dyno dynamics shootout mode comparison

dyno dynamics shootout mode comparison

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PeterBurgess

775 posts

148 months

Wednesday 14th November 2018
quotequote all
Don't get bogged down. At the end of the day, if you run like for like cars in the same mode you are using the tool correctly. It doesn't matter if the reading is in kidney beans, matchsticks or jelly babies as long as you keep it all working the same and calibrate the pau now and then all will be fine. At the end of the day you are tuning folks cars ( and there is a lot of testament to your good work) and trying to make them run the best you can. You are not MIRA researching. I think the only thing I would do as an extra is a coastdown test just to see if the figures are near enough the same as for other like cars and if not why not. Bob's your Uncle and Fanny's your Aunt!

spitfire4v8

Original Poster:

4,006 posts

183 months

Wednesday 14th November 2018
quotequote all
Stan Weiss said:
Is there any way to get a look at the raw data that is measured before the software does its thing? Maybe exporting to a CSV file. For the 2 runs at different ramp rates.

Stan
Not as far as I'm aware. I can look at the data but it just looks like the data that's used to generate the graphs .. as looking at graphs 19 and 20 at 2500rpm there's 8 hp between them which is exactly what we have on the difference between the two runs on the graph.

To be honest I've never looked into this in this way before so showing my ignorance of how my own dyno collects / stores its information. It also runs in DOS and delving into the bowels of the system puts the fear of God in me*

  • other deities are available

Edited by spitfire4v8 on Wednesday 14th November 14:11

Mignon

1,018 posts

91 months

Wednesday 14th November 2018
quotequote all
I had to plough through all this stuff 25 years ago when I was writing my vehicle acceleration simulation program. The engine power is consumed in two ways. Accelerating the vehicle and accelerating the engine and other rotating components themselves. The effect is very pronounced in the lower gears and I go into the maths behind this here:

https://web.archive.org/web/20110918114916/http://...

The effect on acceleration of lightening a flywheel is much greater in 1st gear than in 5th because everything is accelerating faster in 1st. Not just the car but the engine too of course.

Without inertia calculations a vehicle simulation model has the car accelerating much too fast for a given wheel bhp in the lower gears even though it might be close to correct in the higher ones. By modelling actual Autocar and Motor track tests of cars with well known weight, drag, bhp etc I was able to deduce the inertia factors for a wide range of engine configurations, straight 4, v8 etc of different sizes. The gearbox is pretty much irrelevant. The two main factors are crank and flywheel inertia inside the engine and wheels and tyres outside it. They both require different parameters as one rotates at engine speed and the other at wheel speed. For wheels and tyres I was able to calculate the factors exactly by weighing some wheels and tyres and doing the maths. For engine internals it's much more complex because you need to know average radius at which the weight is centred. For these it was easier to just juggle the values until the simulated performance matched the actual track tested performance in each gear. One you have it correct though the results are staggering. In-gear times right the way through the rev range that match to within tenths of a second.

Very roughly I would say the total difference in inertia between a small 4 pot shopping car and a big American V8 is not as large as you might surmise. Maybe only 50% extra going from a 2 litre 4 pot to a 7 litre V8.

spitfire4v8

Original Poster:

4,006 posts

183 months

Wednesday 14th November 2018
quotequote all
Mignon said:
So here's the final set of tests which should establish if the dyno can even be used repeatably to get pseudo steady state figures. We know now that true steady state is 139 bhp at 4k rpm and 159 bhp at peak at about 5.3k rpm. If you use non shootout mode and keep reducing the inertia figure can you get a wheel power curve that matches those two points? If so you should then be able to alter the ramp rate at the same inertia value and this run should also come back to the same curve if the inertia calculations are correct. If the wheel power still varies with different ramp rates with the correct inertia value then the dyno can't really be used accurately other than in steady state mode.

What should happen at different ramp rates is the faster the engine accelerates the more power is consumed in accelerating the engine internals and other rotating components. The measured wheel power will therefore drop but the calculated steady state value should come back up to the same actual steady state if the inertia calcs are right.
Well the answer is yes and no.
I've managed to get an inertia value which is very good on a ramp rate of 10kmh/sec but on the faster 20kmh/sec rate the power is too high.

