Bioshock Infinite
Discussion
I'll buy it once the price drops a bit. It seems to be retailing at £42.99, and I can't remember the last time I paid that kind of money for a game, even a really good one. (Mind you, I do remember buying Street Fighter 2 Turbo on the SNES and that having a rather ridiculous price tag of 69.99... this would have been the early nineties, so would likely equate to even more in today's money.)
On topic, I think I've realised why I kept wishing I was playing Bioshock 2 rather than Infinite - by end game of 2 you were basically untouchable, having roughly twenty slots for your many augments. Infinite only gives you four gear slots, and I very rarely changed them. Some of them in fact I know I never did, because they were mostly situational. Infinite's gear is nowhere near as strong as B2's either, so whereas Bioshock 2 makes you feel like a Big Daddy should, Infinite never gives that feeling of indestructability. It may well be deliberate, but something to chew over perhaps.
On topic, I think I've realised why I kept wishing I was playing Bioshock 2 rather than Infinite - by end game of 2 you were basically untouchable, having roughly twenty slots for your many augments. Infinite only gives you four gear slots, and I very rarely changed them. Some of them in fact I know I never did, because they were mostly situational. Infinite's gear is nowhere near as strong as B2's either, so whereas Bioshock 2 makes you feel like a Big Daddy should, Infinite never gives that feeling of indestructability. It may well be deliberate, but something to chew over perhaps.
SimianWonder said:
I'll buy it once the price drops a bit. It seems to be retailing at £42.99, and I can't remember the last time I paid that kind of money for a game, even a really good one. (Mind you, I do remember buying Street Fighter 2 Turbo on the SNES and that having a rather ridiculous price tag of 69.99... this would have been the early nineties, so would likely equate to even more in today's money.)
On topic, I think I've realised why I kept wishing I was playing Bioshock 2 rather than Infinite - by end game of 2 you were basically untouchable, having roughly twenty slots for your many augments. Infinite only gives you four gear slots, and I very rarely changed them. Some of them in fact I know I never did, because they were mostly situational. Infinite's gear is nowhere near as strong as B2's either, so whereas Bioshock 2 makes you feel like a Big Daddy should, Infinite never gives that feeling of indestructability. It may well be deliberate, but something to chew over perhaps.
Do you really want to feel indestructible though? It takes away any of the challenge for me and leaves me feeling rather unsatisfied. I think Infinite did just enough to make you feel empowered, yet still threatened.On topic, I think I've realised why I kept wishing I was playing Bioshock 2 rather than Infinite - by end game of 2 you were basically untouchable, having roughly twenty slots for your many augments. Infinite only gives you four gear slots, and I very rarely changed them. Some of them in fact I know I never did, because they were mostly situational. Infinite's gear is nowhere near as strong as B2's either, so whereas Bioshock 2 makes you feel like a Big Daddy should, Infinite never gives that feeling of indestructability. It may well be deliberate, but something to chew over perhaps.
SimianWonder said:
so whereas Bioshock 2 makes you feel like a Big Daddy should, Infinite never gives that feeling of indestructibility. It may well be deliberate, but something to chew over perhaps.
Maybe I'm missing something here, but in Bioshock 2 you *are* a Big Daddy, and in Infinite you're just a man. So surely that's consistent and correct?JonRB said:
Maybe I'm missing something here, but in Bioshock 2 you *are* a Big Daddy, and in Infinite you're just a man. So surely that's consistent and correct?
Yes, I'm aware of that, hence why I said "so whereas Bioshock 2 makes you feel like a Big Daddy should, Infinite never gives that feeling of indestructability. It may well be deliberate..." Thing is, the original Bioshock has you playing as "just a man". He's a bloke with certain genetic privileges, but he's still just a guy, and he's also way stronger by the end of the game than Booker was in Infinite.I'm not saying Infinite's approach is wrong, but it certainly doesn't give you the same feeling of empowerment as the previous two titles.
BioShock Infinite 3 DLC packs announced and trailers unveiled - http://www.denofgeek.com/games/bioshock-infinite/2...
BioShock Infinite: Clash in the Clouds
"This first add-on pack puts an intense focus on BioShock Infinite combat. Combine weapons, Vigors, Gear, Tears and Sky-Lines in ways you never thought possible as you square off against impossible odds. This pack features 60 challenges in 4 brand-new maps. Complete Blue Ribbon Challenges and unlock concept art, Voxophones, Kinetoscopes, and more in The Columbian Archeological Society. "
Hmmm. I thought the game put too much emphasis on combat as it was, so a DLC that "puts an intense focus on ... combat" sounds rather uninspiring to me. I'll probably sit this one out.
"This first add-on pack puts an intense focus on BioShock Infinite combat. Combine weapons, Vigors, Gear, Tears and Sky-Lines in ways you never thought possible as you square off against impossible odds. This pack features 60 challenges in 4 brand-new maps. Complete Blue Ribbon Challenges and unlock concept art, Voxophones, Kinetoscopes, and more in The Columbian Archeological Society. "
Hmmm. I thought the game put too much emphasis on combat as it was, so a DLC that "puts an intense focus on ... combat" sounds rather uninspiring to me. I'll probably sit this one out.
