World of Warships
Discussion
the gambling / loot box thing blew up a few years ago didn't it? Was is Belgium that banned the game?
I'm surprised other EU countries didn't look more closely at this if the Belgians determined laws were being broken.
I guess the mass exodus of the CC's will only accelerate the downfall of the game. Changes and updates will be released with less testing and zero feedback. Not that they paid much attention to the feedback anyway if the stories are true.
Maybe this will suit WG fine, the long established players move on replaced with new fresh players with their credit card ready to spend.
I'm surprised other EU countries didn't look more closely at this if the Belgians determined laws were being broken.
I guess the mass exodus of the CC's will only accelerate the downfall of the game. Changes and updates will be released with less testing and zero feedback. Not that they paid much attention to the feedback anyway if the stories are true.
Maybe this will suit WG fine, the long established players move on replaced with new fresh players with their credit card ready to spend.
Drive Blind said:
the gambling / loot box thing blew up a few years ago didn't it? Was is Belgium that banned the game?
I'm surprised other EU countries didn't look more closely at this if the Belgians determined laws were being broken.
I guess the mass exodus of the CC's will only accelerate the downfall of the game. Changes and updates will be released with less testing and zero feedback. Not that they paid much attention to the feedback anyway if the stories are true.
Maybe this will suit WG fine, the long established players move on replaced with new fresh players with their credit card ready to spend.
I think this is the way all of the 'Freemium' games are going - the game is being targeted towards the 'whales' who quite happily spend money on the shiny new vehicles, getting the best equipment, best crew, etc. and the majority of players who will spend a bit on a premium account or maybe a premium vehicle are left behind. The whales don't care about how bad the grind is, minor bugs, etc. as long as they get the shiny new tanks/planes/ships etc.I'm surprised other EU countries didn't look more closely at this if the Belgians determined laws were being broken.
I guess the mass exodus of the CC's will only accelerate the downfall of the game. Changes and updates will be released with less testing and zero feedback. Not that they paid much attention to the feedback anyway if the stories are true.
Maybe this will suit WG fine, the long established players move on replaced with new fresh players with their credit card ready to spend.
We saw this on War Thunder naval forces - it was going to be only small coastal boats with destroyers at the absolute top because WoWS had the big boats so WT was doing something different. The big spending players wanted the big boats so now we have WW1 Battleships in the game, but they've left in all the stuff that was going to be small boats only so you've got a 60s guided missile boat in there too. Fun times.
Oh, after the virtual exodus of virtually anyone who mattered from the CC program, the only name of note they have left in the program has been revealed to be a massive racist.
If WG even acknowledge this st storm at all, it will only be to close the CC program entirely. The CC program is such a toxic association now and no one with any integrity would be part of it. It stopped meaning anything at all when they stopped listening to people like Flamu who understood the game and the web of interaction between classes, mechanics etc better than WG did.
If WG even acknowledge this st storm at all, it will only be to close the CC program entirely. The CC program is such a toxic association now and no one with any integrity would be part of it. It stopped meaning anything at all when they stopped listening to people like Flamu who understood the game and the web of interaction between classes, mechanics etc better than WG did.
For those interested, the latest Mingles with Jingles covers his quitting, though in true Jingles fashion he managed to fail to record other voices, including iChase and Flambass.
Saw the Flamu one as well who put emphasis on not to pick on those CCs who remain as many can not afford to quit the game. He was also some what scathing of a certain Yuro.
Saw the Flamu one as well who put emphasis on not to pick on those CCs who remain as many can not afford to quit the game. He was also some what scathing of a certain Yuro.
The problem with the CC with smaller followings is that they rely on the freebies they get from WG to review ahead of release to generate views on their channels. Their channels are too small to generate enough income to survive without the content they generate courtesy of WG and the CC program.
Other CCs who have now left the program are saying that they understand why some smaller CCs will remain, and have asked that players don't pick on them as a result.
Other CCs who have now left the program are saying that they understand why some smaller CCs will remain, and have asked that players don't pick on them as a result.
BrettMRC said:
They just don't get it...
I've spent a lot of time and money on WOWS, but I can feel it starting to come to end.
Any recommendations for similar games?
There is War Thunder, specifically the Bluewater naval forces but it's not a game without its own faults and a developer that doesn't care about the user base!I've spent a lot of time and money on WOWS, but I can feel it starting to come to end.
Any recommendations for similar games?
It's free in the same way WoWS is free, so you may as well sink a few hours into it to see if you like it. Just be prepared for having a fun naval duel and someone drops a bomb on you out of nowhere as your 1930s AA defences try to shoot down late WW2 planes
Thing is the original CV working resulted in a few extremely deadly CV players who could cross torp a DD in one attack (and I suffered as such) but with the limited number of planes and the fact on a cross drop they would still lose a few meant that they were not game breakers (and also CVs themselves were weaker).
