Your game of the year...
Discussion
What's the one you thought was the most impressive, the one you spent the most time on or the one you wished didn't have to finish?
Let's have those 'can't wait to get home and play' titles.
For me, despite venturing back into VR and having all sorts of titles on the PC, PS4pro and Xbox X, the game that kept me coming back this year was.....
....Days Gone on the PS4.
Initial reviews were often quite average at best, but once things got going, I absolutely loved this game and it seems I am far from alone with regards it being a fave title.
I also enjoyed finding different ways to deal with the hordes. Two of which were a little bit cheeky....
With this horde, I found that if you entered the house once the horde were triggered and the door then became blocked, you could simply walk onto the porch roof and pick them off. They couldn't get into the building, or onto the roof...(I jumped back down to take the pics)


Likewise with this horde, I discovered you could get them to chase you and then if you leapt into the lake at a few specific points, they would then either drop in and die, or, float around still alive allowing you to sort of 'glitch' your way along the rocks until you were able to get out of the water without drowning and pick them off...



I hadn't really been dedicating a great deal of time to games until this one came along and then suddenly, I found myself playing most nights, rather annoyed that at some point I needed to sleep!
So, what were your favourites this year?
Let's have those 'can't wait to get home and play' titles.
For me, despite venturing back into VR and having all sorts of titles on the PC, PS4pro and Xbox X, the game that kept me coming back this year was.....
....Days Gone on the PS4.
Initial reviews were often quite average at best, but once things got going, I absolutely loved this game and it seems I am far from alone with regards it being a fave title.
I also enjoyed finding different ways to deal with the hordes. Two of which were a little bit cheeky....
With this horde, I found that if you entered the house once the horde were triggered and the door then became blocked, you could simply walk onto the porch roof and pick them off. They couldn't get into the building, or onto the roof...(I jumped back down to take the pics)
Likewise with this horde, I discovered you could get them to chase you and then if you leapt into the lake at a few specific points, they would then either drop in and die, or, float around still alive allowing you to sort of 'glitch' your way along the rocks until you were able to get out of the water without drowning and pick them off...
I hadn't really been dedicating a great deal of time to games until this one came along and then suddenly, I found myself playing most nights, rather annoyed that at some point I needed to sleep!
So, what were your favourites this year?
Age of Empires 2 Definitive Edition
Though I think it might be the only new release I have bought this year.
I was worried Microsoft would make a hash of it, but it is an improvement over the original. It isn't without its fair share of bugs, though they seem to be sorting it fairly quickly.
Though I think it might be the only new release I have bought this year.
I was worried Microsoft would make a hash of it, but it is an improvement over the original. It isn't without its fair share of bugs, though they seem to be sorting it fairly quickly.
Edited by Donbot on Friday 20th December 16:11
Certainly not been a vintage year! Standouts for me....
1) Unity of Command 2 on PC - accessible strategic WWII war game.
2) Civ 6 on PS4 - been playing this with my son, such a great port of a PC classic
3) CoD modern warfare - specifically the campaign as I avoid FPS mutliplayer - state of the art audio and visuals, supremely immersive whilst it lasted
4) Super Smash Bros Ultimate on Switch - not usually a fan of fighting games but spent many hours on this
1) Unity of Command 2 on PC - accessible strategic WWII war game.
2) Civ 6 on PS4 - been playing this with my son, such a great port of a PC classic
3) CoD modern warfare - specifically the campaign as I avoid FPS mutliplayer - state of the art audio and visuals, supremely immersive whilst it lasted
4) Super Smash Bros Ultimate on Switch - not usually a fan of fighting games but spent many hours on this
Nothing comes close to Death Stranding!
For me this was something fresh and special. On the face of it, it is Amazon Prime delivery simulator but there is so much more to it. The gameplay is addictive, building roads and structures is great, not to mention the whole social strand aspect of it. Helping other anonymous players out is great and in turn discovering a well placed ladder, bridge or other structure when your absolutely up against it and about to abandon your mission is superb. The soundtrack is brilliant and reflects the mood of the game perfectly. The story is bat s
t crazy but I love how original it is, it doesn't just settle for a straight forward narritive that so many other games (even those ones that have a supposedly excellent narrative ... cough... The Last Of Us) settle for.
It may even be my Game of the Generation.
For me this was something fresh and special. On the face of it, it is Amazon Prime delivery simulator but there is so much more to it. The gameplay is addictive, building roads and structures is great, not to mention the whole social strand aspect of it. Helping other anonymous players out is great and in turn discovering a well placed ladder, bridge or other structure when your absolutely up against it and about to abandon your mission is superb. The soundtrack is brilliant and reflects the mood of the game perfectly. The story is bat s
t crazy but I love how original it is, it doesn't just settle for a straight forward narritive that so many other games (even those ones that have a supposedly excellent narrative ... cough... The Last Of Us) settle for. It may even be my Game of the Generation.
Edited by MWM3 on Saturday 21st December 18:01
I was thinking about this the other day, and realised I haven't played any new games this year. A bad season. A duff vintage.
Got a few games that I'm interested in and seemed to get good reviews so I'll maybe pick them up sometime soon. Looking forward to Doom Eternal and Last of Us 2 next year.
Got a few games that I'm interested in and seemed to get good reviews so I'll maybe pick them up sometime soon. Looking forward to Doom Eternal and Last of Us 2 next year.
Destiny 2 Free to play on PC, over 180 hours played and still not bored.
Contrast that with Dirt Rally 2, Codies trying to con people for nearly 100 quid for old tracks that were on the original game! 20 Hours since purchase
Also a vote for Wreckfest, a bit grimy at times, but great fun
Contrast that with Dirt Rally 2, Codies trying to con people for nearly 100 quid for old tracks that were on the original game! 20 Hours since purchase
Also a vote for Wreckfest, a bit grimy at times, but great fun
My favourite game this year is a suite of mods for an existing game.
I had completed Kerbal space program, so this year I downloaded realistic solar system and realistic progression one (rp1) career mode. They are about as realistic you can get without being completely inaccessible.
Also, you can pay to simulate launches but once you have committed to launch there is no revert button!
The 1950 tech tree started with v2 rocket and x1 space plane parts. Initial contracts are altitude records and breaking the sound barrier.
Then I unlocked sounding rockets and aerobee engines. I quickly realised that the only way to make money was to purchase tooling for particular tank geometries,, and stick to those dimensions.
Once I had unlocked the aj10 engine and proper telemetry I was able to complete my first orbit on a three stage rocket. The final stage had to be spin stabilised or it would flip. This was many weeks in!
Next step is to add biological capsules, eg dogs, and eventually humans.
The sense of accomplishment with each successful launch is amazing, and it feels like a proper education in space rocket history.
I had completed Kerbal space program, so this year I downloaded realistic solar system and realistic progression one (rp1) career mode. They are about as realistic you can get without being completely inaccessible.
Also, you can pay to simulate launches but once you have committed to launch there is no revert button!
The 1950 tech tree started with v2 rocket and x1 space plane parts. Initial contracts are altitude records and breaking the sound barrier.
Then I unlocked sounding rockets and aerobee engines. I quickly realised that the only way to make money was to purchase tooling for particular tank geometries,, and stick to those dimensions.
Once I had unlocked the aj10 engine and proper telemetry I was able to complete my first orbit on a three stage rocket. The final stage had to be spin stabilised or it would flip. This was many weeks in!
Next step is to add biological capsules, eg dogs, and eventually humans.
The sense of accomplishment with each successful launch is amazing, and it feels like a proper education in space rocket history.
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