PS4 GTA V Online (Vol 2)
Discussion
challenger001 said:
Sorry I had to duck out guys, I just couldn't react to stuff. I'd have made a perfect THINK! advert given a few more corners. Is one of the Gumball tracks still up for grabs?
yeh... you can do two if you want ? - the map is a few pages back .. 1 > 2 - djdest
2 > 3 - Joyrider
3 > 4 - Arkose
4 > 5
5 > 6 - ARKOSE
6 > 7 McHat29
7 > 8
8>9 ZEDAVIT
9 > 10 ARKOSE
10 > 11 Joyrider
Im doing 5>6 seeing as theres no takers!
Edited by Lynchie999 on Monday 25th September 12:02
Some racing from last night, I didn't bother with 1 as I was last for the majority of it!
2] https://www.youtube.com/watch?v=BsFOkgnZ5xY
Awesome track, some of the creations coming out now are very very good.
A little detour for Noelly at 1:34
3] https://www.youtube.com/watch?v=VnUAoXUP2wk
This was rather a short race for me
I never recovered from this at the start, I don't blame Challenger as it wasn't like he could have avoided me!
4] https://www.youtube.com/watch?v=FlGtlQY0aww
The Retinue is such a good car when we all race them
5] https://www.youtube.com/watch?v=hfxsBnh2lmE
Such a fast track! I challenge anyone to take my short cut at 1:35, how lucky was that
6] https://www.youtube.com/watch?v=CB9KE3ploE4
Race of the night! The 2nd/3rd lap was some excellent racing
7] https://www.youtube.com/watch?v=Zx7w9U5wBcM
8] https://www.youtube.com/watch?v=5ftdDKtaLRE
This was a great laugh, catch up and slipstream on next time!
2] https://www.youtube.com/watch?v=BsFOkgnZ5xY
Awesome track, some of the creations coming out now are very very good.
A little detour for Noelly at 1:34
3] https://www.youtube.com/watch?v=VnUAoXUP2wk
This was rather a short race for me
I never recovered from this at the start, I don't blame Challenger as it wasn't like he could have avoided me!
4] https://www.youtube.com/watch?v=FlGtlQY0aww
The Retinue is such a good car when we all race them
5] https://www.youtube.com/watch?v=hfxsBnh2lmE
Such a fast track! I challenge anyone to take my short cut at 1:35, how lucky was that
6] https://www.youtube.com/watch?v=CB9KE3ploE4
Race of the night! The 2nd/3rd lap was some excellent racing
7] https://www.youtube.com/watch?v=Zx7w9U5wBcM
8] https://www.youtube.com/watch?v=5ftdDKtaLRE
This was a great laugh, catch up and slipstream on next time!
Lynchie999 said:
yeh... you can do two if you want ? - the map is a few pages back ..
1 > 2 - djdest
2 > 3 - Joyrider
3 > 4 - Arkose
4 > 5
5 > 6 - ARKOSE
6 > 7 McHat29
7 > 8
8>9 ZEDAVIT
9 > 10 ARKOSE
10 > 11 Joyrider
Im doing 5>6 seeing as theres no takers!
I might have a bash at one tonight or tomorrow night, have a few ideas...1 > 2 - djdest
2 > 3 - Joyrider
3 > 4 - Arkose
4 > 5
5 > 6 - ARKOSE
6 > 7 McHat29
7 > 8
8>9 ZEDAVIT
9 > 10 ARKOSE
10 > 11 Joyrider
Im doing 5>6 seeing as theres no takers!
Edited by Lynchie999 on Monday 25th September 12:02
djdest said:
Some racing from last night, I didn't bother with 1 as I was last for the majority of it!
6] https://www.youtube.com/watch?v=CB9KE3ploE4
Race of the night! The 2nd/3rd lap was some excellent racing
At 4:55 the command to crash at the next corner was given....so we did Until midway through the last lap I was thinking I can get a good result, then I spun, then crashed, then exploded and died...6] https://www.youtube.com/watch?v=CB9KE3ploE4
Race of the night! The 2nd/3rd lap was some excellent racing
I decided to remove the stunt track sections and go with a purely road race from start to finish.
