Discussion
I finished Keeper last night (started it on Thursday - it's not hugely long). I was going to skip it because the premise sounded daft, but it was a magnificent game. Great graphics (I had one bit of low frame rate, otherwise silky smooth), great sound design, and more than the sum of its parts.
Without spoilers, it's a bit Journey, a bit Little Nightmares (but not a horror game), a hint of Samarost to the world. You're a walking lighthouse and you're friends with a bird, and then it starts getting weird.
The puzzles aren't particularly challenging, but it's a good step up from being a walking simulator in terms of involvement.
Without spoilers, it's a bit Journey, a bit Little Nightmares (but not a horror game), a hint of Samarost to the world. You're a walking lighthouse and you're friends with a bird, and then it starts getting weird.
The puzzles aren't particularly challenging, but it's a good step up from being a walking simulator in terms of involvement.
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