Project Cars 3
Discussion
So this was unexpected. Summer 2020 on the current gen consoles.
https://www.youtube.com/watch?v=YkiZijDDG_Y
I hope there’s more to it than they’ve announced here because I feel a little underwhelmed to be honest.
Custom road cars on generic night time city tracks is an instant turn off if you ask me. The new Corvette C8R gives me hope there’s some decent sportscar racing to be had but hopefully you can choose to miss the Street racing stuff.
Interlagos is nice to see so I’ll hope that there’s more to come.
https://www.youtube.com/watch?v=YkiZijDDG_Y
I hope there’s more to it than they’ve announced here because I feel a little underwhelmed to be honest.
Custom road cars on generic night time city tracks is an instant turn off if you ask me. The new Corvette C8R gives me hope there’s some decent sportscar racing to be had but hopefully you can choose to miss the Street racing stuff.
Interlagos is nice to see so I’ll hope that there’s more to come.
Edited by 24lemons on Wednesday 3rd June 20:26
Very different to the previous 2 games, very arcadey. I wonder why... they got bored making the same game for the 3rd time? Not enough people interested in another racing sim?
The punt in the first 10 seconds of the trailer is enough to put me off. Clearly taking racing lessons from whoever is in charge of the penalty system in gran turismo
The punt in the first 10 seconds of the trailer is enough to put me off. Clearly taking racing lessons from whoever is in charge of the penalty system in gran turismo
Edited by skinny on Wednesday 3rd June 23:29
I have a love/hate relationship with Project Cars. I always found that the physics engine was great up until you last traction. Why can I not successfully slide a BMW 1M in a controlled manner when I know for a fact I can do it in real life or almost any other game/sim 
Interestingly, considering their previous trailers were so sharp. at 0:41 there's tyre smoke moving about in front of the cars at the next corner. Jumped out to me instantly, you'd have thought they would have noticed that?

Interestingly, considering their previous trailers were so sharp. at 0:41 there's tyre smoke moving about in front of the cars at the next corner. Jumped out to me instantly, you'd have thought they would have noticed that?
There is also a 8mins of gameplay from a city course and interlagos here;
text
Hoping the variety of tracks is retained. Love driving some of the British tracks which are represented in the Project Cars 2 which you don't tend to see elsewhere i.e Cadwell.
From initial impressions to me it looks like it's going to be a Codemasters version of Forza Motorsport, as opposed to an out and out sim like the previous iterations. Would fit into their lineup as a closer to a sim then Grid is, but not quite as hardcore as the first two? (first two really need a wheel to enjoy as difficult to handle with a pad - assuming they want some of this market back).
text
Hoping the variety of tracks is retained. Love driving some of the British tracks which are represented in the Project Cars 2 which you don't tend to see elsewhere i.e Cadwell.
From initial impressions to me it looks like it's going to be a Codemasters version of Forza Motorsport, as opposed to an out and out sim like the previous iterations. Would fit into their lineup as a closer to a sim then Grid is, but not quite as hardcore as the first two? (first two really need a wheel to enjoy as difficult to handle with a pad - assuming they want some of this market back).
The trailer doesn’t seem that polished compared with previous examples and the fact that there has been no hype or buildup whatsoever contrasts with how previous titles have been marketed. That may be a good move because I think most will agree PC1 and 2 have both suffered with over promising and under delivering in many areas.
This highly compressed announcement and imminent release combined with the looming release of the next gen consoles also seems odd. If the new consoles come complete with new editions of Forza and GT, I can imagine that Project Cars 3 will quickly be forgotten about unless there is a next gen optimised version in the works.
The trailer definitely prompts as many questions as it answers. The gameplay video currently doing the rounds does little to reassure PC fans that the game hasn’t been significantly dumbed down.
I’m all for a bit more accessibility, I’m not a hardcore sim racing fan, but I do want to be able to enjoy the types of multi class long distance GT and sports car Events that PC1 and 2 offer. That includes pit stops and strategy calls. The closed pit lane for example is a worrying sign (there was no sign of the pit lane on the mini map either) it might be that for the particular event being shown, the pit lane was not available but I can’t remember a game having two versions of the same track, one with and one without an open pit lane. Seems odd.
This highly compressed announcement and imminent release combined with the looming release of the next gen consoles also seems odd. If the new consoles come complete with new editions of Forza and GT, I can imagine that Project Cars 3 will quickly be forgotten about unless there is a next gen optimised version in the works.
The trailer definitely prompts as many questions as it answers. The gameplay video currently doing the rounds does little to reassure PC fans that the game hasn’t been significantly dumbed down.
