Gran turismo 5....the official thread [Vol 2]

Gran turismo 5....the official thread [Vol 2]

Author
Discussion

Gizmoish

18,150 posts

211 months

Friday 30th November 2012
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zebedee said:
they do get hot don't they? its like an extra heat source in winter!

I do wonder if Sony is somehow harvesting the processing power of all of our PS3s because I can't understand any other reason why they are so keen for us all to be online all the time, with all the good racing being online when they could have just followed the old TOCA model and put some great racing in the game (instead of following a procession of cars that are all slower than yours so you have no racing (dicing) whatsoever but just have to overtake to win) and making the prizes online massively higher and better than anything you get on normal a-spec and b-spec. Are we all part of a global supercomputer, fuelled by PS3?
In fairness... they churn out a few new seasonals every couple of weeks. If the game itself contained all of those it'd take years and years to deliver. ...Oh.

edit: While I think of it though, it'd be nice to have some longer seasonal races - 10-20 laps say. I think my favourite race in all of GT5 is the Suzuka GT car one in the wet...

Stew2000

2,776 posts

180 months

Friday 30th November 2012
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y2blade said:
Mini1275 said:
Corvette C7 prototype DLC released today, for free:

http://www.gtplanet.net/corvette-c7-prototype-in-g...





Cheers Dan.

Might have to fire GT5 up over the weekend
I love the handling. It's very... balanced biggrin

PaulG40

2,381 posts

227 months

Friday 30th November 2012
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zebedee said:
agreed, ensure that the ps3 is wired to your router, not wireless. Also, you might find, as you have just bought it, that you are still installing background content which until it is downloaded will mean it is slow and might also be slowing things further as I understand it installs a bit whilst the game is doing nothing, so during menu loads etc. You might it fixes itself a bit after your first update because yours sounds more glitchy than mine, though I agree there is a fair bit of waiting and black screen time, usually around 5 seconds between menus I would say
Yeah i've noticed it does keep saying 'installing' inbetween some menus, so i'm hoping to more I play it, the faster it'll load once its finally finished doing little installs here and there.

Im up in the northest of the north of Scotland and only have BTWIFI openzone to connect too. Doesn't seem to want to play as you need to login in etc so i've just disabled the wireless router in the settings for now to stop it looking all the time/connecting to BT and not getting anywhere. I'm off home down south next wednesday to my 60mb Virgin broadband so will have it hooked to that so it should start playing ball.

Thanks for your info!!!!


zebedee

4,591 posts

280 months

Friday 30th November 2012
quotequote all
Gizmoish said:
In fairness... they churn out a few new seasonals every couple of weeks. If the game itself contained all of those it'd take years and years to deliver. ...Oh.

edit: While I think of it though, it'd be nice to have some longer seasonal races - 10-20 laps say. I think my favourite race in all of GT5 is the Suzuka GT car one in the wet...
there are no seasonal 'races' and never have been. A race involves cars of the same ability passing and re-passing, not being a car that goes 4 or 10 seconds a lap faster than everyone else and driving past each car once. I really do wish they would sort it out, racing is real fun, that is why online racing is so much better, you actually have a dice, they should be able to improve the AI considerably and let you do that on seasonals too.

Gizmoish

18,150 posts

211 months

Friday 30th November 2012
quotequote all
zebedee said:
Gizmoish said:
In fairness... they churn out a few new seasonals every couple of weeks. If the game itself contained all of those it'd take years and years to deliver. ...Oh.

edit: While I think of it though, it'd be nice to have some longer seasonal races - 10-20 laps say. I think my favourite race in all of GT5 is the Suzuka GT car one in the wet...
there are no seasonal 'races' and never have been. A race involves cars of the same ability passing and re-passing, not being a car that goes 4 or 10 seconds a lap faster than everyone else and driving past each car once. I really do wish they would sort it out, racing is real fun, that is why online racing is so much better, you actually have a dice, they should be able to improve the AI considerably and let you do that on seasonals too.
Yeah yeah yeah. OK, 'challenges'. Happy?

