Augmented reality visors for Fighters
Augmented reality visors for Fighters
Author
Discussion

telecat

Original Poster:

8,528 posts

258 months

Thursday 6th September 2012
quotequote all
Basically it means you can "see" all round the aircraft though the floor and back though the fuselage. Combined with a "look and shoot" system It Means a "enemy" cannot hide by getting into a "blind" spot. I should imagine that hiding in the Sun would not be effective either.

annodomini2

6,954 posts

268 months

Talksteer

5,336 posts

250 months

Thursday 6th September 2012
quotequote all
telecat said:
Basically it means you can "see" all round the aircraft though the floor and back though the fuselage. Combined with a "look and shoot" system It Means a "enemy" cannot hide by getting into a "blind" spot. I should imagine that hiding in the Sun would not be effective either.
And of course it will be even more effective when you have something that can actually look in all directions at once looking through the system instead of a pilot. Then remove the pilot from the plane so it can pull more G and loose more than 1 tonne of weight.


dr_gn

16,603 posts

201 months

Friday 7th September 2012
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Tried one of these helmets out at Farnborough this year - very cool.

shouldbworking

4,786 posts

229 months

Friday 7th September 2012
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Talksteer said:
And of course it will be even more effective when you have something that can actually look in all directions at once looking through the system instead of a pilot. Then remove the pilot from the plane so it can pull more G and loose more than 1 tonne of weight.
Make it so the weapons turn to point at the target, not the plane. It must be easier and quicker to turn 150kg of missile rather than 20 tonnes of aircraft.

anonymous-user

71 months

Friday 7th September 2012
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High angle off boresight launches from weapons in enclosed bays targeted by visor vision systems are here. The missile doesn't even need to see the target before launch as long as the pilot can see it and it is designated in his visor display.

anonymous-user

71 months

Friday 7th September 2012
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Ben Rich from Lockheed's Skunk works was always a fan of pointing the weapon systems rather than the plane, but the surfacing requirements for a low radar cross section really make any significant external hard points a bit difficult. A should immagine that the next gen fighter could use external data sources to "image" a target from a very long way away indeed, meaning that it never needs to get into a turning fight? (although they have been saying this for years in Fighter design, but i think maybe it's now actually comming true?)

shouldbworking

4,786 posts

229 months

Friday 7th September 2012
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I'd say throw most stealth features out of the window for unmanned aircraft anyway if it were me. Keep stealth manned aircraft for initial antiradar / aa missions, once the main threats are eliminated, in with the uavs. May lose a few, but the cost of that versus a full stealth fleet?

annodomini2

6,954 posts

268 months

Friday 7th September 2012
quotequote all
shouldbworking said:
Talksteer said:
And of course it will be even more effective when you have something that can actually look in all directions at once looking through the system instead of a pilot. Then remove the pilot from the plane so it can pull more G and loose more than 1 tonne of weight.
Make it so the weapons turn to point at the target, not the plane. It must be easier and quicker to turn 150kg of missile rather than 20 tonnes of aircraft.
Not when the weapon is heading for you! wink

davepoth

29,395 posts

216 months

Friday 7th September 2012
quotequote all
shouldbworking said:
I'd say throw most stealth features out of the window for unmanned aircraft anyway if it were me. Keep stealth manned aircraft for initial antiradar / aa missions, once the main threats are eliminated, in with the uavs. May lose a few, but the cost of that versus a full stealth fleet?
Ask the USAF...