Coolest moments in gaming
Discussion
blearyeyedboy said:
mp3manager said:
Putting on 'the suit'.
My favourite Half Life moment comes a little later. It's easy to forget now, but there used to be a formulaic start to first-person shooters: You had a pistol, a rifle of sorts and a melee weapon, and later in most games you found a grenade launcher or a bazooka or something.In Half Life, you started with nothing, then alien crab like things started to try to bite you... then you found a crowbar to stop the bity crabs killing you off... and then you built up your arsenal along with your narrative of heroism. It was groundbreaking at the time.
For me, in HL1 is was when you first encountered the soldiers - totally changed the expected gameplay up as the game established itself as something more than just an alien-blaster. In HL2 it was when you first met the Vortigaunt in the containers in the tunnels at the very start of the game - I killed the poor guy before realising they were no longer the enemy - another twist early on from HL2 that things had changed.
Anyone remember Black? Original Xbox (and PS2/PC I think) that had an awesome demolition model; blowing up the church tower in the first level was mega.
parabolica said:
For me, in HL1 is was when you first encountered the soldiers - totally changed the expected gameplay up as the game established itself as something more than just an alien-blaster.
Ditto, I kept playing that bit over and over again to try new strategies for taking them out, with grenades as well as the guns. So many great HL1 moments. The other thing I always take from HL1 was how stable the game was, even running in Win98. Every other game would crash periodically but HL1 was virtually rock solid!XslaneyX said:
Sheets Tabuer said:
MOH beach gave me sweaty palms.
Gonna have to agree with this. Playing this with the speakers up was simply amazing."You exist because we allow it and you will end because we demand it."
https://www.youtube.com/watch?v=bAM8Phnyxi4
https://www.youtube.com/watch?v=bAM8Phnyxi4
Thought of 2 more:
The original COD, when your playing the Russian single player missions, theres a great scene when you are crossing the Volga to retake Stalingrad, also shortly after where the Russian political office machine guns his own men for retreating 'not one step backwards!, we are retaking red square'.
Also F22 Raptor when you drop your first nuke and look back at the mushroom cloud.
The original COD, when your playing the Russian single player missions, theres a great scene when you are crossing the Volga to retake Stalingrad, also shortly after where the Russian political office machine guns his own men for retreating 'not one step backwards!, we are retaking red square'.
Also F22 Raptor when you drop your first nuke and look back at the mushroom cloud.
The Battlefront VR mission was a real cool moment for me, basically felt like I was flying a proper X wing fighter, a real showcase for what VR can be. I really hope they make a full length game.
Also really enjoyed the brutal ending to The Last of Us in the hospital, quite shocking and dark by gaming standards.
Also really enjoyed the brutal ending to The Last of Us in the hospital, quite shocking and dark by gaming standards.
davebem said:
Thought of 2 more:
The original COD, when your playing the Russian single player missions, theres a great scene when you are crossing the Volga to retake Stalingrad, also shortly after where the Russian political office machine guns his own men for retreating 'not one step backwards!, we are retaking red square'.
Yes. There's that moment while you're unarmed, and you realise what your best chance of survival is for the first time: to rush the political officer before he shoots you, punch him to death and take his gun... gruesome but made the point about the absurdities of the Russian front.The original COD, when your playing the Russian single player missions, theres a great scene when you are crossing the Volga to retake Stalingrad, also shortly after where the Russian political office machine guns his own men for retreating 'not one step backwards!, we are retaking red square'.
menguin said:
Just the opening scenes in the original Half Life - storytelling way ahead of its time in FPS and computer games in general. Really made you feel like the world was real and you were a part of it.
https://www.youtube.com/watch?v=oEgO16JaW4Y
Yes, that really was mind blowing at the time. The whole atmosphere of HL1 put you into that world.https://www.youtube.com/watch?v=oEgO16JaW4Y
I don't really play computer games these days as I'm old but my teenage kids do on the PS4 and XB1, and all I see is the game play the same as it was just better graphics, much better. I've no idea if this is true though.
Being old and firmly in the 90's and early 00's when I largely gave up playing games, the two that stand out for me are Doom/Doom2 (cliched i know but wow, back in 1994/5 they were mind blowing) and a few years later Red Alert 2, never has such a slick and easily playable, game ever been made. I still play it now when I find a quiet hour or two.
Despite being old and saying I'd given up gaming, I had been Forza'ing it and got very good at it. That was until they got rid of the global (overall) leaderboards. So much so, for a bief period of about a week I was in the top 50 worldwide on the leaderboards for Forza 4. Alas I had to stop as the obsession was fast becomming grounds for a divorce.
Besides, like any self respecting middle man these days, cycling, in the real world, is far more beneficial and justifying it to the wife is a lot easier than computer games.
Half Life, the opening scene plus the scripted events following the 'incident'. Was mind blowing at the time.
Project Cars - all setting turned up, in the rain belting around Cadwell. I was using a wheel, with a Playseat, but on a massive projected screen. Felt so real (and cheap compared to the real thing!)
GT5 - endurance racing online. An hour in and being totally absorbed by it. It's when you start to 'look' deeper into the background scenery when you realise you're 'in' the game. It's a great feeling and one I hope VR can really exploit.
Quake - first time I had it running in OpenGL after saving for what felt like ages for a Voodoo card.
Quite a lot of COD: Modern Warfare. Felt like games had finally matured into something more (which, they had, but COD kind of fell off a cliff since then!)
SOMA - being absolutely scared to death whilst following a genuinely interesting story. Again, felt like games had moved on.
I'm a little bored with games at the minute, but they can be - have been - great fun.
Project Cars - all setting turned up, in the rain belting around Cadwell. I was using a wheel, with a Playseat, but on a massive projected screen. Felt so real (and cheap compared to the real thing!)
GT5 - endurance racing online. An hour in and being totally absorbed by it. It's when you start to 'look' deeper into the background scenery when you realise you're 'in' the game. It's a great feeling and one I hope VR can really exploit.
Quake - first time I had it running in OpenGL after saving for what felt like ages for a Voodoo card.
Quite a lot of COD: Modern Warfare. Felt like games had finally matured into something more (which, they had, but COD kind of fell off a cliff since then!)
SOMA - being absolutely scared to death whilst following a genuinely interesting story. Again, felt like games had moved on.
I'm a little bored with games at the minute, but they can be - have been - great fun.
I'm going to go a bit old school here.
First boss on Thunder force 3 on a freshly imported Japanese Sega Megadrive. It was jaw dropping to see a properly animated boss sprite as big as the size of the screen.
Super Mario 64. Jolly Roger Bay. Swimming under water and discovering a sunken ship with a giant eel protecting the stars - utterly magical at the time.
First boss on Thunder force 3 on a freshly imported Japanese Sega Megadrive. It was jaw dropping to see a properly animated boss sprite as big as the size of the screen.
Super Mario 64. Jolly Roger Bay. Swimming under water and discovering a sunken ship with a giant eel protecting the stars - utterly magical at the time.
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