I can massage the inertia value higher and get a good correlation at lower revs, but at higher revs they drift apart again, and the 10kmh/sec ramp rate is also now too high by a couple of hp.

first graph is lower inertia value .. the red line mirrors the steady state values very well, but the higher blue line is quite a way off.

second graph is with the inertia value massaged higher .. the two graphs are both now higher than the steady state values, but they at least follow each other to just over 3000rpm.






spitfire4v8

Original Poster:

4,006 posts

183 months

Wednesday 14th November 2018
quotequote all
PeterBurgess said:
Don't get bogged down. At the end of the day, if you run like for like cars in the same mode you are using the tool correctly. It doesn't matter if the reading is in kidney beans, matchsticks or jelly babies as long as you keep it all working the same and calibrate the pau now and then all will be fine. At the end of the day you are tuning folks cars ( and there is a lot of testament to your good work) and trying to make them run the best you can. You are not MIRA researching. I think the only thing I would do as an extra is a coastdown test just to see if the figures are near enough the same as for other like cars and if not why not. Bob's your Uncle and Fanny's your Aunt!
Yes I will continue to use the shootout mode as I think it should be used, bearing in mind this will/should be how the same car would be tested by another operator on another DD dyno .. so we are all singing from the same sheet, so to speak.

It's been a fascinating day of playing though. Every day's a school day!

It would be great to have both an engine dyno and a chassis dyno and spend my life testing lots of different types of engine .. sadly earning a meagre living gets in the way.

Mignon

1,018 posts

91 months

Wednesday 14th November 2018
quotequote all
So it would seem that sadly the inertia calculation is not being done correctly. As I explained above, part of it needs to be done at engine speed and part at wheel speed and I guess they didn't go into it in that amount of detail.

spitfire4v8

Original Poster:

4,006 posts

183 months

Wednesday 14th November 2018
quotequote all
Mignon said:
So it would seem that sadly the inertia calculation is not being done correctly. As I explained above, part of it needs to be done at engine speed and part at wheel speed and I guess they didn't go into it in that amount of detail.
It would appear so .. unless I've missed some other setting I can adjust.

Interestingly though .. even allowing for the fact that we now believe perhaps some of the modelling to be flawed, when I test a good healthy car* in shootout mode the flywheel torque/litre values are very believable, and the horsepower values also seem representative

  • caveat to that is that I tend to run very similar cars which are mostly in the 200 to 400hp range. I don't see for example Citroen 2CV or 1000hp Skylines.

Mignon

1,018 posts

91 months

Wednesday 14th November 2018
quotequote all
spitfire4v8 said:
S4 203hp 169hp
S6 218hp 175hp
S8 237hp 187hp

Forced induction shootout runs:

S4f 211hp 176hp
S6f 225hp 182hp
S8f 253hp 195hp

Rotary engine modes:

S2r 206hp 172hp
S3r 232hp 188hp
I find it interesting that in the lowest engine config of each band (S4, S4F, S2r) they're using exactly the same transmission loss equations as me (wheel bhp + 10)/ 0.88

S4 (169 + 10) / 0.88 = 203
S4F (176 + 10) / 0.88 = 211
S2r (172 + 10) / 0.88 = 207

After that it clearly goes nuts for 6 and 8 pots e.g. S8 (187 + 10) / 0.88 = 224 not 237



PeterBurgess

775 posts

148 months

Wednesday 14th November 2018
quotequote all
I think the engine dyno would open another can of worms, I am sure we can do some work with you once the SF dyno is running. Already I know the inertia effect will show different power readings depending on the acceleration rate....sounds familiar smile Just says do all runs same to get comparisons. We have started to build a donkey B engine for dyno. Need to sort emergency shutting for air extractor ports, safety to sides of cell to take any impact, sort out fuelling, fill water tank even more ( only had a few hundred gallons in for testing pump and return pump).
If you drop in for a cuppa I will take you to the dyno unit so you can have a look.

spitfire4v8

Original Poster:

4,006 posts

183 months

Wednesday 14th November 2018
quotequote all
Mignon said:
spitfire4v8 said:
S4 203hp 169hp
S6 218hp 175hp
S8 237hp 187hp

Forced induction shootout runs:

S4f 211hp 176hp
S6f 225hp 182hp
S8f 253hp 195hp

Rotary engine modes:

S2r 206hp 172hp
S3r 232hp 188hp
I find it interesting that in the lowest engine config of each band (S4, S4F, S2r) they're using exactly the same transmission loss equations as me (wheel bhp + 10)/ 0.88

S4 (169 + 10) / 0.88 = 203
S4F (176 + 10) / 0.88 = 211
S2r (172 + 10) / 0.88 = 207

After that it clearly goes nuts for 6 and 8 pots e.g. S8 (187 + 10) / 0.88 = 224 not 237
Very interesting! (hope you've enjoyed the thread Dave)

If anyone ever comments that the power graph I've given them is too high I now know what to do about it (that's never going happen, is it?!)

spitfire4v8

Original Poster:

4,006 posts

183 months

Wednesday 14th November 2018
quotequote all
PeterBurgess said:
I think the engine dyno would open another can of worms, I am sure we can do some work with you once the SF dyno is running. Already I know the inertia effect will show different power readings depending on the acceleration rate....sounds familiar smile Just says do all runs same to get comparisons. We have started to build a donkey B engine for dyno. Need to sort emergency shutting for air extractor ports, safety to sides of cell to take any impact, sort out fuelling, fill water tank even more ( only had a few hundred gallons in for testing pump and return pump).
If you drop in for a cuppa I will take you to the dyno unit so you can have a look.
My work often drops off towards winter (seasonal sports car work) so I will definitely make time to come over, cheers.

