Elite: Dangerous

Author
Discussion

PhilboSE

4,389 posts

227 months

Saturday 9th January 2016
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Trading tip:

EGM 823 (Cabral Terminal) Gold → Picaurukan (Aristotle Terminal) Imperial Slaves → EGM 823 (Cabral Terminal)

Systems are only 15ly away from each other so reachable in a direct jump in most trader configurations. Both stations are really close to the jump in point so virtually no time in supercruise.

Should get around 3300/t on a loop which should take less than 8 mins. Both commodities are completely legal so no smuggling issues, no fines, no angry feds. In my cutter with 784t capacity I'm doing Cr18M+/hr.

Goes some way to make up for getting my Corvette blown to bits by a Ramaconda.

nick heppinstall

8,085 posts

281 months

Sunday 10th January 2016
quotequote all
PhilboSE said:
Trading tip:

EGM 823 (Cabral Terminal) Gold ? Picaurukan (Aristotle Terminal) Imperial Slaves ? EGM 823 (Cabral Terminal)

Systems are only 15ly away from each other so reachable in a direct jump in most trader configurations. Both stations are really close to the jump in point so virtually no time in supercruise.

Should get around 3300/t on a loop which should take less than 8 mins. Both commodities are completely legal so no smuggling issues, no fines, no angry feds. In my cutter with 784t capacity I'm doing Cr18M+/hr.

Goes some way to make up for getting my Corvette blown to bits by a Ramaconda.
Damn it lol ! Did a 15 jump trip to get here last night and can't make the 15ly jump !

grenpayne

1,989 posts

163 months

Sunday 10th January 2016
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Thanks Phil, seems a profitable route. It takes me 2 jumps in the Python between stops but it's not the end of the world. I'm grinding a few more credits out and then swapping the Python for a FdL as I fancy a bit of combat!

geeks

9,210 posts

140 months

Monday 11th January 2016
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So I haven't played for a while owing to work and other things. Picked it up last night, Installed the 64-Bit version, I think I will be dropping back to the 32-Bit version, my frame rate has nose dived with the same graphic settings when in station and when jumping to FSD.

Back on the rare runs but getting bored with them, going buy myself a Cobra and do some missions I think, would like to get my Sol permit. I am also thinking about doing some mining, not done any just as yet so just to give myself something else to do really, trading is getting dull!

Chuck328

1,581 posts

168 months

Monday 11th January 2016
quotequote all
geeks said:
So I haven't played for a while owing to work and other things. Picked it up last night, Installed the 64-Bit version, I think I will be dropping back to the 32-Bit version, my frame rate has nose dived with the same graphic settings when in station and when jumping to FSD.

Back on the rare runs but getting bored with them, going buy myself a Cobra and do some missions I think, would like to get my Sol permit. I am also thinking about doing some mining, not done any just as yet so just to give myself something else to do really, trading is getting dull!
You're bored trading so you want to try mining? Are you sure? laugh

On a more serious note, I'm not sure changing 64 - 32 will help ( I'm probably very wrong) but, I do remember reading about frame rates in supercruise being an issue for a lot of players due graphics cards or such like?

https://forums.frontier.co.uk/forumdisplay.php?f=1...

If you can get past all the bumf about Horizons, I'm sure there's a large topic about frame rates. Perhaps worth a gander?

geeks

9,210 posts

140 months

Monday 11th January 2016
quotequote all
Chuck328 said:
You're bored trading so you want to try mining? Are you sure? laugh

On a more serious note, I'm not sure changing 64 - 32 will help ( I'm probably very wrong) but, I do remember reading about frame rates in supercruise being an issue for a lot of players due graphics cards or such like?

https://forums.frontier.co.uk/forumdisplay.php?f=1...

If you can get past all the bumf about Horizons, I'm sure there's a large topic about frame rates. Perhaps worth a gander?
Hey I am always up for trading one form of boredom for another! I would like Horizons just so I can go zooming around on the surface of things but I can't justify paying more for an expansion pack than I did for the actual game!

