Destiny (PS4)

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SimianWonder

1,144 posts

153 months

Monday 10th April 2017
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We just did a run through, beat Atheon, someone had to leave, someone wanted in, so we jumped in on an Atheon check point and - to our own surprise - beat him first go. Then someone said they needed Templar, so we jumped to that check point and did that first time as well!

Having spent a good couple of hours at each respective boss this week, it just goes to show how shaking off a little rust and some clear, concise communication can make even challenge mode relatively straightforward.

Digitalize

2,850 posts

136 months

Monday 10th April 2017
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Templar challenge mode is just the best way to do it, I imagine if we run it when not challenge mode we'd do the same thing.

Atheon challenge actually adds something to do but it's not exactly hard, just requires communication and coordination, which is what I always liked about VOG.

Moog72

1,598 posts

178 months

Tuesday 11th April 2017
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I think we were all a little surprised that we took Atheon down first go on the second run through, it seemed to be over before it even started smile All hail Sleeper Simulant, that thing is excellent. My only regret was not switching to another character and so missed out on the second loot drop which saw Corrective Measure and the Vex Myth drop amongst other things

It took a while to understand the oracles phase if I'm honest as it is so frantic and having not been into VoG for many months didn't help of course. After a few wipes, it dawned on me that if you aren't initially teleported and then enter the portal, you arrive at the end NOT the beginning of Venus or Mars and the oracles are then right above your head. I'll admit to entering the portal, running off like a headless chicken thinking I'd spawned in at the start point, looking for oracles and wondering where the exit portal had gone whistle

Great fun though as always and the loot haul wasn't too bad either:

Atheon's Epilogue (switched to this at oracles and wow, does that oracle disruptor perk make a difference!)
2 x Atheon's Epilogue (Adept)
Fatebringer (Adept) - I can now shard the previously un-shardable Fatebringers I have in the vault
Praetorian Foil
Hezen Vengence (erm, rubbish)
Titan helmet

Not sure the Epilogues will see much action outside of the Vault itself, but I'm glad to be back in the Fatebringer club, even though it might not be quite the gun it once was. Now, where's my Icebreaker ....

King's Fall is next on reset today, although I'm not all that bothered by this one - never completed it and would like the machine gun it chucks out, but that's about it really. It's a bit too focused on mechanics for my liking - one slip and blip, you're dog meat

SimianWonder

1,144 posts

153 months

Tuesday 11th April 2017
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Yeah, switching from Genesis Chain to the legendary version of Praedyth's Timepiece did make dealing with Oracles a piece of cake, the disruptor perk doing a really good extra chunk of damage and eliminates the need to use special - or worse, heavy - ammo taking them down.

I've now got all the exotic weapons from VoG, and it's been a real shock to see how far the Vex Mythoclast has fallen. I had the year one equivalent when it was - briefly - genuinely overpowered, holding 50+ shots in the clip, capable of killing in PvP in just four shots. A series of nerfs, encompassing some aimed specifically at the Mythoclast itself and some spread across all fusion rifles, have neutered it utterly. A much smaller clip, stability, ammo and range issues and the fact that it simply doesn't do much damage make it not much more than an occasionally fun novelty now.

I'll do a run - maybe two - of King's Fall, but only if the usual suspects are up for it, purely because three challenges should give ample opportunity to get decent rewards (and earn the armour ornaments so I can put them on m VoG gear!). For the most part it's fun, sure, and Warpriest and Golgoroth are interesting challenges, but as a raid it does overstay its welcome somewhat and the Oryx encounter is just tedious. It's a rather inflexible fight, and you could just about complete the Atheon encounter five times in the same window it would take to do Oryx once. Plus, none of the weapons earned in King's Fall interest me much; they weren't a patch on Crota's End weaponry, let alone Vault of Glass, and Wrath of the Machine made great strides in redressing that balance.

SimianWonder

1,144 posts

153 months

Saturday 15th April 2017
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This week has firmly established that King's Fall is the weakest of the four raids in my opinion. Don't get me wrong, it's not necessarily bad, it just suffers from being too long and too reliant on sticking rigidly to the set mechanics, which sometimes just fail to work as intended. It's annoying when you spend eight minutes on Oryx and someone makes a mistake and causes a wipe, but when it happens because said mechanics occasionally just don't trigger, it leaves a sour taste in the mouth. (Relic holder fell through platforms, despite all players being in the required position in case you were wondering!)

