World of Tanks
Discussion
TEKNOPUG said:
RizzoTheRat said:
Am I right in thinking if you transfer a crew who are at say 85%, that the silver training will take them higher than the usual 75% of a new crew?
Yes. I think that if you have a 100% crew, then they start at 90%Free retraining takes a crew to 80% of what they were, credit retraining takes them to 90% of their previous level or 75%, whichever's higher, and gold retraining keeps them at the same level (or 100%, obviously).
The Wiki section on crew is extremely useful and answers all the questions of the last page
ETA - bugeye's guide above is exceptional, with all the right detail, highly recommended!
Edited by McSam on Thursday 18th October 18:12
McSam said:
That's some seriously good going in a tier III artillery, top work! I'm pleased with that score in my Grille
The turret makes a big difference to aim time and tracking enemies. I regularly run out of shells when I am playing against tier 7+. I could do with 40 rather than just 26 shells.Defblade, what do you think of the IS-7 by comparison, would that seem like a more appropriate tier 10?
I still only have an IS and am not far from researching the KV-4 so it could go either way but I enjoy faster tanks far more than slow super-heavies. Put it this way - the IS-3 is 60kXP away, and the KV-4 about 20k, and despite having both their parents kitted out in the garage I fully expect to research the IS-3 first!
Considered looking into the Russian artillery, but I want a Hummel too yet hardly play my Grille to get there! My other one is the M41, which I enjoy and have just reached 100% crew with. I guess my KV-2 could eventually yield me an S-51 if I wanted to go that way
I still only have an IS and am not far from researching the KV-4 so it could go either way but I enjoy faster tanks far more than slow super-heavies. Put it this way - the IS-3 is 60kXP away, and the KV-4 about 20k, and despite having both their parents kitted out in the garage I fully expect to research the IS-3 first!
Considered looking into the Russian artillery, but I want a Hummel too yet hardly play my Grille to get there! My other one is the M41, which I enjoy and have just reached 100% crew with. I guess my KV-2 could eventually yield me an S-51 if I wanted to go that way
Anyone seen these vehicle stats ?
http://www.vbaddict.net/wot.php?do=statistics
Some very interesting stuff in there
Cheers
http://www.vbaddict.net/wot.php?do=statistics
Some very interesting stuff in there
Cheers
bugeyewrx said:
There's a good guide to crew training, skills etc on the American WOT forum.
Well worth a read Link..
Interesting, looks like Mentor and Brothers in Arms make a pretty big difference. Not 100% convinced about paying 20k silver to drop a skill and swap it for a perk though, I can see the point but it seems such a wasteWell worth a read Link..
Dr Banjo said:
Anyone seen these vehicle stats ?
http://www.vbaddict.net/wot.php?do=statistics
Some very interesting stuff in there
Cheers
I wouldn't pay too much attention to the stats about the lower tier tanks on that site - the data are collected by users uploading a file from the game directory so it's mainly good/ well experienced players who are contributing rather than over the server as a whole. That's why you've got 3 of the tier 1 tanks in a lot of the top 10s - get a player with 5k battles and 100% crew in a loltraktor against players with 5 battles and a 50% crew and they can turn the game for one team single handedly on a regular basis.http://www.vbaddict.net/wot.php?do=statistics
Some very interesting stuff in there
Cheers
Depressingly, the only tank I have on any of those lists (excluding ltraktor) is the S-51 and I only researched that to get my KV elite and only bought it because it was half price.
I'll link to my page on that site later so you can see/have a laugh at my stats!
Looking at similar stats on PlanetWoT I find it slightly suprising that 9 of the top 10 scores recorded are on light tanks (4xVK2801, 3xT-50-2, a chafee and an AMX-13-90), with the highest(4306XP) on a medium M4 Sherman. Looks like scouting is the way forward. I think I'm starting to get the hang of it in my T50 but still a little way off getting the T-50-2 and ELC.
FunkyNige said:
I wouldn't pay too much attention to the stats about the lower tier tanks on that site - the data are collected by users uploading a file from the game directory ...