Back to the Framerate I have always had the FSD issues but they are worse on the 64bit version, but I lived with it because it wasnt really a problem that altered the gameplay. The framrate issue iside a station on the otherhand is causing me all kinds of ballache luckily one has sheilds but evetually I will end up caught in the cattle grate or something and that will be much worse. Will revert back and see if it still exists and report back!

8bit

4,880 posts

156 months

Monday 11th January 2016
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There is a known issue with low framerates in supercruise for AMD graphics users, that's resolved in the 16.1 hotfix release so try that if you haven't already.

So I bought an Oculus Rift DK2 which arrived today - balked at the price of the final release version so thought this'll do until the VR market gets established enough to know what's good and what's not. Anything special I need to know in advance to get it working with Elite Dangerous? Is it just a case of downloading and installing the current runtime and setting up the hardware, or do I have to fiddle with the game etc. too?

JustinF

6,795 posts

204 months

Monday 11th January 2016
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get yourself a copy of Voice attack so you can fully immerse

geeks

9,210 posts

140 months

Tuesday 12th January 2016
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8bit said:
There is a known issue with low framerates in supercruise for AMD graphics users, that's resolved in the 16.1 hotfix release so try that if you haven't already.
Thanks for the tip. upgraded to this last night, has stopped the framrate drop in station but still there in FSD. The FSD one doesnt really bother me, it doesn't change the gameplay so I shall continue living with it smile

On a side note, had a think about these rare runs I had been doing, turns out the routes were so dull and boring because I had the wrong FSD. Changed it up along with a few other tweaks, has changed a 30 minute slog accross space into a 5 minute jog smile much better. So now around 1,000,000Cr an hour now, much better!

PhilboSE

4,389 posts

227 months

Tuesday 12th January 2016
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geeks said:
On a side note, had a think about these rare runs I had been doing, turns out the routes were so dull and boring because I had the wrong FSD. Changed it up along with a few other tweaks, has changed a 30 minute slog accross space into a 5 minute jog smile much better. So now around 1,000,000Cr an hour now, much better!
This kind of thing really ruins the approachability of the game. There really just isn't adequate documentation available; certainly nothing from FD and what's available third party on the 'net has a really low signal-to-noise ratio.

Took me nearly 3 weeks solid playing to get into a Cobra, I reckon I could do it in about 4 hours from a standing start now. I was dicking around with a really poor grade FSD for ages, making life difficult for myself. And I didn't upgrade my ship or kit frequently enough in the early days because there was no way to know it was practically free - I assumed it would be like Elite'84 where the buy/sell differential was really painful.

geeks

9,210 posts

140 months

Tuesday 12th January 2016
quotequote all
Indeed but something to point out what the rating actually mean would be good, also not all stations stock the same kit, so it was by chance I was fiddling around with my load out and stumbled over an improved FSD that wasn't available in the station i was previously in!

I enjoy the game but like any MMO Game it is easy to see why people find them daunting sometimes!

PhilboSE

4,389 posts

227 months

Tuesday 12th January 2016
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In my early naivety I thought that the better frame drive/jump range came with bigger ships! I seem to remember that the starter systems were a bit short on decently equipped outfitters as well.

Chuck328

1,581 posts

168 months

Wednesday 13th January 2016
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anonymous said:
[redacted]
http://roguey.co.uk/elite-dangerous

Any good??

8bit

4,880 posts

156 months

Wednesday 13th January 2016
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On the subject of stuff about the game that isn't well communicated - thrusters. I still have the standard, E-rated ones in all my ships, because the ship's mass is still close to the optimal mass attribute of the E-rated thrusters so on that basis alone there wouldn't seem to be any need to upgrade. Will upgrading them anyway improve top speed/boost speed/maneuverability (or any combination thereof)?

