Star Wars: Battlefront (2015)
Discussion
It seems to take me a full round to kill someone ,yet I die from 2 shots.
Is there any advantage ads ing at anything other than large distances ? Seems head shots don't do any more damage than a foot shot and hip firing is pretty accurate
I got bored after 20 minutes ,but I will give it a bit more time to impress me.
Visually great though.
Is there any advantage ads ing at anything other than large distances ? Seems head shots don't do any more damage than a foot shot and hip firing is pretty accurate
I got bored after 20 minutes ,but I will give it a bit more time to impress me.
Visually great though.
franki68 said:
It seems to take me a full round to kill someone ,yet I die from 2 shots.
Is there any advantage ads ing at anything other than large distances ? Seems head shots don't do any more damage than a foot shot and hip firing is pretty accurate
I got bored after 20 minutes ,but I will give it a bit more time to impress me.
Visually great though.
I found exactly the same on the Xbone. Full clip will kill them 2 shots and I'm down. Looks amazing and will give it a go againIs there any advantage ads ing at anything other than large distances ? Seems head shots don't do any more damage than a foot shot and hip firing is pretty accurate
I got bored after 20 minutes ,but I will give it a bit more time to impress me.
Visually great though.
RemaL said:
franki68 said:
It seems to take me a full round to kill someone ,yet I die from 2 shots.
Is there any advantage ads ing at anything other than large distances ? Seems head shots don't do any more damage than a foot shot and hip firing is pretty accurate
I got bored after 20 minutes ,but I will give it a bit more time to impress me.
Visually great though.
I found exactly the same on the Xbone. Full clip will kill them 2 shots and I'm down. Looks amazing and will give it a go againIs there any advantage ads ing at anything other than large distances ? Seems head shots don't do any more damage than a foot shot and hip firing is pretty accurate
I got bored after 20 minutes ,but I will give it a bit more time to impress me.
Visually great though.
Jasandjules said:
RemaL said:
I found exactly the same on the Xbone. Full clip will kill them 2 shots and I'm down. Looks amazing and will give it a go again
Depends on what guns you each have. Some are more powerful but slower firing/overheat faster... Do you have Thermal Detonators yet?
I had reservations. Been playing fps since heretic when I was about 5. Been playing online fps since hl2 death match. Used to play cod religiously until mw3. Not played much since then (20 minutes of bf4 before selling it on). Really enjoyed this beta though. Finished with a kd of 1.43 and a win percentage of 70%. I didn't play a huge amount of Walker Assault simply because the rebels have it so hard. Anyway here's a few vids I made. Some funny bits, killstreaks, relatively long headshots and a full match win and top score.
https://youtu.be/ymdioMJAcss
https://youtu.be/TBEIqIPgyU4
https://youtu.be/bTiX0k1DIiY
https://youtu.be/ymdioMJAcss
https://youtu.be/TBEIqIPgyU4
https://youtu.be/bTiX0k1DIiY
Surprised by the amount of people who don't want to play it because it's hard playing as the Rebels. I think it's suppose to be! Just wait until the third phase and use the snow speeders on the AT-ATs. It's more a case of people playing TDM and not really doing what they are suppose to.
Having played the Beta comprehensively I’m definitely in.
Initially I totally agreed with a lot of people on here saying that the game has a lack of depth and thus longevity, however the more I have played the more the depth I have found so in my view we’ll have to wait and see. However I am more than confident that I will get my monies worth from it.
Its been really interesting seeing play evolve over the full four days. On day one/two Walker Assault certainly seemed unbalanced as it’s the rebels who really need to play the objective and also not shoot an unsparking AT AT. By yesterday the tide had definitely turned, one game last night we had both AT ATs down at the first wave of Y-wings which on Thursday I would have said was impossible.
Can’t wait to release day.
Initially I totally agreed with a lot of people on here saying that the game has a lack of depth and thus longevity, however the more I have played the more the depth I have found so in my view we’ll have to wait and see. However I am more than confident that I will get my monies worth from it.
Its been really interesting seeing play evolve over the full four days. On day one/two Walker Assault certainly seemed unbalanced as it’s the rebels who really need to play the objective and also not shoot an unsparking AT AT. By yesterday the tide had definitely turned, one game last night we had both AT ATs down at the first wave of Y-wings which on Thursday I would have said was impossible.
Can’t wait to release day.
Found very few people using turrets or cannons. Massively overpowered in my opinion. Quite easy to get 10+ kills from distance before being taken out. The turrets really help suppressing the enemy when taking over an objective if you can find the pinch points on the map.
AT-ST can be taken out fairly easily using Ion charge on weapons, even the snipers do big damage. Found flying really hard, until I inverted the y axis. then it was ok but by then other players were so good it was difficult to compete. It would be nice to have a ground based anti air solution. Didn't see one on Hoth.
Was quite good overall for a free Beta. looking forward to other maps and game types. Have to be good to get me away from BF4.
AT-ST can be taken out fairly easily using Ion charge on weapons, even the snipers do big damage. Found flying really hard, until I inverted the y axis. then it was ok but by then other players were so good it was difficult to compete. It would be nice to have a ground based anti air solution. Didn't see one on Hoth.
Was quite good overall for a free Beta. looking forward to other maps and game types. Have to be good to get me away from BF4.
TheHangingJudge said:
Having played the Beta comprehensively I’m definitely in.
Initially I totally agreed with a lot of people on here saying that the game has a lack of depth and thus longevity, however the more I have played the more the depth I have found so in my view we’ll have to wait and see. However I am more than confident that I will get my monies worth from it.
Its been really interesting seeing play evolve over the full four days. On day one/two Walker Assault certainly seemed unbalanced as it’s the rebels who really need to play the objective and also not shoot an unsparking AT AT. By yesterday the tide had definitely turned, one game last night we had both AT ATs down at the first wave of Y-wings which on Thursday I would have said was impossible.
Can’t wait to release day.
Agree.Initially I totally agreed with a lot of people on here saying that the game has a lack of depth and thus longevity, however the more I have played the more the depth I have found so in my view we’ll have to wait and see. However I am more than confident that I will get my monies worth from it.
Its been really interesting seeing play evolve over the full four days. On day one/two Walker Assault certainly seemed unbalanced as it’s the rebels who really need to play the objective and also not shoot an unsparking AT AT. By yesterday the tide had definitely turned, one game last night we had both AT ATs down at the first wave of Y-wings which on Thursday I would have said was impossible.
Can’t wait to release day.
Day one was "Oh st I'm a rebel... oh well" but by yesterday it was much more of a "we can do this" attitude and judging by the fact that I was on the winning rebel team about 5 times everyone else had figured the same. In fact once the rebel team gets organised and works together it's almost more of a challenge being an Imperial on that map.
I was stupidly chuffed at getting the killing shot on the final AT-AT in one game using a Snowspeeder
The Snowspeeder is superb to fly too. not super fast but really easy to flip about at low altitude and ability to pop the airbrakes and turn hard while only a few feet off the deck make it quite hard to shoot down by the tie fighters.
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