Getting organised in LFS
Discussion
The server appears to have seen good use over the weekend but I doubt it was all ph-ers. I suggest we lock the server down with a password to help maximise enjoyment.
I'd also like to check on how people are finding the other settings. Currently it only allows 10 drivers which has been enough so far and hasn't caused too much lag (that I have witnessed). I could up the number of connections but while it is working just fine it seems a bit pointless.
Are there any other changes people would like?
I'd also like to check on how people are finding the other settings. Currently it only allows 10 drivers which has been enough so far and hasn't caused too much lag (that I have witnessed). I could up the number of connections but while it is working just fine it seems a bit pointless.
Are there any other changes people would like?
I can change the defaults but I need to know which tracks people want and the same for cars.
Should I just specify a given configuration for a given day. IE we decide in advance what we want and I just load up the relevant configuration on the server?
Cars have some useful groupings:
ALL - all cars
ROAD - road legal cars
RACE - race cars
TBO - same as XRT+RB4+FXO
LRF - same as LX6+RAC+FZ5
GTR - same as FXR+XRR+FZR
or we can specify the exact models
Should I just specify a given configuration for a given day. IE we decide in advance what we want and I just load up the relevant configuration on the server?
Cars have some useful groupings:
ALL - all cars
ROAD - road legal cars
RACE - race cars
TBO - same as XRT+RB4+FXO
LRF - same as LX6+RAC+FZ5
GTR - same as FXR+XRR+FZR
or we can specify the exact models
This is why I said we need to get a bit organised so that everyone turns up at the same time.
GTR is soaking up a lot of attention, I noticed. Seems every day of the week has one race or another running so I think the best thing to do is just pick a date and time.
It would be very useful to declare the circuit and car before we start. I can at least limit the car selection in advance that way. The mechanism for limiting the track seems to be bugged so unfortunately we are stuck with the system as is.
GTR is soaking up a lot of attention, I noticed. Seems every day of the week has one race or another running so I think the best thing to do is just pick a date and time.
It would be very useful to declare the circuit and car before we start. I can at least limit the car selection in advance that way. The mechanism for limiting the track seems to be bugged so unfortunately we are stuck with the system as is.
alfa145uk said:
I had fun racing an ai car around on my tod last night, not about tonight unfortunately
Am not enamoured with the AI in the game - very good at going quick in the higher settings but as with all of these games the AI is absolutely useless at avoiding obstacles. Tried racing against one last night (to fill out the numbers as there was only two of us at the time) and the end result was that you had to give the AI car a very, very wide berth and stay off its line.
The only thing they are good for it seems is as pace cars
ok - tomorrow night it is then. Start time?
nominations for track, number of laps and car(s)?
applicants for entry would be useful too. not sure (yet) how to control entry to the server beyond the password but I will figure it out!
Would also do to establish some ground rules:
restart by 90% consent only
if you crash out - stay out, attempts to restart will result in a black flag (ie you get banned).
If the car is damaged to the point it would not be driveable in real life then play fair and just pit! Re-entry from pit (ie car change) is not allowed while a race is running.
Anyone caught driving in a dangerous manner (on purpose) will be kicked off the server.
These are friendly races so be nice.
>> Edited by jimbro1000 on Monday 25th July 20:14
nominations for track, number of laps and car(s)?
applicants for entry would be useful too. not sure (yet) how to control entry to the server beyond the password but I will figure it out!
Would also do to establish some ground rules:
restart by 90% consent only
if you crash out - stay out, attempts to restart will result in a black flag (ie you get banned).
If the car is damaged to the point it would not be driveable in real life then play fair and just pit! Re-entry from pit (ie car change) is not allowed while a race is running.
Anyone caught driving in a dangerous manner (on purpose) will be kicked off the server.
These are friendly races so be nice.
>> Edited by jimbro1000 on Monday 25th July 20:14
Just for reference the bike engined "thing" is one of these:
www.brunelracing.co.uk/cars/
or to give it the full name SAE Formula Student. Basically it is a bike engined single seater built to a set of fairly accomodating specs. Layout, footprint and safety features are all rigid but otherwise you can do an awful lot of things but the key thing in competition is that they are all quite different so there can be a huge performance differential on the track between competing teams.
The real competition though is not how they drive so much as how they are designed.
www.brunelracing.co.uk/cars/
or to give it the full name SAE Formula Student. Basically it is a bike engined single seater built to a set of fairly accomodating specs. Layout, footprint and safety features are all rigid but otherwise you can do an awful lot of things but the key thing in competition is that they are all quite different so there can be a huge performance differential on the track between competing teams.
The real competition though is not how they drive so much as how they are designed.
Out of curiosity which of the current batch of wheels & pedals have seperate channels for each of the pedals?
I'm still using an old MS force feedback (getting rather old in the tooth now) and while it is pretty good (not fussed about the extra 600degrees of movement) the limitation of not being able to work brake and throttle together is frustrating in the extreme!
Just been awarded my bonus at work so I figure now would be the best time
I'm still using an old MS force feedback (getting rather old in the tooth now) and while it is pretty good (not fussed about the extra 600degrees of movement) the limitation of not being able to work brake and throttle together is frustrating in the extreme!
Just been awarded my bonus at work so I figure now would be the best time
Pum said:
jimbro1000 said:
Out of curiosity which of the current batch of wheels & pedals have seperate channels for each of the pedals?
I'm still using an old MS force feedback (getting rather old in the tooth now) and while it is pretty good (not fussed about the extra 600degrees of movement) the limitation of not being able to work brake and throttle together is frustrating in the extreme!
My "old" game port MS Force Feedback wheel has seperate brake and throttle channels - might be something you can set in the control panel. I also have a lss tha year old Logitech Force Feedback wheel and pedal, which also has seperate channels for brake and throttle, and that is definately settable in the control panel. I think I prefer the Logitech, but they're both pretty good.
No such luck with mine - it is the USB version and I've never seen any such option. The control panel only allows me to callibrate it. Still a very, very good controller but not good enough for *real* driving
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