PhilboSE

4,389 posts

227 months

Thursday 14th January 2016
quotequote all
8bit said:
On the subject of stuff about the game that isn't well communicated - thrusters. I still have the standard, E-rated ones in all my ships, because the ship's mass is still close to the optimal mass attribute of the E-rated thrusters so on that basis alone there wouldn't seem to be any need to upgrade. Will upgrading them anyway improve top speed/boost speed/maneuverability (or any combination thereof)?
Yes, all factors will be improved with "better than optimal" thrusters - which makes no sense!

8bit

4,880 posts

156 months

Thursday 14th January 2016
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OK, thanks for that smile

Mattygooner

5,301 posts

205 months

Monday 18th January 2016
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I am starting to enjoy this now and getting in to it, but what the hell am I actually supposed to be doing?

a lot of googling was needed to get some semblance of how to do things but which faction should I go with, what do I need to do to get there etc?

Currently have a Viper Mk3 with about 2.5million of upgrades and a million in the bank, peanuts really, have tried mining which was quite dull and unrewarding financially, mainly as I would get searched and attacked every 20 mins and also because any of the higher paying jobs want Painite which, as its name suggests, is a pain to find.

Mainly doing surface rescue mission, cut the power mission and assassinations in the region of 150K per mission which is ticking over quite nicely. But, ultimately I want higher paying missions and a new tin can.

What should I be doing and what should I consider as my next ship?

nick heppinstall

8,085 posts

281 months

Monday 18th January 2016
quotequote all
PhilboSE said:
Trading tip:

EGM 823 (Cabral Terminal) Gold ? Picaurukan (Aristotle Terminal) Imperial Slaves ? EGM 823 (Cabral Terminal)

Systems are only 15ly away from each other so reachable in a direct jump in most trader configurations. Both stations are really close to the jump in point so virtually no time in supercruise.

Should get around 3300/t on a loop which should take less than 8 mins. Both commodities are completely legal so no smuggling issues, no fines, no angry feds. In my cutter with 784t capacity I'm doing Cr18M+/hr.

Goes some way to make up for getting my Corvette blown to bits by a Ramaconda.
Ah crap .... Finally had a proper go at this route after upgrading my FTL drive. Ditched my Asp Shields to make more cash. Worked my way upto about 3.8 million from 2.3 million Credits. Said to myself... OK this is the last run... Interdicted and blown to crap with 1 million worth of cargo and 300k buyback for my Asp :-(





FLK

196 posts

199 months

Monday 18th January 2016
quotequote all
Mattygooner said:
Have tried mining which was quite dull and unrewarding financially, mainly as I would get searched and attacked every 20 mins and also because any of the higher paying jobs want Painite which, as its name suggests, is a pain to find.
I'm guessing you are mining in resource sites? You can go anywhere in the planetary rings (outside the zones) and you'll usually just meet one or two NPC's which will be either pirates or system authority, once they've gone (destroyed by you or scanned you) you will be left alone.

I did some mining in a Python with around 200 tonnes of cargo space and made about 5 million in one trip focusing on the high paying metals which were:

Painite
Platinum
Palladium
Gold
Beryllium
Osmium

To frequently hit high yields you need to get out to the Frontier systems at the edge of the inhabited bubble and search for metallic rings with pristine reserves, be prepared to do a little exploring (you'll need both advanced discovery & detailed surface scanners for this) if needs be but you should find gas giants in inhabited & discovered systems that far out easily. Also look where the request missions are and then return there after mining.

Like exploring it's not as quick as res site farming or trading but if you learn where to look for good yields a couple of hours will bring in good profits.

8bit

4,880 posts

156 months

Tuesday 19th January 2016
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Anyone been out to Merope to see these barnacles then? I set off in that direction the other night but got tired a couple of hundred LY away so docked and logged off for the night. I did see something on facebook that they'd gone so wondering if it's still worth heading out. Just wanted to see them for myself really, and maybe help take out a few of the griefers that are reportedly hassling players in the area.