Elite: Dangerous

Author
Discussion

Baron Greenback

7,025 posts

152 months

Thursday 5th February 2015
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Du1point8 said:
Does anyone use this?

http://www.elitetradingtool.co.uk
Use it alot and update the prices/station when I find them out or not in!

Baron Greenback

7,025 posts

152 months

Thursday 5th February 2015
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Chuck328 said:
Some help please!

Having a problem with Fire Groups. Tried reading web searches but not much help just now.

I have 2 beam lasers, 2 canon and bought a shield bank recharger thing - it's this I can't get to work. I've tried all combinations in the fire groups but no joy.

The Chaff I have works fine independently (it seems of any FG). I set beams to button 2 on the stick, cannons on the trigger and SBC on the 11th button - nope, not working. Put all weapons on FG 1 so the all fire off the trigger, still no luck.

What am I doing wrong?

Thanks
one way a friend uses them
fire group 1 Beams on button 1 and shield cell on button 2
fire group 2 Cannon on button 1 and shield cell on button 2
fire group 3 chaff on button 1 and scanner on button 2

or

fire group 1 button 1 multi cannon and beams and shield cell on button 2
fire group 2 chaff on button 1 and scanner on button 2

as cannon as slow shell cant be used from distance change to multi cannon or go all multicannons!



DMN

2,989 posts

141 months

Friday 6th February 2015
quotequote all
Baron Greenback said:
Chuck328 said:
Some help please!

Having a problem with Fire Groups. Tried reading web searches but not much help just now.

I have 2 beam lasers, 2 canon and bought a shield bank recharger thing - it's this I can't get to work. I've tried all combinations in the fire groups but no joy.

The Chaff I have works fine independently (it seems of any FG). I set beams to button 2 on the stick, cannons on the trigger and SBC on the 11th button - nope, not working. Put all weapons on FG 1 so the all fire off the trigger, still no luck.

What am I doing wrong?

Thanks
one way a friend uses them
fire group 1 Beams on button 1 and shield cell on button 2
fire group 2 Cannon on button 1 and shield cell on button 2
fire group 3 chaff on button 1 and scanner on button 2

or

fire group 1 button 1 multi cannon and beams and shield cell on button 2
fire group 2 chaff on button 1 and scanner on button 2

as cannon as slow shell cant be used from distance change to multi cannon or go all multicannons!
I have beams and Cannons on the same group (button 1 for the former, button 2 for the latter) and then Discovery scanner and sheild cell in group two. Takes a second to switch groups and means I can always bring all my guns to bear.

PhilboSE

4,423 posts

228 months

Friday 6th February 2015
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ash73 said:
Goodnight Mr Elite Anaconda cool
Fecking Anacondas with their fecking plasma guns.

Had an anaconda spawn at a RES, had taken out about 15 of them without any great issues. The 16th hits me with something hard and my canopy is bust (nothing else damaged). I've got 7:30 of air...shouldn't be a problem. Takes me a few minutes to get out of the asteroid belt and away from the anaconda, select nearest outpost, engage supercruise...grind up to speed, grind down again, land with 3 mins remaining.

Except it doesn't do repairs. Feckity feck. Select the nearest station this time, launch again, lose 30 seconds while the blast pads retract, supercruise up again, drop out...and run out of air 1km from the station.

Cr2M in bounties and Cr5M in insurance gone. Now I've got to sell some gear to have insurance cover and working capital to grind it back. Feckers.

Even more feckity feck - just realised I should have just gone to "Outfitting" at the original outpost - that would have restored my air and at least given me another 7:30 to get to the station. And I could have cashed in my bounties. But with the timing going down, I just panicked. Feckity feck feck feckity feck.


Edited by PhilboSE on Friday 6th February 11:25

Chuck328

1,581 posts

169 months

Friday 6th February 2015
quotequote all
PhilboSE said:
Fecking Anacondas with their fecking plasma guns.

Had an anaconda spawn at a RES, had taken out about 15 of them without any great issues. The 16th hits me with something hard and my canopy is bust (nothing else damaged). I've got 7:30 of air...shouldn't be a problem. Takes me a few minutes to get out of the asteroid belt and away from the anaconda, select nearest outpost, engage supercruise...grind up to speed, grind down again, land with 3 mins remaining.

