RE: Dirt 4: Review

Saturday 10th June 2017

Dirt 4: Review

Is this the game to make rally sims great again?



With 2016's Dirt Rally, Codemasters brought a genuine rally sim back to consoles for arguably the first time since Richard Burns Rally over a decade earlier. The game was masterfully executed, but its unrelenting realism made it inaccessible to all but the most dedicated of gamers and racing enthusiasts. Enter Dirt 4, the British developer's latest release, which retains much of what made its predecessor so good, whilst doing a lot to broaden its appeal and increase its longevity.

Off to a good start with a Stratos in it...
Off to a good start with a Stratos in it...
So what's new? Well for starters players can now choose between Arcade or Simulation levels of realism, instantly opening up the game to more casual players, without detracting from the experience of those seeking something more authentic. Arcade feels similar in style to Dirt 3, with cars turning in more sharply and gripping harder. Simulation is nearly identical to the gameplay seen in Dirt Rally, with real attention and skill needed to see yourself home.

Another major change comes with the introduction of Your Stage, which generates a brand new route every time you play. Simply select a location in Australia, Spain, Michigan, Sweden or Wales, set the time of day and weather conditions, then adjust the sliders for stage length and complexity. Job done. Your Stage will magic up a seamlessly realistic rally stage which you've never played before, giving the game near endless replayability.

Of course, you'll be wanting some cars to take on this infinite smorgasbord of stages with, and luckily there are plenty on offer. Over 50 to start with in fact, ranging from Crosskarts to Group B titans, and Landrush trucks to modern WRC stars. Dirt 4 is also the official game of the FIA World Rallycross Championship, meaning you get access to Montalegre, Loheac-Bretagne, Hell (no, really, it's in Norway), