NFS: Shift
Author
Discussion

stephen300o

Original Poster:

15,464 posts

252 months

Friday 15th May 2009
quotequote all
Looking better, maybe some competition to the big two,
http://www.virtualr.net/need-for-speed-shift-new-d...

Love the detail in the quarter window catch

ih8thisname

2,699 posts

224 months

Friday 15th May 2009
quotequote all
Okay, I give up. What the hell is that?

Looks like something old and American to me...

On another note, I remember reading somewhere on here that they were using the physics engine based on the one from GRID for this... although that linky says different.

CypherP

4,428 posts

216 months

Friday 15th May 2009
quotequote all
ih8thisname said:
Okay, I give up. What the hell is that?

Looks like something old and American to me...

On another note, I remember reading somewhere on here that they were using the physics engine based on the one from GRID for this... although that linky says different.
Its the Nissan Hakosuka KPGC10 Skyline. They have a few internal and external screenshots of it on the same link. If Shift turns out to look like that in actual gameplay, i'd be extremely impressed! The attention to details of the dash and rear-view mirror alone is enough for me to buy that..

I really hope EA pull out all the stops with this one, as the last few titles have been slightly disappointing after the original Underground titles.

ih8thisname

2,699 posts

224 months

Friday 15th May 2009
quotequote all
Crikey, looks pretty good!


Diderot

9,321 posts

216 months

Friday 15th May 2009
quotequote all
AFAIK that's an in game screenshot - looks like the same sort of quality as all the other in game screens I've seen. Bodes damn well if you ask me.


Landstriker

6,524 posts

218 months

Friday 15th May 2009
quotequote all
WOW...What a change. NFS Prostreet I thought was horrible in both looks and Playability.

NFS: Shift certainly looks the part.. but how will its playing side reflect from its lavish looks?

Altrezia

8,731 posts

235 months

Friday 15th May 2009
quotequote all
It's Ex-Simbin employees isn't it? Used to be called Blimey! but got renamed? Looks good

stephen300o

Original Poster:

15,464 posts

252 months

Saturday 16th May 2009
quotequote all
Another couple, to bump,

some very nice Porsche action

not a big fan of the Zonda interior, but it certainly shows off the graphics.

CypherP

4,428 posts

216 months

Saturday 16th May 2009
quotequote all
The attention to detail in the cockpits really is stunning. I really hope this is what we'll end up seeing when this is released.

ajg31

1,455 posts

231 months

Saturday 16th May 2009
quotequote all
Looks a stunner, but a Grid copycat? What happened to the old scool NFS style games frown

stephen300o

Original Poster:

15,464 posts

252 months

Saturday 16th May 2009
quotequote all
ajg31 said:
Looks a stunner, but a Grid copycat? What happened to the old scool NFS style games frown
That would be nice to have those long checkpoint and chase stages, but because people demand free roam environments now, the maps would need to be huuuge, the nearest thing would be testdrive unlimited. Hopefully that will get a sequel with not only one place but several cities with scrub-land and canyon roads in between, to give that gumball rally vibe.

CypherP

4,428 posts

216 months

Sunday 17th May 2009
quotequote all
stephen300o said:
ajg31 said:
Looks a stunner, but a Grid copycat? What happened to the old scool NFS style games frown
That would be nice to have those long checkpoint and chase stages, but because people demand free roam environments now, the maps would need to be huuuge, the nearest thing would be testdrive unlimited. Hopefully that will get a sequel with not only one place but several cities with scrub-land and canyon roads in between, to give that gumball rally vibe.
Yeah i agree, would love to see a sequel to TDU, especially with more variations on land type. Still, for a NFS game, this does look very impressive, even if it is purely track based. According to the previews and write ups, all cars are fully customisable..? Not sure to what extend this means, but if it means like Forza/GT etc you can tune and customise each car, would be a pretty good contender.

stephen300o

Original Poster:

15,464 posts

252 months

Saturday 30th May 2009
quotequote all
Cars and tracks have now been announced,
http://www.virtualr.net/need-for-speed-shift-full-...

Still not sure about the arcadeness in the trailers, maybe just showing skidding and crashes to appeal to the yoof market,
still looks good though,
http://www.youtube.com/watch?v=Gecn7cNccjo&eur...

phr33k

182 posts

212 months

Saturday 30th May 2009
quotequote all
I only skim-read the article so not sure if I missed it but any news on a release date?

stephen300o

Original Poster:

15,464 posts

252 months

Saturday 30th May 2009
quotequote all
phr33k said:
I only skim-read the article so not sure if I missed it but any news on a release date?
September...ish.

ih8thisname

2,699 posts

224 months

Saturday 30th May 2009
quotequote all
Z4M
Veyron
RS Cosworth

...I'm in! yikes

FM

5,816 posts

244 months

Friday 5th June 2009
quotequote all
Gotta agree...there seems to be life injected into the series.
yum
http://www.spike.com/video/need-for-speed-shift/31...

CypherP

4,428 posts

216 months

Friday 5th June 2009
quotequote all
FM said:
Gotta agree...there seems to be life injected into the series.
yum
http://www.spike.com/video/need-for-speed-shift/31...
That trailer looks very disappointing now, compared to the likes of FM3 and GT5. I know they're in a different league, but considering how good the initial screenshots looked for this, i'm not incredibly impressed now.

Yes its more arcade-based and yes its never really been as much true simulation, but I don't like the fact that in nearly every shot in that trailer the car being focused on manages to launch itself passed everyone else, even through corners.. Also, considering the amount of almost forced crashes, i didn't see a hell of alot of damage.. perhaps i'm being a little negative, but FM3 and GT5 are certainly miles ahead and i'd wait that extra month or so to purchase those before i consider buying this.

stephen300o

Original Poster:

15,464 posts

252 months

Friday 5th June 2009
quotequote all
All depends on gameplay, this is probably the worst driver ever. But the grid atmosphere looks nice,
http://www.gametrailers.com/video/e3-09-need-for/5...

CypherP

4,428 posts

216 months

Friday 5th June 2009
quotequote all
Ok, well thats given it a slightly different light. The starting grid did look pretty cool, and also that was some of the worst game driving i think i've ever seen, it did highlight things like damage and in-car environment, which looks quite impressive. Think i'm doing what most tend to do and picking holes before i've played it. Think i'll wait to see if a demo appears on Live later in the year and then give it a try. One things for sure, they've certainly put alot of effort into the interior modelling. I just hope this hasn't detracted from the overall game physics.