I remember when the Graf von Zeppelin was released and then pulled, there was still a mod sailing one around - I can;t remember if the plane loads were broken or not but I remember being dive bombed by 18 planes in one attack, still feels weak compared to what we have today.
Problem is I'm not sure there's a suitable game to shift to. When Navyfield was starting to implode WoT was in early beta and a lot of us from NFEU started to move across (by the time WoT went live the majority of NFEU mods had left and were part of our tanking group). When WoT was starting to get stale and lose it's balance (though arguably pay to win appeared quite early on with the Lowe and KV5) WoWS was in closed beta, and again we were able to jump (though still playing WoT occasionally). In recent times, with the second captain rework I started playing WoWP, a game that's truly broken and very pay to win (though the regulars all deny it, and most of them do not splash the cash) however that was of limited fun (and few players, which made it better in many respects, added to which most the whalers are only interested in seal clubbing and tier 1/2 battles were you may only ever see weak bots).
Problem is, as others have said, War Thunder is not any better and Armoured Warfare was badly broken with the switch in developers and style of play. I'm sure there was a fourth MMO tank game I played but damned if I can remember the name or find details - perhaps it was AW but I either don't remember artillery in it else the artillery did not light up on the map every time they fired.
I remember when the Graf von Zeppelin was released and then pulled, there was still a mod sailing one around - I can;t remember if the plane loads were broken or not but I remember being dive bombed by 18 planes in one attack, still feels weak compared to what we have today.
Problem is I'm not sure there's a suitable game to shift to. When Navyfield was starting to implode WoT was in early beta and a lot of us from NFEU started to move across (by the time WoT went live the majority of NFEU mods had left and were part of our tanking group). When WoT was starting to get stale and lose it's balance (though arguably pay to win appeared quite early on with the Lowe and KV5) WoWS was in closed beta, and again we were able to jump (though still playing WoT occasionally). In recent times, with the second captain rework I started playing WoWP, a game that's truly broken and very pay to win (though the regulars all deny it, and most of them do not splash the cash) however that was of limited fun (and few players, which made it better in many respects, added to which most the whalers are only interested in seal clubbing and tier 1/2 battles were you may only ever see weak bots).
Problem is, as others have said, War Thunder is not any better and Armoured Warfare was badly broken with the switch in developers and style of play. I'm sure there was a fourth MMO tank game I played but damned if I can remember the name or find details - perhaps it was AW but I either don't remember artillery in it else the artillery did not light up on the map every time they fired.
Yeah I have a similar issue. Would be happy to move on, but can't really spot anything that appeals in the same way.
I have a standing Tuesday evening session with two buddies that we started during Lockdown and have kept going with. No desire to end it, but we wouldn't mind a change.
I did wonder about Sea of Thieves as I think there are 3 player ships now, but it's really a VERY different game.
I have a standing Tuesday evening session with two buddies that we started during Lockdown and have kept going with. No desire to end it, but we wouldn't mind a change.
I did wonder about Sea of Thieves as I think there are 3 player ships now, but it's really a VERY different game.
I've played a fair bit of Sea of Thieves and it's a very entertaining game, but the issue is the lack of continuity as you carry nothing over between play sessions apart from any ship decorations you've unlocked, there's no game progression as such. However it is an amazing laugh, the best fun I had was playing "drunken pirate" with a few friends on a 4-man galleon, we all had to take turns driving the ship to different missions, and if you crashed it you had to take a tot of rum in real life. You can imagine the rest when played over four hours or so, I actually hurt from laughing in the end.
My go-to game at the moment with my friends is Deep Rock Galactic, it is an insanely fun game.
My go-to game at the moment with my friends is Deep Rock Galactic, it is an insanely fun game.
The Mighty Jingles has spotted something that might help force wargamming.net to step back some what - after all one of the big issues is loot boxes and the fact that premium items and preview items are only available this way. It is gambling and mainly through the purchase by in-game gold/doubloons, which can only be obtained in bulk through real world cash. Thing is all three or wargambling's World Of... titles have an age rating of just PEGI7, meaning you just need to be 7 to play the game and have full access.
There is an official, legally backed complaints process https://pegi.info/page/contact-us and if enough people complain then Wargaming.net might be forced to raise the age rating to PEGI18 and that really will hurt sales/income.
There is an official, legally backed complaints process https://pegi.info/page/contact-us and if enough people complain then Wargaming.net might be forced to raise the age rating to PEGI18 and that really will hurt sales/income.
If I understand correctly many countries (incl. UK) have not updated their gambling laws to include loot boxes as "gambling" hence that any change in the PEGI rating may well have no effect whatsoever until these laws change. Belgium being the well-known exception as they have amended the appropriate legislation.
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