The Last of Us. Part 2
Discussion
I'll admit I haven't played it, but I know some of the beats, and I'm aware that you play a significant part of the game, several hours, as Abby, the character responsible for killing Joel. Can someone explain to me why I would even entertain doing that? Maybe Druckmann watched The Walking Dead and figured that Neegan ended up being sympathetic, so Abby would be too. Problem is - Neegan's redemption arc in the show took quite a bit of time, you weren't just expected to give a st about him straight after he'd battered two of your favourite characters. I get the whole "seek out revenge, dig two graves" st, but it feels like torture porn to expect people to play through so much of the game as a character who has done that.
The Spruce Goose said:
rolex said:
Metacritic now deleting negative reviews so you can't say you don't like it.
Or a lot of neck beards are upset about it and review bombing. It is sad really people get so upset about it, i bet the majority haven't even bought the game.Durzel said:
I'll admit I haven't played it, but I know some of the beats, and I'm aware that you play a significant part of the game, several hours, as Abby, the character responsible for killing Joel. Can someone explain to me why I would even entertain doing that? Maybe Druckmann watched The Walking Dead and figured that Neegan ended up being sympathetic, so Abby would be too. Problem is - Neegan's redemption arc in the show took quite a bit of time, you weren't just expected to give a st about him straight after he'd battered two of your favourite characters. I get the whole "seek out revenge, dig two graves" st, but it feels like torture porn to expect people to play through so much of the game as a character who has done that.
then don't play the game.but don't rate the game a 1/10 just because the story doesn't go the way you want it to.
xjay1337 said:
Durzel said:
I'll admit I haven't played it, but I know some of the beats, and I'm aware that you play a significant part of the game, several hours, as Abby, the character responsible for killing Joel. Can someone explain to me why I would even entertain doing that? Maybe Druckmann watched The Walking Dead and figured that Neegan ended up being sympathetic, so Abby would be too. Problem is - Neegan's redemption arc in the show took quite a bit of time, you weren't just expected to give a st about him straight after he'd battered two of your favourite characters. I get the whole "seek out revenge, dig two graves" st, but it feels like torture porn to expect people to play through so much of the game as a character who has done that.
then don't play the game.but don't rate the game a 1/10 just because the story doesn't go the way you want it to.
Having said that I wouldn't rate it 1/10 as clearly it's not a 1/10 game, but the story is a massive part. Rating it solely on the technical merits and disregarding the story and how it relates to the first game is just as invalid as a 1/10 score.
A Winner Is You said:
Or, there are people who loved the first game and are annoyed about the misleading trailers, what they did with established characters, games journalism, Naughty Dog's business practices and Sony's hypocrisy when it it comes to censorship
There were 5000 negative reviews within half a day of release.Are they really all about the poor game play, i doubt it. I thought people left game reviews on how the game actually plays, seem different nowadays then.
Bad reviews for ''Naughty Dog's business practices and Sony's hypocrisy'' FFS, just don't buy the game.
The Spruce Goose said:
A Winner Is You said:
Or, there are people who loved the first game and are annoyed about the misleading trailers, what they did with established characters, games journalism, Naughty Dog's business practices and Sony's hypocrisy when it it comes to censorship
There were 5000 negative reviews within half a day of release.Are they really all about the poor game play, i doubt it. I thought people left game reviews on how the game actually plays, seem different nowadays then.
Bad reviews for ''Naughty Dog's business practices and Sony's hypocrisy'' FFS, just don't buy the game.
Jesus,it’s a game,if you don’t like the story,lesbians,producer,Zombies just don’t buy it,it’s really not going to affect your life in anyway.
I bought GTA5,played it for a couple of hours and couldn’t stand it,to this day I don’t get the hype.
What did I do about this revelation,rant and rave at the dev’s,spam the internet with my grievances,no,I switched it off and played something else,simple really.
I bought GTA5,played it for a couple of hours and couldn’t stand it,to this day I don’t get the hype.
What did I do about this revelation,rant and rave at the dev’s,spam the internet with my grievances,no,I switched it off and played something else,simple really.
Having played it a little more, there are gameplay irritations that don’t make sense. The forced artificial scarcity, for example... Why can I only carry 16 bullets for the pistol, or 12 for the revolver? The pistol even gets the magazines swapped over when reloading, and given they hold 10 rounds each I should be able to carry at least 20 bullets... Same for rifle ammo, etc.
Annoying, and makes no sense except to force always being low on supplies.
Annoying, and makes no sense except to force always being low on supplies.
A Winner Is You said:
Or, there are people who loved the first game and are annoyed about the misleading trailers, what they did with established characters, games journalism, Naughty Dog's business practices and Sony's hypocrisy when it it comes to censorship
This reeks of the whole gamergate thing tbh.DanL said:
Having played it a little more, there are gameplay irritations that don’t make sense. The forced artificial scarcity, for example... Why can I only carry 16 bullets for the pistol, or 12 for the revolver? The pistol even gets the magazines swapped over when reloading, and given they hold 10 rounds each I should be able to carry at least 20 bullets... Same for rifle ammo, etc.
Annoying, and makes no sense except to force always being low on supplies.
Can't say it bothers me, adds to the suspense and desperation Annoying, and makes no sense except to force always being low on supplies.
Yazza54 said:
DanL said:
Having played it a little more, there are gameplay irritations that don’t make sense. The forced artificial scarcity, for example... Why can I only carry 16 bullets for the pistol, or 12 for the revolver? The pistol even gets the magazines swapped over when reloading, and given they hold 10 rounds each I should be able to carry at least 20 bullets... Same for rifle ammo, etc.
Annoying, and makes no sense except to force always being low on supplies.
Can't say it bothers me, adds to the suspense and desperation Annoying, and makes no sense except to force always being low on supplies.
Same for the melee weapons breaking - fair enough for a bit of wood, but you can’t tell me you can only hit people 5 times with a metal pipe or machete before they break?
DanL said:
It absolutely does, but it also makes no sense. I can carry 3 bottles, 3 rolls of tape, 3 medical kits, etc. but only 16 tiny, tiny bullets? I’m playing on very easy - perhaps at higher levels you don’t get enough stuff to hit the limits, but it breaks some of the immersion for me.
Same for the melee weapons breaking - fair enough for a bit of wood, but you can’t tell me you can only hit people 5 times with a metal pipe or machete before they break?
Have you upgraded your melee weapon in the skills tree?Same for the melee weapons breaking - fair enough for a bit of wood, but you can’t tell me you can only hit people 5 times with a metal pipe or machete before they break?
Failing that she's still pretty handy with a knife.
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