Egg Chaser

4,954 posts

169 months

Saturday 1st December 2012
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zebedee said:
agreed, ensure that the ps3 is wired to your router, not wireless.
I have no problems on wireless, but as I said, you need to have a good signal strength for GT5 to be tolerable.

zebedee

4,591 posts

280 months

Sunday 2nd December 2012
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Gizmoish said:
Yeah yeah yeah. OK, 'challenges'. Happy?
I'm not having a go at you, I'm having a go at SCEE, it is their fault there is no racing! Just last night on Brit lightweights, having to be over 6 secs a lap faster than the leader to win...

Come on Sony get your finger out and give us an epic festive RACE treat!

Gizmoish

18,150 posts

211 months

Sunday 2nd December 2012
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zebedee said:
Gizmoish said:
Yeah yeah yeah. OK, 'challenges'. Happy?
I'm not having a go at you, I'm having a go at SCEE, it is their fault there is no racing! Just last night on Brit lightweights, having to be over 6 secs a lap faster than the leader to win...

Come on Sony get your finger out and give us an epic festive RACE treat!
I know. GT has never been about racing though, it's a simulator.

zebedee

4,591 posts

280 months

Monday 3rd December 2012
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Gizmoish said:
I know. GT has never been about racing though, it's a simulator.
Not sure I agree with that. In the early days you knew what hp and weight your opposition was and you even had to qualify in some races, so you get a car (or tune a car) to be in the mix in qualifying and go out and battle for a win. Admittedly the racing was never as intense as TOCA (during which I am sure I forgot to breathe for entire laps at a time) but it seems to be getting weaker and weaker as the series go on and needs to be addressed, otherwise why bother having the other cars there at all? They need to mix the seasonals up a bit because although I do them religiously I have nearly got all the cars now so when I don't need the credits I'll go back to completing the a-spec events and then I'll be done. The TTs are more fun than the seasonal 'events with cars in' and it can't be that hard for them to give us some a-spec style races, or even some with qualifying added in (ok the latter may be more difficult because there is nothing in the game itself to base it on).

Allaloneatron

3,123 posts

242 months

Monday 3rd December 2012
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Gizmoish said:
I know. GT has never been about racing though, it's a simulator.
Try saything that to the guys in the two PH champoinships we have going (or about to restart) now!

zebedee

4,591 posts

280 months

Monday 3rd December 2012
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Allaloneatron said:
Try saything that to the guys in the two PH champoinships we have going (or about to restart) now!
It is capable of delivering great racing, they just can't program the AI to deliver great racing, that is the real shame. You'll find that these PH guys will all agree, hence why they get their kicks racing each other and not the AI.

DanielSan

18,868 posts

169 months

Monday 3rd December 2012
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GT5 from the start was marketing on the online content more than the in game stuff. The in game races are there just to give you a means of getting money and new cars quickly. There's plenty of online rooms where you can find good close racing. And at the end of the day the best racing will always be against other human beings, because they make mistakes and take different lines.

Polyphony need to take advice from Codemasters for in game racing though, F1 2012 is brilliant for AI, they really do line you up for overtakes and defend.

zebedee

4,591 posts

280 months

Monday 3rd December 2012
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DanielSan said:
GT5 from the start was marketing on the online content more than the in game stuff. The in game races are there just to give you a means of getting money and new cars quickly. There's plenty of online rooms where you can find good close racing. And at the end of the day the best racing will always be against other human beings, because they make mistakes and take different lines.