Mignon

1,018 posts

91 months

Wednesday 14th November 2018
quotequote all
spitfire4v8 said:
Interestingly though .. even allowing for the fact that we now believe perhaps some of the modelling to be flawed, when I test a good healthy car* in shootout mode the flywheel torque/litre values are very believable, and the horsepower values also seem representative
Well, they're not outside the maxima I suggest are possible but those are hard to achieve and most engines don't come anywhere near them. You've been seeing 80 ft lbs per litre from the 2v TVR V8s you've been running but mid 70s is more normal from what is let's be honest were not very inspiring engines with lower than ideal cranking pressures. For 4v engines mid to high 80s is hard to beat. 93 is top of the tree with every damn thing perfect. I know what the pre turbo F1 engines produced because I have a friend who works in F1 but obviously I can't say the numbers. There's a lot of real data out there now on the old Cosworth DFV and its later variants and that would just make 93 ft lbs per litre from a really good one. What's laughable is the people out there claiming 96, 97 even 100 ft lbs per litre from modified 4v road engines like Ford Zetecs and Peugeot 106s which they're convinced is because they're tuning gods.

So let's just say it's not over-reading by so much as to be completely unbelievable unlike say 156 ft lbs at the WHEELS from a 1.9 litre MGB engine which at 82 ft lbs per litre at the wheels is clearly fantasy land.

My favourite type of roller for most closely matching real engine dyno numbers is the Dastek. Every other type of roller reads higher in my experience.


Mignon

1,018 posts

91 months

Wednesday 14th November 2018
quotequote all
spitfire4v8 said:
Very interesting! (hope you've enjoyed the thread Dave)
Fascinating stuff yes smile Thanks for taking the time to look into it. I've always found you can never have too much data.

spitfire4v8

Original Poster:

4,006 posts

183 months

Wednesday 14th November 2018
quotequote all
Mignon said:
Well, they're not outside the maxima I suggest are possible but those are hard to achieve and most engines don't come anywhere near them. You've been seeing 80 ft lbs per litre from the 2v TVR V8s you've been running but mid 70s is more normal from what is let's be honest were not very inspiring engines with lower than ideal cranking pressures. For 4v engines mid to high 80s is hard to beat. 93 is top of the tree with every damn thing perfect. I know what the pre turbo F1 engines produced because I have a friend who works in F1 but obviously I can't say the numbers. There's a lot of real data out there now on the old Cosworth DFV and its later variants and that would just make 93 ft lbs per litre from a really good one. What's laughable is the people out there claiming 96, 97 even 100 ft lbs per litre from modified 4v road engines like Ford Zetecs and Peugeot 106s which they're convinced is because they're tuning gods.

So let's just say it's not over-reading by so much as to be completely unbelievable unlike say 156 ft lbs at the WHEELS from a 1.9 litre MGB engine which at 82 ft lbs per litre at the wheels is clearly fantasy land.

My favourite type of roller for most closely matching real engine dyno numbers is the Dastek. Every other type of roller reads higher in my experience.
Yes the TVR versions of the Rover V8 are in the right area .. typically around 240/250lb.ft for the 4 litre engines (60lb.ft/litre or just over) and I think (off the top of my head) the best 5 litre version made 370lb.ft (74lb.ft/litre) from a V8 Developments build.

The TVR AJP8 (their own V8 engine) I typically see 320lb.ft from the 4.2 version (76/litre) and 340/350lb.ft from the larger 4.5 ( so again around 76/litre) and a little bit more from the higher compression "red rose" factory versions.

the bigger aftermarket 4.7s and 4.8s make 375/380 so nudging the high numbers there at 78to79/litre - such as the engine in my "cam timing and induction lengths" thread so maybe there's a trend to inflated numbers on the more powerful variants, but not a million miles away for the vast majority of the rest of them.

What's more though is that these numbers are relatively consistent when I see these cars back in for other work, which is obviously a very important point, absolute numbers aside.

Thanks for your input everyone.



Mignon

1,018 posts

91 months

Wednesday 14th November 2018
quotequote all
It will be interesting to try a similar set of experiments on a V8 next time you get one in. Do a steady state test and see how the real inertia compares to what shootout mode suggests.

BTW, how low did you have to go on the inertia figure to get a match to steady state on this 6 pot and what was the shootout inertia?

spitfire4v8

Original Poster:

4,006 posts

183 months

Wednesday 14th November 2018
quotequote all
Hi
I don't know what the inertia setting is in the shootout mode, when I click on the change inertia button it says feature locked, and no values are given.