There are also portions of the raid which are just not that much fun. I enjoy Warpriest, but Golgoroth and Oryx can go eat a dick.

On the subject of Golgoroth, I ended up finishing the raid today with randoms from LFG (yes, I was really bored for parts of the day!) and one of them suggested "doing the laps". I had no idea what he meant, so - much to his amusement - I asked. At this point, it turns out he was a bit of a dick, because he wondered how a year one player with 5000-odd grimoire didn't know about this strategy, because apparently it's old, everyone knows about it and I must be - and I quote- "a little bh" if I don't.

I bit my tongue, against my better judgement, because I wanted to see how it was done. The rub is this; essentially, you pre-allocate everyone a number corresponding to the order in which you're going to take his gaze. You take care of the adds as normal, but you then get a Titan to jump into the pit and pop Weapons of Light in one of the doorways just behind where the orb of light drops down from, and everyone but the first gaze holder jumps into it. The first gaze holder then stands above you, shots the orb down and takes the gaze essentially ensuring everyone is immediately ready to do damage for the full duration of the time allowed. Once the first gaze holder's timer reaches ten seconds, he calls to the second gaze holder to jump out and move round to the bridge to take gaze. Meantime, when the damage phase is over, everyone hops out of the pit and queues up on the bridge to have a shot at Golg's back and take their turn "doing the lap," thus ensuring everyone has held it at least once.

Then you rinse and repeat. I'm likely not explaining it very well, but you can see the run here;

https://youtu.be/OkOHWuPrPkc


Digitalize

2,850 posts

136 months

Saturday 15th April 2017
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Lap method is how we do Golgoroth challenge and we taught it to some people this week, very effective and easy to do the challenge mode requirement.

SimianWonder

1,144 posts

153 months

Wednesday 26th April 2017
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Did a successful run through Crota's End yesterday, including both challenges. It was - as always - a bit glitchy in places, with swords disappearing, Swordbearers teleporting and instantly regenerating health, Crota not always kneeling despite taking multiple rockets, the normal stuff (they finally fixed all the cheeses, but didn't fix any of this?!), but we finally took Crota down with what in a fighting game would surely have been a double KO.

The full run is here;

https://youtu.be/WQ89nay_QUU

Or for more immediate sts and giggles, here's the abridged version (you can also see me not exactly covering myself in glory by blowing myself with a Gjally rocket due to an over excited thrall right at the end. Lessons from year one clearly not learned!)

https://youtu.be/dZpjnfThcKQ

With a team of competent sword bearers (we had four out of the six of us who were very comfortable doing it), it's not really that hard - heavy ammo management was the biggest issue!

SimianWonder

1,144 posts

153 months

Sunday 14th May 2017
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Iron Banner's on at the moment, and it's Mayhem Clash, which is actually pretty good fun. I thought I'd take the opportunity to finally do the Chaperone quest which I had put off because I hate Last Word, and I had never gotten past the initial stage where you need to get kills with Last Word equipped. In Mayhem though, I can just equip Last Word and go to town with grenades and super, right? As it turns out, not so much.

After a couple of games, I was sitting at 24%. Now, three matches later, the % meter is sitting at 14%. It's gone down despite maintaining a positive K/D of between 1.5 and 2.75 in those games. How? Why? You seem to get 1% for kills but lose 2% per death. Now I remember; this is why I never bothered with Chaperone.

The quest, quite frankly, is bullst. An average gamer - and I very much count myself in that group! - is likely to see how minimal any progress made is, how quickly you can lose it and decide it's just not worth it.

Mattygooner

5,301 posts

205 months

Sunday 14th May 2017
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To be fair sims, the gun isn't worth the hassle, think I broke mine down a couple of weeks after procuring it.

SimianWonder

1,144 posts

153 months

Sunday 14th May 2017
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I quite aware it's a shotgun that requires precision to use, and with all the recent nerfs to shotguns and special ammo changes, Bungie have made what was already a very niche weapon into a borderline unusable one. It's not a weapon I'd ever use.

