If (when?) your 360 dies...
Discussion
On the plus-side, most stores (Currys/Dixons grp etc) offer a new for old as standard, so no waiting for repairs etc (apparently Microsoft have directed the shops to simply replace the consoles), so you get a nice shiny new console that may be free from the first batch teething problems...
But (and it's quite a significant "but" if you've paid for downloadable content), even if you keep your old hard-drive to avoid losing your save-games, any DLC you've purchased will not work unless you're connected to Live. So, I have DLC for my two most played games (Oblivion & TDU), and I can no longer play the games "offline" as the console tells me the game relies on content that is no longer available.
I've tried downloading the DLC again (it's quick, as it recognises the DLC on the HD already), to see if it will somehow associate the new 360 with the old HD, and even deleted the stuff and downloaded from scratch (obviously not so quick), but to no avail.
I know the obvious solution is to always be connected to Live, but sometimes I just can't be bothered to wire it up (PC and 360 are in different rooms), and others the missus may be on the 'net.
edit for dodgy speelong
But (and it's quite a significant "but" if you've paid for downloadable content), even if you keep your old hard-drive to avoid losing your save-games, any DLC you've purchased will not work unless you're connected to Live. So, I have DLC for my two most played games (Oblivion & TDU), and I can no longer play the games "offline" as the console tells me the game relies on content that is no longer available.
I've tried downloading the DLC again (it's quick, as it recognises the DLC on the HD already), to see if it will somehow associate the new 360 with the old HD, and even deleted the stuff and downloaded from scratch (obviously not so quick), but to no avail.
I know the obvious solution is to always be connected to Live, but sometimes I just can't be bothered to wire it up (PC and 360 are in different rooms), and others the missus may be on the 'net.
edit for dodgy speelong
Edited by mr2aw11 on Monday 4th December 13:06
combemarshal said:
Go wireless, mine gets the connection up and running even before the console has finished booting up!!
I'm wireless on my 360, but only because lightning fried my Ethernet port. It works okay for gaming, but for downloads it is soooooooo slow - was much faster when wired.
And the 360 is about five inches away from the router.
-DeaDLocK- said:
combemarshal said:
Go wireless, mine gets the connection up and running even before the console has finished booting up!!
I'm wireless on my 360, but only because lightning fried my Ethernet port. It works okay for gaming, but for downloads it is soooooooo slow - was much faster when wired.
And the 360 is about five inches away from the router.
I've got a router at the moment, the only reason I don't keep it permanently wired is because the cable run can be an annoyance at times.
Whilst I understand Microsoft's reasoning for the DLC associating console to HD is for copy protection, surely they must realise the potential for one or the other piece of hardware to fail? Perhaps tagging the DLC against a Gamertag/account would've been better?
Altrezia said:
pjskel said:
router as opposed to hub.
Either surely? I use a hub for mine, joins it up with two other computers, and through a shared internet connection on my PC.A 5 port hub will give you 1/5 of the bandwidth to each port (so on 100Mbit you get 20Mbit per port) whilst a switched router (or just a switch) will route full bandwidth to each port as required.
It used to be that switches were 10x more expensive than hubs, so we put up with hubs. Now that they are almost the same price ther's no real reason to use a hub.
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