Test Drive Unlimited (PC)... DO NOT BUY!

Test Drive Unlimited (PC)... DO NOT BUY!

Author
Discussion

Mr Whippy

29,159 posts

243 months

Wednesday 30th May 2007
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It will arrive and fix no issues, cause more bugs than it fixes, and generally mean no one will want another product from these arses again.

Such a shame. It's a product that with backup like say, WoW, would have been a community I'd have bothered with and made the game last years!

It's gathering dust now, after a couple of months it's 'used up'

Such a shame. I'd hate to work on a game like that and see it go out un-polished and un-supported.

Dave

LukeBird

17,170 posts

211 months

Wednesday 30th May 2007
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ThePassenger said:
I figured I'd just dump this here (thus bumping my own thread hehe).

That TDU patch that was due to hit May? 100% for sure, May?

It's now scheduled for mid-June at the earliest.
is it literally just to fix the game...?
I'm having no problems so I'm slightly apprehensive now!

Frederick

5,701 posts

222 months

Wednesday 30th May 2007
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that's nowt - they were meant to be doing monthly DLC for 360 owners, we got november, christmas, april and may iirc, that's some screwed up gregorian right there!!

ThePassenger

Original Poster:

6,962 posts

237 months

Wednesday 30th May 2007
quotequote all
LukeBird said:
ThePassenger said:
I figured I'd just dump this here (thus bumping my own thread hehe).

That TDU patch that was due to hit May? 100% for sure, May?

It's now scheduled for mid-June at the earliest.
is it literally just to fix the game...?
I'm having no problems so I'm slightly apprehensive now!
TDU is erm... well, just look at all the diagnostic hoops on the previous pages I went though to prove it's the game... it's twitchy about configurations (or just plain scensoredt, your choice). If it's working for you then a sigh of relief.

The patch is pure bug fixes and anti-cheat for on-line (BUT primarily bug fixes), to sweeten the deal (because some people have been unable to play this thing for two solid months) they're going to throw in two free cars... which the XB360 players got as part of their DLC bundles (a Audi R4 and a Skyline I believe).

Mr Whippy said:
It will arrive and fix no issues, cause more bugs than it fixes, and generally mean no one will want another product from these arses again.
I said that about NWN2 (another fine Atari release, rushed out the door) and I brought TDU, principally because I figured half of PH would be playing it and thus wanted to race. Personally, that's to me Atari falling down on two projects and showing no signs of learning from their mistakes.

Edited by ThePassenger on Thursday 31st May 00:24

Thudd

3,100 posts

209 months

Thursday 31st May 2007
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These problems can all be solved by running TDU on an xBox360, if you can find one that works.

ThePassenger

Original Poster:

6,962 posts

237 months

Thursday 31st May 2007
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Thudd said:
These problems can all be solved by running TDU on an xBox360, if you can find one that works.
Maybe. I said to a guy "Go buy the PS2 version" only to discover it's broken. I'm sure there are people having issues with the 360 version.

CombeMarshal

2,030 posts

228 months

Thursday 31st May 2007
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Nope! only problem originally was that you could get stupid speed boosts, but they fixed that on the second update!
Apart from that it is totally trouble free!
another plus for console over PC!

chris watton

22,477 posts

262 months

Thursday 31st May 2007
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The game is choppy on our TH PC (AMDX2 4600, 7950 GPU, 2GB RAM, 250GB HD), can't even use AA at all!

Later today, I shall install it on my work PC (Intel Extreme 6700 Quad Core @ 3.2GHz, 8800 GTX, 2GB of Dominator RAM, 2x150GB Raptors in RAID0 etc - as good as it gets for gaming - and CAD work..) - if it's choppy on this PC, then there definitley is something wrong with the game.

I checked for a patch, but nothing as yet...

ThePassenger

Original Poster:

6,962 posts

237 months

Thursday 31st May 2007
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CombeMarshal said:
Nope! only problem originally was that you could get stupid speed boosts, but they fixed that on the second update!
Apart from that it is totally trouble free!
another plus for console over PC!
Not really. The PS2 version has issues. I'd say it shows which system the game has been primarily aimed at, in this case the 360.

LukeBird

17,170 posts

211 months

Thursday 31st May 2007
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chris watton said:
The game is choppy on our TH PC (AMDX2 4600, 7950 GPU, 2GB RAM, 250GB HD), can't even use AA at all!