Polyphony need to take advice from Codemasters for in game racing though, F1 2012 is brilliant for AI, they really do line you up for overtakes and defend.
There are also plenty of online rooms full of bad/non-existent racing and people who test and swap cars for 30 mins before a race starts, or people who decide to quit because you are better than them, all of which can get pretty irritating! Codemasters did TOCA as well and that is as intense a racing experience as I have had, not tried F1 2012 yet. SCEE must be capable of refining their AI engine within a couple of weeks if they really had a go at it.

scarble

5,277 posts

159 months

Monday 3rd December 2012
quotequote all
zebedee said:
I'm not having a go at you, I'm having a go at SCEE, it is their fault there is no racing! Just last night on Brit lightweights, having to be over 6 secs a lap faster than the leader to win...

Come on Sony get your finger out and give us an epic festive RACE treat!
Why are Sony Computer Entertainment Europe responsible? Don't PD make the game?

The problem with AI races, aside from the AI being abysmal, is that there's no qualifying, you always start mid-grid and so you have to be substantially faster to take the lead, especially with short races.

Get Karter

1,940 posts

203 months

Tuesday 4th December 2012
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Yeah I hate the AI racing.......it isn't really a race....it is basically a time trial with moving obstacles (the AI cars).

vdubbin

2,165 posts

199 months

Tuesday 4th December 2012
quotequote all
DanielSan said:
GT5 from the start was marketing on the online content more than the in game stuff.

Polyphony need to take advice from Codemasters for in game racing though, F1 2012 is brilliant for AI, they really do line you up for overtakes and defend.
I'd disagree there. There was no online mulitplare at all until the first patch came out!

My theory? It was developed in a silo, without a single sideways glance at the competition. They were more interested in getting the game out at 1080 resolution when Sony demanded it midway through the dev cycle, rather than looking at every other racing game available, and noticing what they were doing. Everything we've seen since the initial release has been PDs attempting to catch up with the multiplayer/online features of the competition. The reason the seasonals are so limited is that they are forced to reused a lot of the existing content from the offline game, so there's no new artwork, no new types of races, and no new versions of any tracks unless they're DLC. It's also why the lobbies are so badly thought out.


AlfaDogvan

2,240 posts

156 months

Sunday 30th December 2012
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Doesn't matter what i play i always end up back on Gt5.

Anyway this is probably obvious but, if your short of cash. You use a 500pp or less ferrari, in the ferrari seasonal. You can cut the final chicane. Which nets you around 4million for a win. I was using a 512bb which is still a challenge to win with. Brake before you hit the tarmac though, otherwise you will be in the gravel pit.

Adv

Sorry on the nurburg gp track.

zebedee

4,591 posts

280 months

Monday 31st December 2012
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As for that Corvette TT, what a pain! I can't believe someone has done a 7:17 in it, I can't even complete a legal lap at around a 7:58 pace (taking mistakes away). It is just so awful on the brakes, once it starts to slide, it is gone and it takes an age to accelerate. I don't like the Nurburgring TTs as it is so frustrating to have to go through 8 minutes of wasted laps, I don't mind so much when the car is fun to drive, but the Corvette really isn't, they have a lot of work to do if that is how the prototype drives at present!

pmjg66

2,710 posts

216 months

Monday 31st December 2012
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zebedee said:
As for that Corvette TT, what a pain! I can't believe someone has done a 7:17 in it, I can't even complete a legal lap at around a 7:58 pace (taking mistakes away). It is just so awful on the brakes, once it starts to slide, it is gone and it takes an age to accelerate. I don't like the Nurburgring TTs as it is so frustrating to have to go through 8 minutes of wasted laps, I don't mind so much when the car is fun to drive, but the Corvette really isn't, they have a lot of work to do if that is how the prototype drives at present!
biggrin managed a 7:31 after a few laps,not bothered trying again,as you say the car has little grip with them tyres and no much fun smile

zebedee

4,591 posts

280 months

Monday 31st December 2012
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that is pretty good going, I have traction control 1 and everything else off, any tips? I've tried to brake in a straight line and avoid the tyre squealing where it is throwing me off line and make sure I am pointing more or less straight ahead before giving it any throttle but I can't think of anything else to make it behave more predictably, is it just a case of hoping that you manage to hold onto it for one kerbhopping tail snapping lap?