Destiny 2 - Xbox Players

Destiny 2 - Xbox Players

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Silverbullet767

10,709 posts

206 months

Wednesday 27th September 2017
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Mastodon2 said:
It went down the other day for a 1gb update to add the factions in and some of the new activities on planets that are linked to faction tokens.

We had a good crack at the raid last night, through the gauntlet very quickly and credit to Rage for having not done it or watched any videos but picking it up very quickly, we only had a couple of wipes before we got it down. The bath house was very quick too, maybe a wipe or two there before we beat that too. We were getting close to finishing the dogs before we had to lose a few members, a few of us could comfortably kill our dogs in one phase, but we maybe need to look at swapping our target dogs over so our highest DPS characters can attack the furthest target dogs. I am confident we will beat it tonight, then Callus looks relatively simple and with average light in excess of 300 across the team I think we should be fairly comfortable for surviving and damaging the boss.

Having the right guys in the team makes such a difference when it comes to listening, understanding and staying calm under pressure, which is ultimately all you need to win in the raid.
Jesus, you make it sound so simple!

My raid team have not managed the bath house or the gauntlet, but we managed the dog section on our eleventyith million try.

I think this raid is probably the worst bungie has come up with. For instance, all 6 of us attemped the gauntlet last night, so we read the strategy, and decided not to bother as it's so bloody complicated and just did other things. It's a chore, not fun in the slightest.

It's no Vault of Glass, put it that way.

anonymous-user

54 months

Wednesday 27th September 2017
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Looks like they've made it unreasonably difficult and that every player has to be at 300 to get through this one.

I got carried through hard-mode Scrota and VoG, it was more about the mechanics and puzzles rather than firepower and amazing skillz.

wuddie

509 posts

250 months

Wednesday 27th September 2017
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I quite like this raid, it's different to how we have had to approach raids before!!

You definitely need a calm team, and once the mechanics have been worked out the gauntlet and bath house can be done pretty quickly..

The biggest and major difference with this raid is that you can't be carried, if you aren't doing your job everyone knows about it.. bungie have done this to make sure team work is at the forefront on this one!!

RemaL

Original Poster:

24,973 posts

234 months

Wednesday 27th September 2017
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But you don't learn unless you try ^^

I'm on and have a party most of the time but no invites unlike Rage last night getting many. Not had the chance to get into the raid yet but will try and see if this weekend a few mates are online.

I must be to crap to be in with the right crowd rolleyes

anonymous-user

54 months

Wednesday 27th September 2017
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wuddie said:
The biggest and major difference with this raid is that you can't be carried, if you aren't doing your job everyone knows about it.. bungie have done this to make sure team work is at the forefront on this one!!
I was always quite low on power with crappy spud guns (never did get a Gally or Icebreaker), but I was able to play my part in the raids once the better players had the mechanics worked out, Tank was great at explaining them so we all knew what to do. I mostly stood my ground and played medic laugh

Not sure I'd be much use on the new raid by the look of it, I'll keep on upping my power level for now.

Mr E

21,622 posts

259 months

Wednesday 27th September 2017
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Have now played this for about 90 mins.
Got to the first "open" bit at level 2, and it dropped a public event on me. So I got stuck in.

Ended....poorly.

Insert Coin said:
I got carried through hard-mode Scrota and VoG, it was more about the mechanics and puzzles rather than firepower and amazing skillz.
I got carried through everything.

Mastodon2

13,826 posts

165 months

Wednesday 27th September 2017
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Silverbullet767 said:
Jesus, you make it sound so simple!

My raid team have not managed the bath house or the gauntlet, but we managed the dog section on our eleventyith million try.

I think this raid is probably the worst bungie has come up with. For instance, all 6 of us attemped the gauntlet last night, so we read the strategy, and decided not to bother as it's so bloody complicated and just did other things. It's a chore, not fun in the slightest.

It's no Vault of Glass, put it that way.
The gauntlet is easy, people tend to fail that bit on silly little things like slipping off a ledge as the floor drops or bumping into each other on the final run etc. You need to stick to the strategy, trying to make your own up because the one that works is too complicated will just end in failure every time.