Later today, I shall install it on my work PC (Intel Extreme 6700 Quad Core @ 3.2GHz, 8800 GTX, 2GB of Dominator RAM, 2x150GB Raptors in RAID0 etc - as good as it gets for gaming - and CAD work..) - if it's choppy on this PC, then there definitley is something wrong with the game.

I checked for a patch, but nothing as yet...
Wow, choppy on that!!
I'm running mine 1280*1024 with 4XAA, no HDR because I don't really think it adds anything, on an Athlon64 3700+, 6800GS 256mb, 1gb RAM and off my new 300gb and its fine. Much, much quicker (and could run it 1280*1024 as opposed to 1024*768) with the new HD... smile
I personally love it, although I can certainly appreciate the idiocy of the "will it, won't it work?!?!" I just don't want it to install the new patch.... frown

Timberwolf

5,355 posts

220 months

Friday 1st June 2007
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LukeBird said:
I'm running mine 1280*1024 with 4XAA, no HDR because I don't really think it adds anything, on an Athlon64 3700+, 6800GS 256mb, 1gb RAM and off my new 300gb and its fine. Much, much quicker (and could run it 1280*1024 as opposed to 1024*768) with the new HD...
I have read a lot to suggest that the game often runs far better on the older 6-series cards as it is automatically turning off/down some of the feature set that's causing problems, whereas with an 8-series card it's got everything whacked up to full and trouble sets in at that point.

For example, it was fine on my 6600GT 128MB, although I had to turn down to 800x600 and couldn't use the dashboard view in the city.

I've just built a new computer, so it'll be interesting to see what happens when I fire up TDU on it...

Timberwolf

5,355 posts

220 months

Saturday 2nd June 2007
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Timberwolf said:
I've just built a new computer, so it'll be interesting to see what happens when I fire up TDU on it...
... and it seems to be working fine! Core 2 Duo E6420, MSI 8600GTS 256MB and 2GB RAM on this box. All running at stock speeds with the drivers that came in the box.

Glass smooth, even in the city - you get the *slightest* of pauses when the game loads in a new car, but nothing to stop gameplay.

The only commonality I can think of is that I'm still running Windows 2000 SP4 again while I hold out for the various driver/peripheral issues with Vista to be completely sorted.

Did Atari just not test it on any newer operating systems? Or am I just incredibly lucky to have run it on two different computers without trouble?

ThePassenger

Original Poster:

6,962 posts

237 months

Saturday 2nd June 2007
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Timberwolf said:
Did Atari just not test it on any newer operating systems? Or am I just incredibly lucky to have run it on two different computers without trouble?
Lucky. Core 2 Duo, 2Gb RAM, XP Pro SP2, GeForce Go 7900 GS here (Yes, the Go's a tell-tale, it's a laptop wink ). And well, you've seen the pictures on the previous page.

It does that in Linux as well at the exact same point (i.e. it's not hardware, drivers or OS issues).

I don't think the QA department and TDU were officially introduced.

R1 GTR

2,152 posts

215 months

Saturday 9th June 2007
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ThePassenger said:
Thudd said:
These problems can all be solved by running TDU on an xBox360, if you can find one that works.
Maybe. I said to a guy "Go buy the PS2 version" only to discover it's broken.
Yes, and today that same guy bought the PC version and guess what...

chris watton

22,477 posts

262 months

Sunday 10th June 2007
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Well, I played it for the first time proper last night, and not a hitch. I installed it on our 'lesser' PC (4600 AMD AM2, GF 7950 GPU, 2 GB ram, XP Pro, XBox 360 controller), and I got addicted, over six hours of my life wasted, but I enjoyed it so much - until I let the kids have a go, crashed everywhere, and lost all of my prize money in a fraction of the time it took me to collect it!

When it is running OK, it really is very good, I like it a lot. I play it on our 50" plasma TV at 1024x768 (or something like that!), it looks stunning even at that resolution.
I had to prize myself away from it when I realised the wife was asleep next to me, and the time was 2am!
Only had one small prob at one point, the sound decided not to work, so I had to exit the game and restart it - but I have Rome, and sometimes the game CTD, or freezes every now and then, so no great shakes.

So, it seems to play fine on an average PC, albeit a fairly modern PC.
One thing I can't figure out, the cars that have names over them, are they online players, or just CPU players?