Except it doesn't do repairs. Feckity feck. Select the nearest station this time, launch again, lose 30 seconds while the blast pads retract, supercruise up again, drop out...and run out of air 1km from the station.

Cr2M in bounties and Cr5M in insurance gone. Now I've got to sell some gear to have insurance cover and working capital to grind it back. Feckers.

Even more feckity feck - just realised I should have just gone to "Outfitting" at the original outpost - that would have restored my air and at least given me another 7:30 to get to the station. And I could have cashed in my bounties. But with the timing going down, I just panicked. Feckity feck feck feckity feck.


Edited by PhilboSE on Friday 6th February 11:25
Similar thing happened to me albeit with no where near the costs you have biggrin ( shouldn't laugh I know). I've only been playing the game about 2 weeks and it seems every day is a school day. No FPS was ever like this game.

Have my weapons and shields all sorted now and managed to get that all on a Cobra in the time I've been playing. Thanks all for your replies and advice. Oh and that trading web site link was a help to, managed to bank enough cash to upgrade a few things without the hassle of a shooting match, ta!

Baron Greenback

7,025 posts

152 months

Friday 6th February 2015
quotequote all
PhilboSE said:
Fecking Anacondas with their fecking plasma guns.

Even more feckity feck - just realised I should have just gone to "Outfitting" at the original outpost - that would have restored my air and at least given me another 7:30 to get to the station. And I could have cashed in my bounties. But with the timing going down, I just panicked. Feckity feck feck feckity feck.

Edited by PhilboSE on Friday 6th February 11:25
Ouch feel your pain!

grenpayne

1,989 posts

164 months

Friday 6th February 2015
quotequote all
Baron Greenback said:
PhilboSE said:
Fecking Anacondas with their fecking plasma guns.

Even more feckity feck - just realised I should have just gone to "Outfitting" at the original outpost - that would have restored my air and at least given me another 7:30 to get to the station. And I could have cashed in my bounties. But with the timing going down, I just panicked. Feckity feck feck feckity feck.

Edited by PhilboSE on Friday 6th February 11:25
Ouch feel your pain!
Likewise, not good. I thought I'd had a bad night when I took on a wanted Federal Dropship, and easily took him down but not before he rammed me and caused 50k Cr of damage to my Asp. Total bounty of 1300 Cr. Brilliant. Though I guess I'm not really in a position to moan now though!

Baron Greenback

7,025 posts

152 months

Saturday 7th February 2015
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Finally got my Baron title and flying about in my shinny Clipper! Like it so far can't wait for upgrade it to max!

Yours Lt commander Baron Baron Greenback!

PhilboSE

4,423 posts

228 months

Sunday 8th February 2015
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Decent trading routes are now pretty hard to come by after the latest server patch. Might be a little too dynamic now - I sold 280t at a station where demand was over 280,000 and the price started moving significantly...

Grumfutock

5,274 posts

167 months

Sunday 8th February 2015
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Found a nice little shuttle run in my T7. 4 jumps apart and only 60Ls & 275Ls to each station. Round trip can be done in 10 mins and it nets me 550,000 profit.

Not sure if this is good but it is keeping my amused.

Edited by Grumfutock on Sunday 8th February 13:47

PhilboSE

4,423 posts

228 months

Sunday 8th February 2015
quotequote all
Yes, on the latest patch that is pretty good indeed. The best run I can find at the moment is about 2400/t on a round trip, had to resort to trading "unusual" things like superconductors. Takes me around 10 mins for a loop so under Cr4M/hr.

Getting pretty pissed off now actually. Lost another Cr5M today because in the trading grind I lost concentration and forgot to ask for permission to dock. Of course the station only told me once I was well into the letterbox, tried to do a quick turn inside but somehow got caught on something and I was wedged solid. Absolutely no movement in any direction, including side/up/front thrusters. Just had to wait while the countdown ticked and then the fkers blew me up. Really gets on my tits that this game can be so punishing for one small mistake. Another couple of hours grind awaits just to get back to parity...

Mental note #1007 when playing this fking game...if you are stuck on a station, just save & exit and you'll be back in space when you restart. Always wise after the event.

Baron Greenback

7,025 posts

152 months

Sunday 8th February 2015
quotequote all
PhilboSE said:
Mental note #1007 when playing this fking game...if you are stuck on a station, just save & exit and you'll be back in space when you restart. Always wise after the event.
Mmmm good idea but I bet I wont remeber that one!