Out of shootout it defaults to this box:



but to get the more representative numbers I used a value of 8 :



and to get the graphs where the two lines were overlapping up to 3200rpm I used 15 :



note that both 8 and 15 are a lot less than the default of 100, and the effect of such a change is slight. To begin with I tried going from 100 to 75, then to 60, and could see no real change in the graphs, hence going all the way down to single figures, where it did show a real change in the measured hp.

As an accomplished mathematician maybe you can see some significance in these numbers, or why I've had to make such a massive change to the absolute values to make a discernible change on the graphs.



Edited by spitfire4v8 on Wednesday 14th November 16:28

Mignon

1,018 posts

91 months

Wednesday 14th November 2018
quotequote all
I've had a thunk. You put a throttle stop on this test which is limiting the normal power and torque but not changing the inertia. I'm just wondering if this might be throwing out the expected ratio of these factors and making it harder to get a match to what the dyno is programmed for. I've been trying to work out the maths of whether this will have made things better or worse but it might just be easier to do full power runs for steady state and dynamic and see what happens. Sorry to make even more work for you.

spitfire4v8

Original Poster:

4,006 posts

183 months

Wednesday 14th November 2018
quotequote all
Yes, I might inadvertantly have compromised my own test right there. Sadly the test car is now off the dyno, and destined for another engine (it's actually my own car that I've used, but it has had a water consumption issue ever since I bought it a year ago so I've got another engine to go in to get me out of trouble in the short term*).

The next car on the dyno is a home-modified triumph stag.

I may well return to this at some point though and if I do I will most certainly put any new data up on here.

  • by short term i mean it'll still probably be on the interim engine in 5 years time! Too many projects, too much time spent testing data on the dyno and posting on forums but it's been a nice distraction for a day hehe

Mignon

1,018 posts

91 months

Wednesday 14th November 2018
quotequote all
spitfire4v8 said:
Hi
I don't know what the inertia setting is in the shootout mode, when I click on the change inertia button it says feature locked, and no values are given.

Out of shootout it defaults to this box:
Ah this is excellent. For rotary inertia for a straight 6 I would try 0.12, straight 4 try 0.09, V8 try 0.15. These are the values I use in my vehicle simulation program. You ended up in the same ballpark. 1.19 kgm2 is crazy. A ship's engine might be somewhere about there. The people who wrote this are clearly not the most benightedly unintelligent people I've never had the misfortune to have avoided ever having met but they sure did some weird and silly stuff in amongst the clever bits.

It appears you change the linear box only and it recalculates the rotary but linear ought to be wheel and tyre mass and this should be independent from rotary. I would suggest a value of 60 kg for linear if you can get it to accept this on its own along with the rotary values I suggest above. The manual must explain surely?

Edited by Mignon on Wednesday 14th November 17:30

spitfire4v8

Original Poster:

4,006 posts

183 months

Thursday 15th November 2018
quotequote all
Mignon said:
It appears you change the linear box only and it recalculates the rotary but linear ought to be wheel and tyre mass and this should be independent from rotary. I would suggest a value of 60 kg for linear if you can get it to accept this on its own along with the rotary values I suggest above. The manual must explain surely?
You can only input one field and the other field auto fills. You can't input your own separate values for rotary and linear.

The manual has this to say :

"Dyno now uses linear inertia rather than previous rotary inertia equivalent".

The section on inertia values is very short, really only around 15 lines within 200plus A4 pages but does indeed describe the proceedure of massaging the inertia value until the power run graph closely relates to the power values when held in steady state. It gives no guide as to what values might be suitable, so why it defaults to 100 when suitable values seem to be in single figures I don't know. It just goes on to say that larger inertia numbers make a higher power graph.

It also mentions that the shootout mode is more about repeatability of results across numerous operators / garages rather than technical accuracy. As the shootout mode is designed for the power graph / rolling road day market where people are going to compare their runs with others then I guess that makes sense by locking out certain features so they can't be tampered with .. but I don't see why repeatability and technical accuracy are seemingly considered exclusive from each other. Make it technically accurate then the repeatability follows.

Suffice it to say, despite everything that's cropped up within this thread (some of it my ignorance), I still think the dyno dynamics rolling road gives believable shootout run power graph results (i.e not pie in the sky like some dynos, albeit higher than mignon's formula suggests), however the dyno might be going about it behind the scenes.

One final point..

The other issue is that of the repeatability as mentioned in the shootout section of the manual .. I and everyone else has been using the same shootout tests for decades, so we must keep using it to ensure validity of comparison over the years, but again - absolute values aside.

I've got to earn some money today!