Civpilot

6,235 posts

242 months

Sunday 10th June 2007
quotequote all
chris watton said:
Well, I played it for the first time proper last night, and not a hitch. I installed it on our 'lesser' PC (4600 AMD AM2, GF 7950 GPU, 2 GB ram, XP Pro, XBox 360 controller), and I got addicted, over six hours of my life wasted, but I enjoyed it so much - until I let the kids have a go, crashed everywhere, and lost all of my prize money in a fraction of the time it took me to collect it!

When it is running OK, it really is very good, I like it a lot. I play it on our 50" plasma TV at 1024x768 (or something like that!), it looks stunning even at that resolution.
I had to prize myself away from it when I realised the wife was asleep next to me, and the time was 2am!
Only had one small prob at one point, the sound decided not to work, so I had to exit the game and restart it - but I have Rome, and sometimes the game CTD, or freezes every now and then, so no great shakes.

So, it seems to play fine on an average PC, albeit a fairly modern PC.
One thing I can't figure out, the cars that have names over them, are they online players, or just CPU players?
The sound issue can be corrected by simply switching the car view all the way through the available viewws back to the one you use. Happened to me once, never happened since.

The cars with names over are either online players (if your profile is online) or offline AI (if your profile is offline). Either way you can challenge them to race, and if they are human you can often get them to cruise around with you.

chris watton

22,477 posts

262 months

Sunday 10th June 2007
quotequote all
Civpilot said:
chris watton said:
Well, I played it for the first time proper last night, and not a hitch. I installed it on our 'lesser' PC (4600 AMD AM2, GF 7950 GPU, 2 GB ram, XP Pro, XBox 360 controller), and I got addicted, over six hours of my life wasted, but I enjoyed it so much - until I let the kids have a go, crashed everywhere, and lost all of my prize money in a fraction of the time it took me to collect it!

When it is running OK, it really is very good, I like it a lot. I play it on our 50" plasma TV at 1024x768 (or something like that!), it looks stunning even at that resolution.
I had to prize myself away from it when I realised the wife was asleep next to me, and the time was 2am!
Only had one small prob at one point, the sound decided not to work, so I had to exit the game and restart it - but I have Rome, and sometimes the game CTD, or freezes every now and then, so no great shakes.

So, it seems to play fine on an average PC, albeit a fairly modern PC.
One thing I can't figure out, the cars that have names over them, are they online players, or just CPU players?
The sound issue can be corrected by simply switching the car view all the way through the available viewws back to the one you use. Happened to me once, never happened since.

The cars with names over are either online players (if your profile is online) or offline AI (if your profile is offline). Either way you can challenge them to race, and if they are human you can often get them to cruise around with you.
Yep, you're right about the sound, change the view and all's fine again! The kid's won't let me play now! they've created their own profiles and are hogging it today, and I was so looking forward to accepting the challenge of driving this guy's Ferarri across the island for $80K!

LukeBird

17,170 posts

211 months

Sunday 10th June 2007
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chris watton said:
I was so looking forward to accepting the challenge of driving this guy's Ferarri across the island for $80K!
Chris, if you don't crash and do the delivery missions perfectly you get double the money! Much better when you've finished!
Civpilot is right about the names above for off and online profiles, although as my steering wheel is playing up now (its old and XP has finally thrown its toys out of the pram following fresh install) I just cruise around. Was having great fun thrashing along in a guy with Mac F1 in my Murci. smile

ThePassenger

Original Poster:

6,962 posts

237 months

Sunday 10th June 2007
quotequote all
R1 GTR said:
ThePassenger said:
Thudd said:
These problems can all be solved by running TDU on an xBox360, if you can find one that works.
Maybe. I said to a guy "Go buy the PS2 version" only to discover it's broken.
Yes, and today that same guy bought the PC version and guess what...
You are scensoredting me? Damn dude... that sucks.

Look on the bright side, the patch is out erm... <checks callender> now! Can I offer you a tasty deal on this bridge good sir? :/

R1 GTR

2,152 posts

215 months

Sunday 10th June 2007
quotequote all
ThePassenger said:
R1 GTR said:
ThePassenger said:
Thudd said:
These problems can all be solved by running TDU on an xBox360, if you can find one that works.
Maybe. I said to a guy "Go buy the PS2 version" only to discover it's broken.
Yes, and today that same guy bought the PC version and guess what...
You are scensoredting me? Damn dude... that sucks.

Look on the bright side, the patch is out erm... <checks callender> now! Can I offer you a tasty deal on this bridge good sir? :/
Problem is i cant launch the game at all so can i still get the patch?
And whats this about a bridge?