Cyberpunk 2077 - NO SPOILERS!
Discussion
Rick_1138 said:
Are folk modding jn RL cars?
I was running a few mods till the game pood itself a few times.
I've fresh installed again so am looking at adding some, mainly better driving etc
All vehicles - https://www.nexusmods.com/cyberpunk2077/mods/categ...I was running a few mods till the game pood itself a few times.
I've fresh installed again so am looking at adding some, mainly better driving etc
McLaren F1 - https://www.nexusmods.com/cyberpunk2077/mods/7845
Just click the requirements bit on the information page to download the other essential mods required for it to work, then you can access the virtual car dealer at any laptop and buy whatever colour you want.
all of this - https://www.youtube.com/watch?v=vO1vdrH9uVM is all part of the base game changing too.
Techpowerup has the DLSS 3.5.0 and DLSS Frame Generation updates to download
https://www.techpowerup.com/download/nvidia-dlss-d...
https://www.techpowerup.com/download/nvidia-dlss-3...
You can try them out before Cyberpunk updates them itself.
You can use DLSS Swapper to do it if you don't want to just manually update them - https://github.com/beeradmoore/dlss-swapper
You can update Baldurs Gate 3 and whatever you wish that it finds in your game library, you can always revert.
I got an increase of 4fps in Cyberpunk.
https://www.techpowerup.com/download/nvidia-dlss-d...
https://www.techpowerup.com/download/nvidia-dlss-3...
You can try them out before Cyberpunk updates them itself.
You can use DLSS Swapper to do it if you don't want to just manually update them - https://github.com/beeradmoore/dlss-swapper
You can update Baldurs Gate 3 and whatever you wish that it finds in your game library, you can always revert.
I got an increase of 4fps in Cyberpunk.
Had mods installed using Vortex and while waiting for them to update disabled them and tried to run just the vanilla game and it kept crashing, seems Vortex doesn't remove the files from the game folder properly, it's not like Mod Organizer 2 that keeps them separate.
Anyway disabled a few scripted ones and got it to run the benchmark and I see a 14fps increase with ray reconstruction added, going from 143 to 157fps. Min gone from 53 to 81 and maximum dropped from 225 to 196. So that looks like better stability.
Anyway disabled a few scripted ones and got it to run the benchmark and I see a 14fps increase with ray reconstruction added, going from 143 to 157fps. Min gone from 53 to 81 and maximum dropped from 225 to 196. So that looks like better stability.
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