All the same, it's - bar a couple of Adept raid challenge primaries - the only exotic I don't have. The completionist in me is still staring at the hole in the blueprint kiosk where it should be...

EDIT: Got it done.

Cheesily, perhaps, but got it done. Switched to Stormcaller, then waited until I had super before switching to Last Word. Long kill streaks seemed to boost it substantially - it went up 40 points on a ten kill streak - then switched off Last Word when I inevitably got shut down again. Wait for super. Rinse. Repeat.

Still a bullst quest.

Edited by SimianWonder on Sunday 14th May 19:03

anonymous-user

55 months

Tuesday 16th May 2017
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I remember struggling with that quest and found a team on the100 site who created 2 fireteams and then joined a crucible game at the same time so the server matched us – very clever cheat! Got the quest done in a matter of minutes.

pimpchez

899 posts

184 months

Thursday 18th May 2017
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Speckle

3,453 posts

217 months

Thursday 25th May 2017
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I surprised myself this morning and logged back into Destiny (I know, I know, I said I wouldn't! It isn't my fault Deus Ex turned out to be pants!) Looks like I have a LOT of catching up to do!

Despite being God like and clearly the most talented Guardian among us, I seem to be a tad rusty and a little under-levelled so, might need a little help thumbup

SimianWonder

1,144 posts

153 months

Thursday 25th May 2017
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Speckle said:
I surprised myself this morning and logged back into Destiny (I know, I know, I said I wouldn't! It isn't my fault Deus Ex turned out to be pants!) Looks like I have a LOT of catching up to do!

Despite being God like and clearly the most talented Guardian among us, I seem to be a tad rusty and a little under-levelled so, might need a little help thumbup
I knew you couldn't stay away!

Speckle

3,453 posts

217 months

Thursday 25th May 2017
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SimianWonder said:
I knew you couldn't stay away!
I was re-motivated by the Destiny 2 reveal.

I still plan to be pretty damn casual mind you hehe

Moog72

1,598 posts

178 months

Thursday 25th May 2017
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Speckle said:
It isn't my fault Deus Ex turned out to be pants!
Au contraire, I thought Mankind Divided was pretty damn good. Admittedly, I didn't actually finish it, but I was on the last mission and I always meant to go back and do it but other stuff cropped up (erm, Destiny in fact biggrin )


Speckle

3,453 posts

217 months

Friday 26th May 2017
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Moog72 said:
Au contraire, I thought Mankind Divided was pretty damn good. Admittedly, I didn't actually finish it, but I was on the last mission and I always meant to go back and do it but other stuff cropped up (erm, Destiny in fact biggrin )
Life would be dull if we all liked the same things....I think it just isn't my sort of game. To me, the graphics seemed a bit 'last-gen' tbh and the gunplay, if you can call it that, is awful. The unskippable cut scenes seem to go on forever. Tactical/stealth play is rewarded and aggressive play is punished, which doesn't really work for my playstyle. Incoming bullets seem to travel round corners unless you hit the 'cover' button, even if you are blatantly out of the line of sight. The hacking mini-game (which, let's face it, is basically half the game) feels like something I might find on miniclip on a Friday afternoon at work.

I only paid £9.99 for it and still I feel cheated.

I played a single mission on Destiny this morning with Master Stimple and had way more fun in 10 mins than my entire Deus Ex experience. thumbup

SimianWonder

1,144 posts

153 months

Sunday 28th May 2017
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Just picked up brand new Day One edition of Deus Ex Mankind Divided for a paltry £6.99 from Sainsbury's. Win! Came out having done shopping to find front OS corner of bumper on the car badly scuffed. Lose!

Fuming!


anonymous-user

55 months

Sunday 11th June 2017
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I was grinding some iron banner earlier today as trying to get lv5 vendor distant star and came up against this clan called Registered Vex Offenders - genius.

Moog72

1,598 posts

178 months

Tuesday 13th June 2017
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Destiny 2 beta available as follows:

PS4 pre-orders from 6pm UK on July 18th

Open beta on 21st July

Beta ends 23rd July

Destiny 2 launch moved from 8th Sep to 6th Sep