We're up to Calus now, did the dogs tonight with one wipe, 48 stacks of buff and did it in one damage phase with loads of time to spare. I'm just trying to get everyone up to speed with the Calus strategy and I think we can pull this one off.

Loyly

17,996 posts

159 months

Saturday 30th September 2017
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It seems the mechanics of the raid this time are complex enough to make a little research beforehand worthwhile. I've had a bit of a look around but I really need to spend more time reviewing strategy before getting properly stuck in.

Salgar

3,283 posts

184 months

Saturday 30th September 2017
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Hey all,

I just requested to join the clan as MielieMooMan if anyone sees the request.

Mastodon2

13,826 posts

165 months

Saturday 30th September 2017
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Salgar said:
Hey all,

I just requested to join the clan as MielieMooMan if anyone sees the request.
Welcome, don't forget to check in with Hawthorne to pick up the high-level engrams each week from clan completion of activities. We were supposed to wrap the raid up last night but some "real life" things got in the way. Bloody casuals hehe

As I understand it, completing the raid with a team containing at least 3 clan members gives a raid engram to Hawthorne for everyone in the clan to collect, so you get a chance at raid loot without having to complete any sections of the raid.

CerbWill

670 posts

118 months

Sunday 1st October 2017
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Just got to a power level of 240 so I need to start on Nightfalls etc now to progress. How do I join a clan?

Mastodon2

13,826 posts

165 months

Sunday 1st October 2017
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CerbWill said:
Just got to a power level of 240 so I need to start on Nightfalls etc now to progress. How do I join a clan?
You can search for the on the Bungie website of the Destiny phone app, or you can do it in game. If you want to join the unofficial PH clan we're called Raiders of Uranuz, search for us on the Bungie site or leave your gamertag here and I'll invite you. Or don't, you can join any clan you want, but we pull in a lot of free engrams and XP weekly.

DoctorX

7,291 posts

167 months

Sunday 1st October 2017
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Mastodon2 said:
CerbWill said:
Just got to a power level of 240 so I need to start on Nightfalls etc now to progress. How do I join a clan?
You can search for the on the Bungie website of the Destiny phone app, or you can do it in game. If you want to join the unofficial PH clan we're called Raiders of Uranuz, search for us on the Bungie site or leave your gamertag here and I'll invite you. Or don't, you can join any clan you want, but we pull in a lot of free engrams and XP weekly.
I'd appreciate an invite if possible. Gamertag: Doct0r X

Thanks!

JonChalk

6,469 posts

110 months

Sunday 1st October 2017
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Just submitted a clan invite request: gt is j0ncha1lk

Got my Hunter up to 286, and redoing with my Titan, so figure it’s about time I started on some Raids with the Hunter. Current clan is US based so can’t get timing right - hopefully more UK based if I can get into the unofficial PH clan.

Cheers

Mastodon2

13,826 posts

165 months

Sunday 1st October 2017
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Raid completed, check with Hawthorne for a piece of raid loot before the weekly reset.

garylythgoe

806 posts

222 months

Monday 2nd October 2017
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So can anyone shout some recommended guns for Crucible?

I've found the 'Uriels Gift' gun, which I like so far.

anonymous-user

54 months

Monday 2nd October 2017
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Mastodon2 said:
Raid completed, check with Hawthorne for a piece of raid loot before the weekly reset.
How long did it take in the end or did you go from a checkpoint?

I got a half decent engram from Hawthorne, cheers guys. cool

Mr E

21,622 posts

259 months

Monday 2nd October 2017
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Mastodon2 said:
Raid completed, check with Hawthorne for a piece of raid loot before the weekly reset.
Well done chaps.

Mastodon2

13,826 posts

165 months

Monday 2nd October 2017
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Insert Coin said:
How long did it take in the end or did you go from a checkpoint?

I got a half decent engram from Hawthorne, cheers guys. cool
I'd guess about 4 hours if we added up all of the sessions used on our successful run. It was a first run for most of us, though of a few had done the odd section here or there. Last week we spent about 2 hours just trying to get through the gauntlet and we just couldn't get it down, came back with some new players this week, taught them the procedure and did it with maybe 2 wipes.

