Forza on the 360
Discussion
Not played it for over a year and having great fun getting back into the swing of forza.
just waiting for No2 to come out
anyone playing it at the moment and can recommened a good car. I won and tuned a NSX, Skyline, and a scooby. just trying to get used to the lack of grip and spinning out to often. got it set to hard cars, and only ABS. so great fun
just waiting for No2 to come out
anyone playing it at the moment and can recommened a good car. I won and tuned a NSX, Skyline, and a scooby. just trying to get used to the lack of grip and spinning out to often. got it set to hard cars, and only ABS. so great fun
Mekon said:
Is this PAL50 problem with the AV cable an issue on all old Xbox games? I never had an original Xbox, but my mate has offered to lend me a load of his old games. I've only tried Halo2 so far and that was no go, as I can't be arsed to dig out the a/v cable.
Think it may be mate. I have been using the a/v scart cable that came with the console. Haven't tried any other xbox games.
I've been playing it a lot recently as PGR3 hasn't got any depth and TDU is shit.
The framerate really drops when you've got a lot going on though - the top of the hill at Road Atlanta, for one, or going into the first corner of just about any circuit.
Forza II is sounding exciting - it should drop sometime this May, which isn't that far off, but it was supposed to be out last November. There's much better handicapping, and the developers are claiming that there will be more tracks as well as cars for download.
Best of all, I'm slated to review it for Ars Technica, so I won't have to shell out for it!
The framerate really drops when you've got a lot going on though - the top of the hill at Road Atlanta, for one, or going into the first corner of just about any circuit.
Forza II is sounding exciting - it should drop sometime this May, which isn't that far off, but it was supposed to be out last November. There's much better handicapping, and the developers are claiming that there will be more tracks as well as cars for download.
Best of all, I'm slated to review it for Ars Technica, so I won't have to shell out for it!
Cheesy trailer time - next gen Camaro in game, and series one Camaro in reality on trailer...
Looking forward to this one (now, if only they'd put in a Mk1 MR2 and a Griff - pretty sure they're already including a '69 Camaro - and my all fantasy garage would be present.
clicky thingy
Looking forward to this one (now, if only they'd put in a Mk1 MR2 and a Griff - pretty sure they're already including a '69 Camaro - and my all fantasy garage would be present.
clicky thingy
Edited by mr2aw11 on Wednesday 7th February 17:17
Mekon said:
Dr JonboyG said:
TDU is shit.
Now, I am a tolerant man, but there are parts of the internet where this could get you a fatwa!
No idea why I wrote a/v above, I am using a VGA cable, which is what appears to be the problem.
Edited by Mekon on Wednesday 7th February 07:28
That's just, like, your opinion, man.
Personally I found the concept great and it looked amazing, but the gameplay was just dire. There was almost no feedback between the controls and the way the cars were supposed to respond, unlike GT4, PGR3 or Forza. Even Ridge Racer felt more connected.
Dr JonboyG said:
Mekon said:
Dr JonboyG said:
TDU is shit.
Now, I am a tolerant man, but there are parts of the internet where this could get you a fatwa!
No idea why I wrote a/v above, I am using a VGA cable, which is what appears to be the problem.
Edited by Mekon on Wednesday 7th February 07:28
That's just, like, your opinion, man.
Personally I found the concept great and it looked amazing, but the gameplay was just dire. There was almost no feedback between the controls and the way the cars were supposed to respond, unlike GT4, PGR3 or Forza. Even Ridge Racer felt more connected.
I agree - I can't get on with TDU at all - even with the MS Wheel. It's too disconnnected both in terms of feel and also "plot"/aim/direction.
Phil
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