Project Cars 3
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24lemons

Original Poster:

2,910 posts

205 months

Wednesday 3rd June 2020
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So this was unexpected. Summer 2020 on the current gen consoles.

https://www.youtube.com/watch?v=YkiZijDDG_Y

I hope there’s more to it than they’ve announced here because I feel a little underwhelmed to be honest.

Custom road cars on generic night time city tracks is an instant turn off if you ask me. The new Corvette C8R gives me hope there’s some decent sportscar racing to be had but hopefully you can choose to miss the Street racing stuff.

Interlagos is nice to see so I’ll hope that there’s more to come.

Edited by 24lemons on Wednesday 3rd June 20:26

skinny

5,269 posts

255 months

Wednesday 3rd June 2020
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Very different to the previous 2 games, very arcadey. I wonder why... they got bored making the same game for the 3rd time? Not enough people interested in another racing sim?

The punt in the first 10 seconds of the trailer is enough to put me off. Clearly taking racing lessons from whoever is in charge of the penalty system in gran turismo

Edited by skinny on Wednesday 3rd June 23:29

Rod200SX

8,139 posts

196 months

Friday 5th June 2020
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I have a love/hate relationship with Project Cars. I always found that the physics engine was great up until you last traction. Why can I not successfully slide a BMW 1M in a controlled manner when I know for a fact I can do it in real life or almost any other game/sim hehe

Interestingly, considering their previous trailers were so sharp. at 0:41 there's tyre smoke moving about in front of the cars at the next corner. Jumped out to me instantly, you'd have thought they would have noticed that?

poosemon

319 posts

219 months

Friday 5th June 2020
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There is also a 8mins of gameplay from a city course and interlagos here;

text

Hoping the variety of tracks is retained. Love driving some of the British tracks which are represented in the Project Cars 2 which you don't tend to see elsewhere i.e Cadwell.

From initial impressions to me it looks like it's going to be a Codemasters version of Forza Motorsport, as opposed to an out and out sim like the previous iterations. Would fit into their lineup as a closer to a sim then Grid is, but not quite as hardcore as the first two? (first two really need a wheel to enjoy as difficult to handle with a pad - assuming they want some of this market back).

shirt

24,895 posts

221 months

Friday 5th June 2020
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Looks more like early gran turismo than forza to me, which would be welcome on the xbox.

I don’t get on with pc2 at all. Love the choice of circuits and cars but the physics is just crap. With a car and circuit I know very very well in real life it beats no relation to reality.

24lemons

Original Poster:

2,910 posts

205 months

Friday 5th June 2020
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The trailer doesn’t seem that polished compared with previous examples and the fact that there has been no hype or buildup whatsoever contrasts with how previous titles have been marketed. That may be a good move because I think most will agree PC1 and 2 have both suffered with over promising and under delivering in many areas.

This highly compressed announcement and imminent release combined with the looming release of the next gen consoles also seems odd. If the new consoles come complete with new editions of Forza and GT, I can imagine that Project Cars 3 will quickly be forgotten about unless there is a next gen optimised version in the works.

The trailer definitely prompts as many questions as it answers. The gameplay video currently doing the rounds does little to reassure PC fans that the game hasn’t been significantly dumbed down.

I’m all for a bit more accessibility, I’m not a hardcore sim racing fan, but I do want to be able to enjoy the types of multi class long distance GT and sports car Events that PC1 and 2 offer. That includes pit stops and strategy calls. The closed pit lane for example is a worrying sign (there was no sign of the pit lane on the mini map either) it might be that for the particular event being shown, the pit lane was not available but I can’t remember a game having two versions of the same track, one with and one without an open pit lane. Seems odd.


TheOctaneAddict

1,082 posts

67 months

Monday 8th June 2020
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Rod200SX said:
I have a love/hate relationship with Project Cars. I always found that the physics engine was great up until you last traction. Why can I not successfully slide a BMW 1M in a controlled manner when I know for a fact I can do it in real life or almost any other game/sim hehe
This sums up my feeling about PCars. I highly doubt the new game will fix this issue. It's a shame as the circuit and car detail are fantastic but the physics always feel like i'm driving on glass.

FourWheelDrift

91,553 posts

304 months

Wednesday 24th June 2020
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I have PCars 2 due to Le Mans, the day/night transitions and the weather. But since Assetto Corsa got the custom shaders patch and Sol which can provide all of that and more I have uninstalled PCars2 and won't buy Pcars3.

