PlayerUnknown's Battlegrounds
Discussion
nosuchuser said:
There are definitely some bots in there padding it out. Unless it's normal for a player to suddenly appear in the middle of nowhere then walk in a tight loop around a building for 5 minutes and never open the door. Had some others displaying fairly obvious AI driven behaviours too; whatever they have driving their bots is extremely noddy. Actual humans good or bad act and move differently.
I'm level 37 now on the mobile and there are still a few bots around the main areas. If they shoot you, they never take more than 10% of your health and never seem to hit you twice. It's a good little game and very impressive how they have been able to do it on the mobile but it is nowhere near as tough as the xbox version. I expect to get chicken dinners on mobile every 3-4 games but on xbox, any chickens are a real achievement.
The higher the level you are at on mobile, the tougher the match-making is.
The higher the level you are at on mobile, the tougher the match-making is.
Spanna said:
I cannot spot a single damn person on the new map Shanhok. It’s aesthetically pleasing for the most part and fun bombing up the rivers on a jetski though!
Need a spotter for me, as soon as I get that I’ll take some heads, but without an eagle eyed companion I’m playing terribly.
Join the discord? There's loads of us on there and about a dozen who play regularly. Pretty much a team or two on each evening. Need a spotter for me, as soon as I get that I’ll take some heads, but without an eagle eyed companion I’m playing terribly.
How many people stick to either first or third person exclusively here? And why if you do.
I've noticed on the discord that nearly all screenshots seem to be third person.
I personally play FPP only as I can't stand TPP as i think it reduces skill gaps too much. Far too easy just to hide and look around corners. FPP removes this, want to see if I'm pushing? You'll have to peek...
I've noticed on the discord that nearly all screenshots seem to be third person.
I personally play FPP only as I can't stand TPP as i think it reduces skill gaps too much. Far too easy just to hide and look around corners. FPP removes this, want to see if I'm pushing? You'll have to peek...
Steven_RW said:
TPP is for Dark Souls and GTA v.
FPP is for shooting people.
We play most every night.
What details do I need to join a "discord"?
Currently we use teamspeak 3 from counterstrike days.
RW
Here's an invite https://discord.gg/e956kWFPP is for shooting people.
We play most every night.
What details do I need to join a "discord"?
Currently we use teamspeak 3 from counterstrike days.
RW
Let me know if it times out
Lgfst said:
How many people stick to either first or third person exclusively here? And why if you do.
I've noticed on the discord that nearly all screenshots seem to be third person.
I personally play FPP only as I can't stand TPP as i think it reduces skill gaps too much. Far too easy just to hide and look around corners. FPP removes this, want to see if I'm pushing? You'll have to peek...
I think I prefer tpp as it's what I started playing this on. As to tpp corner whoring, both players have this so a level playing field, although, I have sworn mightily when I've pushed a corner and lost (which seems to be a frequent occurrence these days).I've noticed on the discord that nearly all screenshots seem to be third person.
I personally play FPP only as I can't stand TPP as i think it reduces skill gaps too much. Far too easy just to hide and look around corners. FPP removes this, want to see if I'm pushing? You'll have to peek...
I'll play fpp if I have to but it just feels gash.. I'm sure there can be a dedicated fpp channel setup on the discord if needed?
How are people getting on with the latest Sanhok test?
For me, performance is good but there's something off with your teammates footsteps sounds, very loud while the enemies steps seem a lot quieter.
A few times I've seen guns hanging in the air where an enemy was which is pretty weird.
Other than that, pretty good. Look forward to it being in the main game.
For me, performance is good but there's something off with your teammates footsteps sounds, very loud while the enemies steps seem a lot quieter.
A few times I've seen guns hanging in the air where an enemy was which is pretty weird.
Other than that, pretty good. Look forward to it being in the main game.
Tuk-Tuk...
On a vehicle related note, are they going to fit a handbrake?? Getting quite bored or cars rolling away from you after you've stopped so you have to chase after them or they are now 50m away from where you left them to enter a building or you get run over by them once you've exited....
On a vehicle related note, are they going to fit a handbrake?? Getting quite bored or cars rolling away from you after you've stopped so you have to chase after them or they are now 50m away from where you left them to enter a building or you get run over by them once you've exited....
TEKNOPUG said:
Tuk-Tuk...
On a vehicle related note, are they going to fit a handbrake?? Getting quite bored or cars rolling away from you after you've stopped so you have to chase after them or they are now 50m away from where you left them to enter a building or you get run over by them once you've exited....
There is a handbrake.On a vehicle related note, are they going to fit a handbrake?? Getting quite bored or cars rolling away from you after you've stopped so you have to chase after them or they are now 50m away from where you left them to enter a building or you get run over by them once you've exited....
You simply stop, press and hold space for a second and then get out.
Car won't roll unless you shoot it.
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