Update:
Initial word from the interwebs is that this is just an Arena challenge thing, much like Mad Moxxi's Underdome Riot was for Borderlands. In other words, a pile of pants.
'Burial At Sea' looks interesting though; it's the Bioshock Infinite engine but it's set in Rapture. Looks like an alternate reality Elizabeth hires an alternate reality Booker to do some mission or something, which neatly side-steps how to give the player more Booker and Elizabeth but without worrying where it fits into the timeline of the original game.
Always a girl, always a lighthouse, I guess.
Initial word from the interwebs is that this is just an Arena challenge thing, much like Mad Moxxi's Underdome Riot was for Borderlands. In other words, a pile of pants.
'Burial At Sea' looks interesting though; it's the Bioshock Infinite engine but it's set in Rapture. Looks like an alternate reality Elizabeth hires an alternate reality Booker to do some mission or something, which neatly side-steps how to give the player more Booker and Elizabeth but without worrying where it fits into the timeline of the original game.
Always a girl, always a lighthouse, I guess.
Interestingly, when I bought this on release day, I couldn't get into it. I found it a bit boring. I've just started playing from the beginning again and I'm loving it this time around. I can only think that playing Tomb Raider before Infinate last time was a bit too much and spoiled it for me but having had a break away I'm glad I've re-started it. It's great so far.
Bought this pre-owed the other week and completed it last night; loved the story, and Elizabeth's character in particular, but found myself getting a little bored towards the end. Glad that I read that explanation of the ending BEFORE I actually got to the end otherwise it would have gone over my head.
A lot of the game's nuances reminded me very much of the first game (never played the second), such as the sound of the Vox Tapes, vending machines and gramophone music. Obviously didn't feel as claustrophobic as the original and I'd echo what someone said earlier about missing Elizabeth when she's not around you, much like Ellie in Last of Us.
One question though; at the start of the game Elizabeth asks you to pick a necklace for her, either a bird or a cage. Does the choice affect anything? I thought maybe it affects how she supports you in combat or what else she can do during the game.
A lot of the game's nuances reminded me very much of the first game (never played the second), such as the sound of the Vox Tapes, vending machines and gramophone music. Obviously didn't feel as claustrophobic as the original and I'd echo what someone said earlier about missing Elizabeth when she's not around you, much like Ellie in Last of Us.
One question though; at the start of the game Elizabeth asks you to pick a necklace for her, either a bird or a cage. Does the choice affect anything? I thought maybe it affects how she supports you in combat or what else she can do during the game.
I just realised that I never got round to getting the Burial at Sea DLC.
I'm kind in two minds as I recently dipped back into Bioshock Infinite and it reminded me just how much the relentless combat detracts from the overall wonder of the environment and the general story, but having played all three Bioshock games to death and having an immense soft spot for them, maybe I'll give it a go. Although £11.99 for the single DLC or £15.99 for the Season Pass seems a little steep.
When's the next Steam sale?
I'm kind in two minds as I recently dipped back into Bioshock Infinite and it reminded me just how much the relentless combat detracts from the overall wonder of the environment and the general story, but having played all three Bioshock games to death and having an immense soft spot for them, maybe I'll give it a go. Although £11.99 for the single DLC or £15.99 for the Season Pass seems a little steep.
When's the next Steam sale?
jon- said:
Much like the stabbing of the hand scene just after, the game seemed to introduce these multiple choice ideas then instantly drop them.
A little odd.
I think that, like the Heads & Tails board, it emphasises that Booker has no real choices to make; it literally doesn't matter what he chooses as his path is pre-determined. A little odd.
Or perhaps it is just lazy storytelling / coding.
JonRB said:
I just realised that I never got round to getting the Burial at Sea DLC.
I'm kind in two minds as I recently dipped back into Bioshock Infinite and it reminded me just how much the relentless combat detracts from the overall wonder of the environment and the general story, but having played all three Bioshock games to death and having an immense soft spot for them, maybe I'll give it a go. Although £11.99 for the single DLC or £15.99 for the Season Pass seems a little steep.
When's the next Steam sale?
I agree. The full game is £19.99 but Steam seem to think I'm going to pay £11.99 for a 2 hour DLC. I'd like to play it, but I'm not paying that on principle.I'm kind in two minds as I recently dipped back into Bioshock Infinite and it reminded me just how much the relentless combat detracts from the overall wonder of the environment and the general story, but having played all three Bioshock games to death and having an immense soft spot for them, maybe I'll give it a go. Although £11.99 for the single DLC or £15.99 for the Season Pass seems a little steep.
When's the next Steam sale?
snuffy said:
I agree. The full game is £19.99 but Steam seem to think I'm going to pay £11.99 for a 2 hour DLC. I'd like to play it, but I'm not paying that on principle.
Yes, I completely agree; way too expensive. I can wait until it is in a sale as it will doubtless be eventually. I've bunged it in my Wish List. Gassing Station | Video Games | Top of Page | What's New | My Stuff