Dang it ! didnt realise that, cheers.Would appear most of the PzKpfw III/IV drivers had the same experience as me..(painful)
RizzoTheRat said:
Looking at similar stats on PlanetWoT I find it slightly suprising that 9 of the top 10 scores recorded are on light tanks (4xVK2801, 3xT-50-2, a chafee and an AMX-13-90), with the highest(4306XP) on a medium M4 Sherman. Looks like scouting is the way forward. I think I'm starting to get the hang of it in my T50 but still a little way off getting the T-50-2 and ELC.
Unless you have played scout before, I'd not recomend going down that route. I played the Leopard and it was just one frustration after another. The fact that my survival rate in the Leoprard is 4% may give a clue.
1/. You tend to get killed early, so are dependant on your team.
2/. You are in with almost all the top tiers, being one shotted is common.
3/. Sometimes when there is another scout tank on team, they WILL block you, plus the fact that many heavier , slower higher tier tanks will not make way for you.
4/. There is NO room for mistakes , you misjudge and hit a rock, thats you dead.
5/. Often , the credits earned were less than those for repairs.
6/. Just the sheer frustration of lasting less than a minute a game.
7/. The only positive point, once in a while , luck is with you, you ca n make a big contribution to winning the game. Such instances tend to be to rare though.
To be honest, the only scouting I would do is in a tier 2, BT2 as example.
Granted, I've not played my Leopard for months, so the model may have changed, cannot see it being that different though. So to me, bad move, waste of time.
I play tier one and my new love, Artillery, thoroughly enjoying the game, and that, is what its about, after all.
I quite enjoy hooning round like a loonie for some mobile spotting in the T-50, but agree it's very dependant on the team, and the map, I tend to score well on open maps but badly where there's not much space to manouvre. I've not mastered spotting from hiding though, mainly because that works best on defend missions and the majority of players seem to think rushing off across the map and getting killed is the best way to defend, rather than shooting stuff the scouts spot. I've also had other lights think the best way to scout is park next to another scout.
I gather than T-50-2 is a bit more expensive to repair though so I might not do so well in that.
I gather than T-50-2 is a bit more expensive to repair though so I might not do so well in that.
I had a go at scouting, a loooong time ago. When done well it can be very lucrative and make a real change to the game (not by me though). Not my cup of tea.
From what I can see there are three ways of doing it well
1 Head off straight away zipping in and out of cover so the team builds a picture of where the enemy is
2 Wait about a minute and go for the arty by the shortest possible route
3 Head off immediately and get into cover for passive scouting.
I tended to do the third. If I tried 1 I just ended up crashing to something and having my backside handed to me on a plate, whenever I tried 2 there was always some smart arse medium waiting protect the arty
Two things to avoid:
Suicide runs, especially if you go straight away then type 'noob arty' when they don't shoot everything in the first 20 seconds of the game.
Engaging anything other than arty or another scout
Nowadays I just use my StuG to passive scout if I find myself in a high tier game.
I do wish all scouts had to try arty for a bit first just to understand how difficult is to aim efficiently.
From what I can see there are three ways of doing it well
1 Head off straight away zipping in and out of cover so the team builds a picture of where the enemy is
2 Wait about a minute and go for the arty by the shortest possible route
3 Head off immediately and get into cover for passive scouting.
I tended to do the third. If I tried 1 I just ended up crashing to something and having my backside handed to me on a plate, whenever I tried 2 there was always some smart arse medium waiting protect the arty
Two things to avoid:
Suicide runs, especially if you go straight away then type 'noob arty' when they don't shoot everything in the first 20 seconds of the game.
Engaging anything other than arty or another scout
Nowadays I just use my StuG to passive scout if I find myself in a high tier game.
I do wish all scouts had to try arty for a bit first just to understand how difficult is to aim efficiently.
sleepezy said:
2 Wait about a minute and go for the arty by the shortest possible route
I'm a fan of this. Glance at the enemy team list, see two T-50's, sigh, move into cover in line between between enemy spawn and regular arty spots, wait for 90 seconds, fire, collect first kill of the game.Wait to see if the second one is following so you can get the double...
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