Battlefield 4 (PS4)
Discussion
Sway said:
Good points Si.
How about two 'formal' squads, to be the hunter/killers on the central flags. Id nominate Karl and Youngy as squad leaders for those. They can pull from the regular players, a rotating ten/twelve so there's flexibility and don't need to put pressure on match nights.
One vehicle squad - think a bit of practice for set pieces in the heli, but armour should be fine. Judge as squad leader, need to choose a pilot.
Then on match nights, we can see who's on, pick the two killer squads, assign the vehicle squad and tactics depending on map, and fill the home squad out of the rest.
That way it should be pretty easy to get to grips with getting proper targrted practice in, yet still allow for jihad ribs...
Seems legit. Happy with that. How about two 'formal' squads, to be the hunter/killers on the central flags. Id nominate Karl and Youngy as squad leaders for those. They can pull from the regular players, a rotating ten/twelve so there's flexibility and don't need to put pressure on match nights.
One vehicle squad - think a bit of practice for set pieces in the heli, but armour should be fine. Judge as squad leader, need to choose a pilot.
Then on match nights, we can see who's on, pick the two killer squads, assign the vehicle squad and tactics depending on map, and fill the home squad out of the rest.
That way it should be pretty easy to get to grips with getting proper targrted practice in, yet still allow for jihad ribs...
All we need to do is get in the habit of keeping squads together and keeping at least one alive. I'll babysit some of the COD Squad if needed
Yep. The map was like that open desert one (no idea what it's called, think I've only been on it twice lol) but it has snow. New tanks are like hover tanks (Judge will love them). Futuristic looking one shot sniper which even takes 25% off tanks (I think) and a snow mobile which looks like it goes a tad quicker than a quad. TBH I don't think the map is that good looking, the sniper is OP and won't help with the camping while the tank is OP as you can maneuver side ways so it'll be much easier to run people over and less easy to C4 them. More bullsh!t basically, still looking forward to giving them a whirl.
Sorry for shooting off last night James. PSN was acting up with the chat party, plus I was doing terrible = a sharp exit
For the Clan battle setup. We need at least one in each squad to have a spawn beacon, so to make it easy I'd say the squad leader should have one setup?
Sorry for shooting off last night James. PSN was acting up with the chat party, plus I was doing terrible = a sharp exit
For the Clan battle setup. We need at least one in each squad to have a spawn beacon, so to make it easy I'd say the squad leader should have one setup?
Cbull said:
Yep. The map was like that open desert one (no idea what it's called, think I've only been on it twice lol) but it has snow. New tanks are like hover tanks (Judge will love them). Futuristic looking one shot sniper which even takes 25% off tanks (I think) and a snow mobile which looks like it goes a tad quicker than a quad. TBH I don't think the map is that good looking, the sniper is OP and won't help with the camping while the tank is OP as you can maneuver side ways so it'll be much easier to run people over and less easy to C4 them. More bullsh!t basically, still looking forward to giving them a whirl.
Sorry for shooting off last night James. PSN was acting up with the chat party, plus I was doing terrible = a sharp exit
For the Clan battle setup. We need at least one in each squad to have a spawn beacon, so to make it easy I'd say the squad leader should have one setup?
Watching people like level cap and jack frags play they seem to try to stay alive in the squads as long as they can . i guess that means you can get right back in on the action and keep the fight going to the enemy. We definitely need to use that tactic. Sorry for shooting off last night James. PSN was acting up with the chat party, plus I was doing terrible = a sharp exit
For the Clan battle setup. We need at least one in each squad to have a spawn beacon, so to make it easy I'd say the squad leader should have one setup?
When are these new maps out then?
Should be on tonight for a couple of hours around 7-8ish.
After running around for a night of C4'ing people for a challenge I then realised the kills needed to be on the NS map pack. So the next night I done the same on the required maps while getting some dodgy k/d ratios. It still didn't work after about 10-13 C4 kills (2/5 recorded), is there a way around this or should I just accept it's part of BF?
Should be on tonight for a couple of hours around 7-8ish.
After running around for a night of C4'ing people for a challenge I then realised the kills needed to be on the NS map pack. So the next night I done the same on the required maps while getting some dodgy k/d ratios. It still didn't work after about 10-13 C4 kills (2/5 recorded), is there a way around this or should I just accept it's part of BF?
Cbull said:
When are these new maps out then?
Should be on tonight for a couple of hours around 7-8ish.
After running around for a night of C4'ing people for a challenge I then realised the kills needed to be on the NS map pack. So the next night I done the same on the required maps while getting some dodgy k/d ratios. It still didn't work after about 10-13 C4 kills (2/5 recorded), is there a way around this or should I just accept it's part of BF?
Don't you only need 5 kills with C4? I know i did it blowing up both boats and troops on the ground. Got a lovely 3 piece with one of them. I found it a kind of fun challenge. Should be on tonight for a couple of hours around 7-8ish.
After running around for a night of C4'ing people for a challenge I then realised the kills needed to be on the NS map pack. So the next night I done the same on the required maps while getting some dodgy k/d ratios. It still didn't work after about 10-13 C4 kills (2/5 recorded), is there a way around this or should I just accept it's part of BF?
chuntington101 said:
Cbull said:
When are these new maps out then?
Should be on tonight for a couple of hours around 7-8ish.
After running around for a night of C4'ing people for a challenge I then realised the kills needed to be on the NS map pack. So the next night I done the same on the required maps while getting some dodgy k/d ratios. It still didn't work after about 10-13 C4 kills (2/5 recorded), is there a way around this or should I just accept it's part of BF?
Don't you only need 5 kills with C4? I know i did it blowing up both boats and troops on the ground. Got a lovely 3 piece with one of them. I found it a kind of fun challenge. Should be on tonight for a couple of hours around 7-8ish.
After running around for a night of C4'ing people for a challenge I then realised the kills needed to be on the NS map pack. So the next night I done the same on the required maps while getting some dodgy k/d ratios. It still didn't work after about 10-13 C4 kills (2/5 recorded), is there a way around this or should I just accept it's part of BF?
Get RHIB.
Add C4
Find attack boat
KarlMac said:
chuntington101 said:
Don't you only need 5 kills with C4? I know i did it blowing up both boats and troops on the ground. Got a lovely 3 piece with one of them. I found it a kind of fun challenge.
5 kills. Get RHIB.
Add C4
Find attack boat
Havoc856 said:
Oh and some sort of Command and Conquer Tiberian Sun Titan esque walker... in hangar 21..
Battlefield 2142 Walker Really hope they follow up on it. For me it was the best in the series!Now up and running on the Ps4. Might not have much availability for matches now that i am working a second job in the evenings wed-sat but other days i will be about.
Ps4 ID: X_Slaney_X
server reset occuring today so i wonder if the 'fall' update is going to come out today...
edit - quick google and apparently it is, if this is true, it means Pilchard and all the others you see streaking away with massive k/d ratio are well fked
"a reduction in the time allowed between damaging other players (which will help with getting killed and trading in situations of high ping)"
and apparently CTF on all maps
edit - quick google and apparently it is, if this is true, it means Pilchard and all the others you see streaking away with massive k/d ratio are well fked
"a reduction in the time allowed between damaging other players (which will help with getting killed and trading in situations of high ping)"
and apparently CTF on all maps
Edited by lemmingjames on Tuesday 23 September 12:47
Edited by lemmingjames on Tuesday 23 September 12:53
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