I’m all for a bit more accessibility, I’m not a hardcore sim racing fan, but I do want to be able to enjoy the types of multi class long distance GT and sports car Events that PC1 and 2 offer. That includes pit stops and strategy calls. The closed pit lane for example is a worrying sign (there was no sign of the pit lane on the mini map either) it might be that for the particular event being shown, the pit lane was not available but I can’t remember a game having two versions of the same track, one with and one without an open pit lane. Seems odd.
Rod200SX said:
I have a love/hate relationship with Project Cars. I always found that the physics engine was great up until you last traction. Why can I not successfully slide a BMW 1M in a controlled manner when I know for a fact I can do it in real life or almost any other game/sim 
This sums up my feeling about PCars. I highly doubt the new game will fix this issue. It's a shame as the circuit and car detail are fantastic but the physics always feel like i'm driving on glass.
I saw jimmy broadbent ( I think that’s his name) streaming it on YouTube with early access,, total disappointment
It’s all gone ‘grid’ on us with sill sound effects and pop up icons like, ‘perfect corner’ And he said the handling is all arcady now too, he gave it brutal 4/10
Such a shame, I was hoping they had tweaked the handling ( more towards sim’ ) improved on the graphics more and added a load of cars( it is called project cars after all!) but seems they have gone down the let’s sell loads of copies on the consul route , shame
It’s all gone ‘grid’ on us with sill sound effects and pop up icons like, ‘perfect corner’ And he said the handling is all arcady now too, he gave it brutal 4/10
Such a shame, I was hoping they had tweaked the handling ( more towards sim’ ) improved on the graphics more and added a load of cars( it is called project cars after all!) but seems they have gone down the let’s sell loads of copies on the consul route , shame
PC2 had a good car list, a focus on race cars rather than posing pouch super cars or the stupid buggies, trucks and SUVA that Forza has become so enamoured with.
I bought PC2 when it was on sale for £12 for the Xbox One just to drive the Panoz Esperante GTR-1, which at that price felt worth it, however the physics and handling of the game is utter s
t. No amount of tweaking seems to be able to get the cars to not feel twitchy and skittish.
Shame that rather than trying to fix it with a third time lucky approach, they just made another arcade racer.
I bought PC2 when it was on sale for £12 for the Xbox One just to drive the Panoz Esperante GTR-1, which at that price felt worth it, however the physics and handling of the game is utter s
t. No amount of tweaking seems to be able to get the cars to not feel twitchy and skittish. Shame that rather than trying to fix it with a third time lucky approach, they just made another arcade racer.
Lets be honest they were always chancers, Bell made a stack load of cash, flogged it to Codies and this is basically a revamped version of 2 with 90% of the cars, worse graphics and for consoles.
WMD were never helpful, reasonable, overly defensive and massively critical of anyone who even dared speak out against the first game.
They spent most of their money on hype, clever marketing and it worked, the gaming public are very pliable and easy to lure.
Thankfully I wasn't, I tried it, it was as rotten as I expected so left it alone!!
WMD were never helpful, reasonable, overly defensive and massively critical of anyone who even dared speak out against the first game.
They spent most of their money on hype, clever marketing and it worked, the gaming public are very pliable and easy to lure.
Thankfully I wasn't, I tried it, it was as rotten as I expected so left it alone!!
Having been very disappointed at the news of the new arcade direction, i was writing this off.
However, having read a couple of reviews, I’m starting to waver, apparently if viewed as a serious arcade racer, it’s actually a lot of fun...
For all that PCars1/2 did well, (encyclopedic track and car list) it didn’t half suck the fun out with the amount of time in settings/menus etc.
For a bit of hot lapping and a fun career mode I might actually give this a punt.
I have ACC if I want to be digitally graded/criticised on every aspect of my virtual driving
However, having read a couple of reviews, I’m starting to waver, apparently if viewed as a serious arcade racer, it’s actually a lot of fun...
For all that PCars1/2 did well, (encyclopedic track and car list) it didn’t half suck the fun out with the amount of time in settings/menus etc.
For a bit of hot lapping and a fun career mode I might actually give this a punt.
I have ACC if I want to be digitally graded/criticised on every aspect of my virtual driving

PC2 vs PC3 side by side comparison - https://www.youtube.com/watch?v=k2Ztdt7nkbA
Showing the downgrades.
Showing the downgrades.
Bottom line its not worth full price as a new game.
There is nothing new to it, if anything it is worse in areas.
Why should people be expected to pay good money just out of habit buying new games when they come out.
It looks like an arcade game from about 5 years ago. This really is not good enough for a big developer/publisher.
There is nothing new to it, if anything it is worse in areas.
Why should people be expected to pay good money just out of habit buying new games when they come out.
It looks like an arcade game from about 5 years ago. This really is not good enough for a big developer/publisher.
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