24lemons

Original Poster:

2,910 posts

205 months

Friday 26th June 2020
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So it’s officially announced that PC3 will do away with tyre wear, fuel use and pit stops. Added to the fact that ACC runs like crap on my Xbox oneX and is giving me eye strain, this is a crappy week for sim racing in my opinion.

Rod200SX

8,139 posts

196 months

Sunday 28th June 2020
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24lemons said:
So it’s officially announced that PC3 will do away with tyre wear, fuel use and pit stops. Added to the fact that ACC runs like crap on my Xbox oneX and is giving me eye strain, this is a crappy week for sim racing in my opinion.
Going by that announcement... Ahm oot.

Mattygooner

5,302 posts

224 months

Saturday 22nd August 2020
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DanoS4

869 posts

214 months

Sunday 23rd August 2020
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Yeh, not overly enamoured about this tbh.

PCars was/is excellent (imho)
PCars 2 was eagerly purchased only to see that the physics etc was completely different - never got on with it and stopped playing it.

Won't hold my breath for PCars 3.

satans worm

2,443 posts

237 months

Sunday 23rd August 2020
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I saw jimmy broadbent ( I think that’s his name) streaming it on YouTube with early access,, total disappointment

It’s all gone ‘grid’ on us with sill sound effects and pop up icons like, ‘perfect corner’ And he said the handling is all arcady now too, he gave it brutal 4/10

Such a shame, I was hoping they had tweaked the handling ( more towards sim’ ) improved on the graphics more and added a load of cars( it is called project cars after all!) but seems they have gone down the let’s sell loads of copies on the consul route , shame

Mastodon2

14,129 posts

185 months

Sunday 23rd August 2020
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PC2 had a good car list, a focus on race cars rather than posing pouch super cars or the stupid buggies, trucks and SUVA that Forza has become so enamoured with.

I bought PC2 when it was on sale for £12 for the Xbox One just to drive the Panoz Esperante GTR-1, which at that price felt worth it, however the physics and handling of the game is utter st. No amount of tweaking seems to be able to get the cars to not feel twitchy and skittish.

Shame that rather than trying to fix it with a third time lucky approach, they just made another arcade racer.

W201_190e

12,738 posts

233 months

Tuesday 25th August 2020
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PC2 was so unrealistic and difficult to play, they've gone extreme polar opposite with PC3.

I'll give it a miss.

LukeBrown66

4,479 posts

66 months

Tuesday 25th August 2020
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Lets be honest they were always chancers, Bell made a stack load of cash, flogged it to Codies and this is basically a revamped version of 2 with 90% of the cars, worse graphics and for consoles.

WMD were never helpful, reasonable, overly defensive and massively critical of anyone who even dared speak out against the first game.

They spent most of their money on hype, clever marketing and it worked, the gaming public are very pliable and easy to lure.

Thankfully I wasn't, I tried it, it was as rotten as I expected so left it alone!!

klunkT5

714 posts

138 months

Tuesday 25th August 2020
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SMS Madness engine has good potential, Try AMS2, And to all those upset over Pcars2 I suggest you go over to the Pcars forum and try Popracers FFB file, It transforms it IMO, Cheers.

BaronVonVaderham

2,322 posts

167 months

Wednesday 26th August 2020
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Having been very disappointed at the news of the new arcade direction, i was writing this off.

However, having read a couple of reviews, I’m starting to waver, apparently if viewed as a serious arcade racer, it’s actually a lot of fun...

For all that PCars1/2 did well, (encyclopedic track and car list) it didn’t half suck the fun out with the amount of time in settings/menus etc.

For a bit of hot lapping and a fun career mode I might actually give this a punt.

I have ACC if I want to be digitally graded/criticised on every aspect of my virtual driving hehe

FourWheelDrift

91,553 posts

304 months

Saturday 29th August 2020
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PC2 vs PC3 side by side comparison - https://www.youtube.com/watch?v=k2Ztdt7nkbA

Showing the downgrades.

The_Jackal

4,854 posts

217 months

Saturday 29th August 2020
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Bottom line its not worth full price as a new game.
There is nothing new to it, if anything it is worse in areas.
Why should people be expected to pay good money just out of habit buying new games when they come out.
It looks like an arcade game from about 5 years ago. This really is not good enough for a big developer/publisher.