Trying to find C3 gimbeld beam weapin! beed hunting loads of station people have suggested but no luck, can find fixed!

PhilboSE

4,423 posts

228 months

Sunday 8th February 2015
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anonymous said:
[redacted]
I used to get around Cr.3100/t but that was in the good old days...

nick heppinstall

8,113 posts

282 months

Sunday 8th February 2015
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Stopped Trading and Killing now onto Exploring .... Left Lave and had a look at Earth... Now moving in toward the Galactic centre .... About 200 Light Years from Sol at the mo...

Grumfutock

5,274 posts

167 months

Sunday 8th February 2015
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anonymous said:
[redacted]
Yes max out the T7 with no shields so 232 tons.

nick heppinstall

8,113 posts

282 months

Sunday 8th February 2015
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ash73 said:
Apparently 1.1 will have a much better route planner, and there is some sort of mobile station heading off across the galaxy that explorers can use as a base.

Just wish there were multiple saves so I could have one commander exploring while another is in the core systems doing combat and trading.
Thank god for the new planner !!! I've not bothered with this Beta.... I thought i'd just wait and let it be a surprise ...

HiAsAKite

2,359 posts

249 months

Sunday 8th February 2015
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Just back from my first 'stretch' of the legs with the Asp in exploration config, got 4400Ly towards galactic centre ( just over into the next spiral arm) when the lack of anything other than empty planets and stars got to me, and I came scurrying back for the sight of another ship or station.

So much for getting to Sag A this time.

Will try again once the route planning is upgraded, and may tweak the Asp to increase jump range.

Back to a bit of bounty hunting for a bit I think..


grenpayne

1,989 posts

164 months

Monday 9th February 2015
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So, everyday being a school day and that, things I learned from last night!

First, after getting a Federal Invitation to go to Sol for a 'debriefing' there's no need to drop everything and go. It's just a badly worded way of giving you the system permit. There is no-one to meet you when you get there (although I did have fun looking around for a bit).

Secondly, accepting a navy black ops kill mission in Alpha Centauri is problematic, especially when you have to supercruise 0.22Ly to the station at Proxima Centauri to repair, refuel and clear your wanted status and bounty. It took over an hour in supercruise to get there achieving a speed of almost 1900C (during which time we had dinner, cleared and washed up and had a brew hehe Obviously I was risking an interdiction but there was literally no other ships anywhere for the whole journey). And when I got there, they refused my docking request due to being full! Thankfully a ship left almost immediately but toys would have been thrown!

Lastly, taking on a Dangerous Federal Drop Ship in an Asp can get expensive. I got him in the end, but not before I was down to 38% hull which cost 125,000Cr to repair eek


sanguinary

1,353 posts

213 months

Monday 9th February 2015
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So, after running between Eravate, Yakabugai and LS3447 trading, I finally got to the point where I could ditch the sidewider for an Eagle. Similar size, but better in combat.

In just over an hour of play with the Eagle, I've amassed more credits than many, many hours of play so far, by taking out anything with a wanted status. I say anything; I mean anything that I reckon I could 'have'!

I'll get some more cash behind me, upgrade the ship and go exploring soon I reckon. Really loving the game now.

I did however, almost get a bout of motion sickness the other day! I've got three screens, which I sit fairly close to. In the dark of my office, it's all I can see and I've learned that constant barrel rolling during attacks really does get the stomach!

grenpayne

1,989 posts

164 months

Monday 9th February 2015
quotequote all
sanguinary said:
I did however, almost get a bout of motion sickness the other day! I've got three screens, which I sit fairly close to. In the dark of my office, it's all I can see and I've learned that constant barrel rolling during attacks really does get the stomach!
I've also got three screens and a couple of times have also felt slightly sick! Nothing too bad but it does get you. I actually upgraded my setup only yesterday, I swapped out my 3x LG screens for 3x Dell 2414H monitors. The Bezels are only 6mm so it's a vast improvement over the old and looks and feels superb in the game. Setup wasn't too bad (although if anyone does get them be aware they do need tweaking to get the best colours out of them) and aligning them on the triple mount was pretty quick too. All in all I'm really pleased with them.










Edited by grenpayne on Monday 9th February 17:04