Our complete run breakdown was roughly the following:

Gauntlet - 10 minutes of training, maybe 2 wipes to complete

Bath house - 5 minutes explanation, topped up on heavy ammo, wiped, completed in one run

Gardens - Probably an hour. We needed to tweak our weapon and character setups and optimise our strategy so our highest damage per second (DPS) players could assist the lower DPS players, or the players who had to run furthest to their dog and so had less time to damage them. Struggled for a night, then came back the next night and did it on the first try, with a 48 or 60 buff stack, I think it was 48. Average light on the team was around 300 at this point, weapons make all the difference. Find your dog, throw your damage over time grenade (anything that leaves a burn aura or pulses damage), unload a rocket launcher with cluster bombs into it - the dogs have 460,000 health, a 48 buff Curtain Call rocket launcher will do 225,000 damage per shot depending on light, so you just toss the grenade, fire two rockets and the dog is dead, or nearly dead, leaving you free to help a team mate. It's also better to know your limits and get the buff sorted, then agree to run back to the dog positions and deliberately alert the dogs, rather than getting caught and everyone having a mad scramble back to position.

Calus - Probably about 2 hours total. This included teaching the fight to four of the team who went in blind, apart from being asked to bring Coldheart. We had a lot of wipes here, it's definitely something that needs practice, there is a lot of learn-by-doing action here. We had two close runs on the Thursday night, on one of those runs I got booted back to orbit (cheers Bungle) and on another we just didn't get enough damage out in two phases and messed the third phase up and died. When we saw the damage breakdown we had one player waaaaay down. He didn't realise he needed to be using Coldheart for the damage phase and he had a 304 Coldheart in the vault, doh!

Damage breakdown for the team on that run was below:
Me: 1,200,000 damage
2. 1,100,000
3. 800,000
4. 750,000
5. 700,000
6. 150,000

So you can see that player 6, not using Coldheart or cluster rockets, put us way down on damage. Our team composition was not ideal either, with only a single weapon-enhancing Warlock rift, which was mine, and two rally barricades for instant rocket reloads. At least one of our hunters was using the arc class for add clearing (though he pulled 1.1 million damage on his own), so we only had two golden guns and from the numbers, I'm not sure if they ever used them. Golden gun with Celestial Nighthawk is supposed to be worth 250,000 on it's own.

Either way, we didn't get it on Thursday night, didn't get to try again until last night, jumped in with 4 of us from Thursday and two other lads from the clan and finished it with one wipe, no drama, very calm and seemed almost assured from the start. There is still a lot of stuff left to do, I've only visited 2 of the 4 chests in the labyrinth area, that place is massive. I've got the Legend of Acrius to acquire tonight from the "Await the World Eater" quest too, which eventually ends up with having to complete the raid on prestige, which is still locked for now.

TLDR: It's a good raid but quite mechanic heavy, which can lead to wipes when someone falls off a ledge / gets spotted by a dog / doesn't run with an orb fast enough etc, but the right gear combinations make a massive difference in reducing the number of phases in the encounters.The loot is cool, the raid environment looks amazing, I love the grand Roman theme. That said, it's not as memorable as the eerie trawl journey through the dreadnaught and I never felt like the universe was in all that much danger, perhaps because Calus invited you on board for his own amusement rather than arriving with the specific purpose of annihilating humanity.

I'll be interested to see where the expansions go next. With so much mention and focus on Savathun (one of Oryx's two sisters) you can bet there will be a Hive-based expansion focused on her, and the post-credits cinematic gives some heavy hints at what is coming next for Destiny. The dialogue with Calus at the end of the raid and the journey to the final loot chest suggests that the trouble with the Cabal is not over either, though I'm not sure how that will play out. With Destiny 1 having two Fallen-centric expansions in House of Wolves and Rise of Iron, I don't think we'll see much focus on them for a while, which suits me fine.



Edited by Mastodon2 on Monday 2nd October 15:27

anonymous-user

54 months

Monday 2nd October 2017
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Really good write up there, I've seen a few bits of the raid on YouTube, but if it took you guys that much time/effort to complete the raid then it seems way too hard for lower ranked players.

I guess the point of a raid is to make it a genuine challenge and aim it at the very best clans, but at the same time it makes it too difficult for gaming mortals.

Perhaps in a few weeks the new raid will have some new mechanics/cheeses and then it'll become easier over time like the last raids eventually became.