What's the general preference for props on the corner apex, I like to leave them natural normally ie. no obstacles to get caught / glitch on but willing to change if others feel it improves the track. I have tested a few corners with various props but can't settle on something which looks right and doesn't obstruct the view of the exit.
Directions on the apex I'm happy I have them in the right places, there's a good guide on the content creator section on gtaforums for anyone wanting it .
I will update the published version my track tomorrow, anyone up for a few test runs and a critique?
What's the general preference for props on the corner apex, I like to leave them natural normally ie. no obstacles to get caught / glitch on but willing to change if others feel it improves the track. I have tested a few corners with various props but can't settle on something which looks right and doesn't obstruct the view of the exit.
Directions on the apex I'm happy I have them in the right places, there's a good guide on the content creator section on gtaforums for anyone wanting it .
I will update the published version my track tomorrow, anyone up for a few test runs and a critique?
joefraser said:
I decided to remove the stunt track sections and go with a purely road race from start to finish.
What's the general preference for props on the corner apex, I like to leave them natural normally ie. no obstacles to get caught / glitch on but willing to change if others feel it improves the track. I have tested a few corners with various props but can't settle on something which looks right and doesn't obstruct the view of the exit.
Directions on the apex I'm happy I have them in the right places, there's a good guide on the content creator section on gtaforums for anyone wanting it .
I will update the published version my track tomorrow, anyone up for a few test runs and a critique?
I think for point to point it doesn't matter a great deal... only going past it once!What's the general preference for props on the corner apex, I like to leave them natural normally ie. no obstacles to get caught / glitch on but willing to change if others feel it improves the track. I have tested a few corners with various props but can't settle on something which looks right and doesn't obstruct the view of the exit.
Directions on the apex I'm happy I have them in the right places, there's a good guide on the content creator section on gtaforums for anyone wanting it .
I will update the published version my track tomorrow, anyone up for a few test runs and a critique?
... i've done my tracks! - will publish in a few days!
joefraser said:
I decided to remove the stunt track sections and go with a purely road race from start to finish.
What's the general preference for props on the corner apex, I like to leave them natural normally ie. no obstacles to get caught / glitch on but willing to change if others feel it improves the track. I have tested a few corners with various props but can't settle on something which looks right and doesn't obstruct the view of the exit.
Directions on the apex I'm happy I have them in the right places, there's a good guide on the content creator section on gtaforums for anyone wanting it .
I will update the published version my track tomorrow, anyone up for a few test runs and a critique?
The best props for a corners are tyres .What's the general preference for props on the corner apex, I like to leave them natural normally ie. no obstacles to get caught / glitch on but willing to change if others feel it improves the track. I have tested a few corners with various props but can't settle on something which looks right and doesn't obstruct the view of the exit.
Directions on the apex I'm happy I have them in the right places, there's a good guide on the content creator section on gtaforums for anyone wanting it .
I will update the published version my track tomorrow, anyone up for a few test runs and a critique?
Everyone love's a good stack of tyres on the apex
djdest said:
Anything but fking stacks of tyres or those bloody half tyre barriers!
Oh, and those tyre barriers that are like sticky rubber which catch the corner of your car and stop it dead.
Anyone who uses those three items deserve to catch nasty diseases!
I've used incendiary bombs and footballs .... Oh, and those tyre barriers that are like sticky rubber which catch the corner of your car and stop it dead.
Anyone who uses those three items deserve to catch nasty diseases!
edit - when on my tracks... I'm saying this once and tough if you miss this message! - If you get to a point where you think braking might be a good idea... please apply brakes...
https://socialclub.rockstargames.com/games/gtav/ps...
Ver 1.2 published, more updates to come tonight.
2 or 3 check points to tweak and some additional directional signage along with decoration to add but its getting there.
I'm going to abandon my gp1 as a race car, its justs not very good. Really enjoying the Vagner(?) testing the track so thinking of picking one of them up instead.
Ver 1.2 published, more updates to come tonight.
2 or 3 check points to tweak and some additional directional signage along with decoration to add but its getting there.
I'm going to abandon my gp1 as a race car, its justs not very good. Really enjoying the Vagner(?) testing the track so thinking of picking one of them up instead.
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