Unreal Engine 5 Forest Biome demo
Discussion
If you want to check your system out without downloading huge GBs of that City demo.
This is what it looks like - https://www.youtube.com/watch?v=U7FupEUw5q0
Link to 1.9GB self running (doesn't need UE5 stuff first) first person walkaround demo, 2 Biomes (Summer and Winter) walk around change settings see what FPS you have.
https://drive.google.com/file/d/1ykfgOaLeMqvhuXHi3...
This is what it looks like - https://www.youtube.com/watch?v=U7FupEUw5q0
Link to 1.9GB self running (doesn't need UE5 stuff first) first person walkaround demo, 2 Biomes (Summer and Winter) walk around change settings see what FPS you have.
https://drive.google.com/file/d/1ykfgOaLeMqvhuXHi3...
FourWheelDrift said:
I manage to get 80fps at 1440p.
1440p- 75-85 at Very High
- 38-40 at Very High w/ virtual shadows on
- 50-44 at Ultra
- 29-31 at Ultra w/ virtual shadows on
- 54-56 at Very High
- 25-28 at Very High w/ virtual shadows on
- 30-32 at Ultra
- 20-22 at Ultra w/ virtual shadows on
Edited by mmm-five on Friday 28th October 10:22
UE5 and Quixel all for free (for demos/freebies) really is a game-changer.
Tempted to start going some stuff in it now.
Quixel trees especially will make it easier to do nature all in one, without buying extra assets.
And nvidia doing their USD stuff, and AI generally with diffusion on image/text, animation/text, 3D/text pairs…
And I’ve seen some nvidia tools taking old games and using PM AI to update them, quite nice for early days.
Now we have millions of real scans it won’t be long until we can iterate 3D based on PM AI.
In 5 years you’ll just type in stuff to UE6, like “forest with mountains, etc etc” and it’ll just create it all for you.
Tie it in with iPhone 14 pro with laser scans and all that jazz, and you’ll be taking rough scans with your phone of an item, and a PM AI will retopo the asset, create appropriate diffuse/gloss maps etc, and so on.
All very cool.
The value of 3D is going to crash though, especially in the nature/natural content world.
Tempted to start going some stuff in it now.
Quixel trees especially will make it easier to do nature all in one, without buying extra assets.
And nvidia doing their USD stuff, and AI generally with diffusion on image/text, animation/text, 3D/text pairs…
And I’ve seen some nvidia tools taking old games and using PM AI to update them, quite nice for early days.
Now we have millions of real scans it won’t be long until we can iterate 3D based on PM AI.
In 5 years you’ll just type in stuff to UE6, like “forest with mountains, etc etc” and it’ll just create it all for you.
Tie it in with iPhone 14 pro with laser scans and all that jazz, and you’ll be taking rough scans with your phone of an item, and a PM AI will retopo the asset, create appropriate diffuse/gloss maps etc, and so on.
All very cool.
The value of 3D is going to crash though, especially in the nature/natural content world.
Another free UE5 tech demo/short game on Steam The Market of Light - https://store.steampowered.com/app/1691400/The_Mar...
https://youtu.be/0D0U9TQ9qKQ?t=21
https://youtu.be/0D0U9TQ9qKQ?t=21
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I just heard that too.