Forza v GT7
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Discussion

Chestrockwell

Original Poster:

2,880 posts

177 months

Wednesday 8th February 2023
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I bought a PS5 specifically for Gran turismo 7 but just never gelled with the game, the cars didn’t move around much and felt like they were on rails. They didn’t sound good at all either.

I saw a few videos of Forza Horizon 5 and ended up trading my PS5 for the Xbox Series X (no loss! Money back for ps5, happy days) and I love it, longest I’ve probably played a game.

I love the way the cars move around, every car is different. The best example would be classic muscle cars, you can see them tilting in bends and oversteering.

I never thought to share this on pistonheads as it’s my opinion, I might like things differently to others but my YouTube algorithm has been showing me GT7 gameplay and it reminded me of how bad it was, every car handles like it’s on rails and they all end up understeering into the fence, they don’t seem realistic enough.

I know one’s a full on Simulation and the other is a bit of an arcade game but in the real world, cars handle more like Forza than gran turismo


What am I missing here?

Xcore

1,431 posts

110 months

Wednesday 8th February 2023
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Forza motorsport trumps horizon if you’re over the age of 12 or so.

Brainpox

4,253 posts

171 months

Wednesday 8th February 2023
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Horizon is an arcade open world racer, no realism in it at all, it might be fun to play but it isn’t a GT contender. Maybe you just don’t want a sim-lite experience?

Forza Motorsport 7 or the upcoming series reboot would be the natural comparison. Forza definitely gets the audio right.

Don Roque

18,192 posts

179 months

Thursday 9th February 2023
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I absolutely love the handling and presentation in GT7. I absolutely hate the monetisation model; like a mobile game it is designed to make earning credits as much of a chore as possible to incentivise the player to spend real money to unlock cars.

I'm not a fan of Horizon either, which has been increasingly nonsensical and low quality over the recent years, but at least recent installments have been free to play. If Forza Motorsport can make a comeback without a predatory monetisation model it stands to knock GT7 into a cocked hat.

I'm really just keeping an eye out for TDU: Solar Crown at the moment.

bumskins

2,258 posts

35 months

Thursday 9th February 2023
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Brainpox said:
Horizon is an arcade open world racer, no realism in it at all, it might be fun to play but it isn’t a GT contender. Maybe you just don’t want a sim-lite experience?

Forza Motorsport 7 or the upcoming series reboot would be the natural comparison. Forza definitely gets the audio right.
Thing is though, you compare GT7 to a good simulator like iRacing, and GT7 falls flat on its face, so it's not a simulator either.

Agreed re: the sounds, couldn't believe how much better Forza sounded first time I played it.

Dingu

4,893 posts

50 months

Thursday 9th February 2023
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bumskins said:
Thing is though, you compare GT7 to a good simulator like iRacing, and GT7 falls flat on its face, so it's not a simulator either.

Agreed re: the sounds, couldn't believe how much better Forza sounded first time I played it.
He didn’t say it was a sim, it’s certainly more along that scale than Forza Horizon. Remembering its objective is the sell in volume unlike a full simulator.

MCBrowncoat

1,485 posts

166 months

Thursday 9th February 2023
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This thread is just going to turn into one long argument between Sim Racers, GT and Forza fans, isn't it....

Dingu

4,893 posts

50 months

Thursday 9th February 2023
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Doubtful, at the end of the day it comes down to personal preference. I wouldn’t want to play a full sim personally but will flip between games like Forza, GT7 etc. Used to love Project Gotham back in the day. All very different games.

To address the OP, I think you are missing personal preference. Just because x amount of people like one thing doesn’t mean you will. That variety isn’t a bad thing either. smile

Chestrockwell

Original Poster:

2,880 posts

177 months

Thursday 9th February 2023
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Dingu said:
To address the OP, I think you are missing personal preference. Just because x amount of people like one thing doesn’t mean you will. That variety isn’t a bad thing either. smile
Absolutely, you’re right but when I ask, I’m looking for answers that might be helpful to me, maybe I’ve got it all wrong with Forza and cars should handle like GT7.

In terms of a full sim racer, I just prefer doing laps in loads of different standard cars and comparing the times.

Doing that, I found normal standard cars handle better than GT7

SturdyHSV

10,315 posts

187 months

Thursday 9th February 2023
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I'd put it forward like this Forza Horizon, the cars handle like you think cars should handle. It is an enormously fun game, the tuning, the audio and the car selection is enormously more 'fun' than GT7, and in many ways more representative (you can engine / drivetrain swap a car in real life, for example, whereas in GT7, the whole engine swap thing is comically poorly done)

Car handling in GT7 though, I would argue there is more depth to it than Horizon. I have played FH4 and GT7 a lot with a controller, and am finally back to playing with a decent wheel on GT7 now for some context.

I certainly wouldn't say it feels like they corner on rails, to be honest most people tend to find GT7 feels very understeery because there isn't an excessive sense of speed, so until you acclimatise to that you tend to arrive at a corner going much faster than you think, and thus it "doesn't turn" because you're going too fast.

This is obviously with all assists off, because yes otherwise I assume it will handle on rails as it'll do braking assist, countersteer assist, traction control, stability control etc. etc.

The big difference with GT7 even with a controller for me is you can 'feel' the weight of the car much more obviously, which is completely opposite to what you feel, which is interesting!

Also, oversteer and sliding about, there is a balance between the throttle, adding and then removing steering angle, weight transfer etc. involved in sliding a car in GT7 and so on, whereas in Horizon you can just slide about with abandon, and once it's a bit sideways there isn't a lot of nuance needed to keep it there.

Yes neither are PC level sims, but equally with a direct drive wheel I'm impressed with how GT7 holds up, personally it's pretty much as enjoyable to drive as Assetto Corsa (on PC), which is frankly high praise, to me it feels a lot better the Project Cars 2 felt on PC with a wheel, and aside from lacking the far more realistic tyre temperature modelling, to me the feedback feels much more communicative and 'real' than RFactor 2 feels (that admittedly being on a different direct drive wheel and have only done perhaps 1,000 miles or so)

There's a lot of personal preference in there though!

ajprice

31,603 posts

216 months

Friday 10th February 2023
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Horizon started out as the Forza Motorsport physics in an open world game. I'm not sure how that compares now as there have been 2 Horizon games since FM7. I did the same and got a PS5 basically for GT7, and I'm still playing Horizon hehe . Looking forward to the new FM later this year though.

Drabbesttunic

1,745 posts

60 months

Friday 10th February 2023
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ajprice said:
Horizon started out as the Forza Motorsport physics in an open world game. I'm not sure how that compares now as there have been 2 Horizon games since FM7. I did the same and got a PS5 basically for GT7, and I'm still playing Horizon hehe . Looking forward to the new FM later this year though.
I've gone back to FH4, I got a new console and it just wouldn't sync across so I've had to start again.
FH4 is so much better than 5.

TREMAiNE

4,112 posts

169 months

Tuesday 14th February 2023
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I find Horizon utterly horrendous and am pleased I have it through game pass and didn't waste money on it.
The cars feel so arcadey and there is no punishment for driving off the tarmac and smashing into trees/fences/small walls etc... Just smash straight through it all. Within an hour of playtime, I owned so seriously top-level cars... The progression is broken when everything is just handed to you on a plate.
I find the Horizon games have got worse as the series has gone on and the last good Forza Motorsport game was Forza 4 - which is probably my favourite driving game of all time (but not my favourite racing game as the AI is dreadful).

GT7, is great - but I can see how people dislike it. The 'story' was a bit weird with the Cafe menus but I did enjoy it and GT7 did a better job at the car progression, starting small and working your way up although I still feel you were gifted way too many cars. The driving and racing feel better than any other racing game I've played except for the proper Sim games. To me, it's the perfect balance of arcade/sim and cars don't feel as floaty as the later instalments in the FM series.

GT7 does get a lot of hate and its fair to see why though, the microtransaction design of it all is awful and some of the updates have broken other parts of the game but for the most part we get regular updates and lots of free DLC, unlike Forza which charges a fortune for car packs...

Chestrockwell said:
every car handles like it’s on rails and they all end up understeering into the fence
What did you mean by this? If cars handled like they were on rails, they wouldn't be understeering into the fence... Quite contradictory.

If you like Horizon because you can drift around every corner with absolute ease, it's not because it is a more realistic handling model, its because you don't like a more sim-like experience (which is fine, it's a game...)