your liking. Honestly, this is the worst bit so far.
- The camera can be a bit annoying, like every 3rd person perspective 3D game ever.
- Firing up my Wii U to play this reminded me how awful the Wii U menu screens, wifi capability, and general usage is. Zelda is great, but the OS they fostered on this hardware is a pile of shi*e
If I were to make one additional criticism, its just to address one of the early controversies about the game - namely, the ability to choose a male or female link. The developer was caught by surprise by this question in an interview, and reacted along the lines of "well of course link could NEVER be a girl, the very idea of girl heroes would be crazy!" and caught some internet flack for it. I didn't really care at the time, but playing the game, I have no idea why you wouldn't get to pick your main character's gender. Its not as if the main characters need to have a romantic relationship, and the story (Zelda has a magic power to defeat Ganon, but needs a hero in Link to physically best him and his minions) could just as easily be progressed by a female Link. If I was playing this with my daughter, and she wanted to save princess Zelda as a female hero...why the hell shouldn't she? It'd certainly provide some more replay value if they built in a few different dialogue scenes.
Anyway, in short - buy it, its good. And IF you don't want to buy a Switch, buy a used Wii U on eBay for a few quid just for this game (although DK Tropical Freeze and Mario Kart 8 are worthwhile too)
However - as a piece of software, the new Zelda feels bloody fantastic. I'm only just off the Plateau training world, but so far the developers have set a new bar for meaningful open world exploration, without losing the narrative storytelling RPGs have traditionally been about.
Very quick plusses and minuses, for those debating whether to buy:
+ The world is truly explorable, every single peak, valley, castle etc can just be walked into and discovered. More importantly, there are challenges, treasure, side quests, puzzles, tactics to learn, bonuses to dig up etc in all these locations.
+ No idiot mode tutorials. The bane of modern games, the 90 minute "push x to pull the lever!" tutorial is nowhere to be found. You just intuitively figure out what to do.
+ Side question / crafting / sustainability is not boring. Compared to games like Dark Chronicle on PS2, which were hugely open but also grindey, so far the keep-yourself-alive elements are actually fun. A big part is the ability to reward crafting not just with tonics, but genuine buffs that make exploring easier (e.g. cold resistance for climbing mountains).
+ You get all the main abilities (time stop, being Magneto from the X-men, conjuring bombs from thin air) whiten the first 40 minutes of gameplay, which is pretty cool. It doesnt artificially lengthen the game by sealing off areas until you traipse around the map artbitrality - wherever you go, if you can solve the puzzles and survive the enemies, you get the reward.
+ Its visually stunning. I may be biased in my preference for art style over raw polygons, but the vast draw distances and internally constant design style (no jarring overlays, menus, assets etc) make this better looking than many objectively more steroidal games out for PS4, PC, Xbone etc.
bad bits....
- The main one for me is the control scheme. Whilst the controls are responsive, Nintendo decided to learn the lesson that "big kid games have lots of buttons" and have assigned functions to every single button on the Wii U controller. This includes the random ones you never use like clicking the joysticks, start, and select. Its just so unnecessary. Half the time you forget the little-used functions, the other half you light a bomb when you want to raise a shield. And there is no way to remap the controls to your liking. Honestly, this is the worst bit so far.
- The camera can be a bit annoying, like every 3rd person perspective 3D game ever.
- Firing up my Wii U to play this reminded me how awful the Wii U menu screens, wifi capability, and general usage is. Zelda is great, but the OS they fostered on this hardware is a pile of shi*e
If I were to make one additional criticism, its just to address one of the early controversies about the game - namely, the ability to choose a male or female link. The developer was caught by surprise by this question in an interview, and reacted along the lines of "well of course link could NEVER be a girl, the very idea of girl heroes would be crazy!" and caught some internet flack for it. I didn't really care at the time, but playing the game, I have no idea why you wouldn't get to pick your main character's gender. Its not as if the main characters need to have a romantic relationship, and the story (Zelda has a magic power to defeat Ganon, but needs a hero in Link to physically best him and his minions) could just as easily be progressed by a female Link. If I was playing this with my daughter, and she wanted to save princess Zelda as a female hero...why the hell shouldn't she? It'd certainly provide some more replay value if they built in a few different dialogue scenes.
Anyway, in short - buy it, its good. And IF you don't want to buy a Switch, buy a used Wii U on eBay for a few quid just for this game (although DK Tropical Freeze and Mario Kart 8 are worthwhile too)
Edited by Wadeski on Sunday 5th March 05:50
I read somewhere before playing the game, that switching HUD to pro mode gives the game more of a challenge/experience, so this I what I did.
If I want to head to marker point, I bring up the main map and head in the general direction.
It's working great for me and I'm just enjoying being completely lost all the time!
If I want to head to marker point, I bring up the main map and head in the general direction.
It's working great for me and I'm just enjoying being completely lost all the time!

welshjon81 said:
I read somewhere before playing the game, that switching HUD to pro mode gives the game more of a challenge/experience, so this I what I did.
If I want to head to marker point, I bring up the main map and head in the general direction.
It's working great for me and I'm just enjoying being completely lost all the time!
This is what I try to do with Skyrim. Wandering around rarely if ever looking at the map makes it feel like exploring, especially when it is a fresh play through with nothing really "discovered" yet.If I want to head to marker point, I bring up the main map and head in the general direction.
It's working great for me and I'm just enjoying being completely lost all the time!

I appreciate this review and think it is maybe time to buy it for the Wii U :-)
Cheers.
RW
Was struggling to pay full price for it so was putting off and thinking of waiting till the first price drop but continued to scroll through gumtree as you do and found a chap willing to part with his sealed copy (after negotiation..) for £35 and so a local to him friend of mine popped round and collected it yesterday. Win :-)
It should arrive with me tomorrow. Looking forward to my first Zelda experience.
Do I need to buy some elf ears and a hat to get right into it? ;-)
Cheers
RW
It should arrive with me tomorrow. Looking forward to my first Zelda experience.
Do I need to buy some elf ears and a hat to get right into it? ;-)
Cheers
RW
Anyone else not really bothering with horses?
I have two but never bother to use them.
I haven't bothered with any of the 'bosses' yet either, still just concentrating on the shrines.
Probably opened up about 30% of the map so far. Went for a hike last night and found a labyrinth on an island with a shrine as the goal. Fantastic game and agree with above poster, absolutely massive place to explore and so rich in things to do!
I have two but never bother to use them.
I haven't bothered with any of the 'bosses' yet either, still just concentrating on the shrines.
Probably opened up about 30% of the map so far. Went for a hike last night and found a labyrinth on an island with a shrine as the goal. Fantastic game and agree with above poster, absolutely massive place to explore and so rich in things to do!
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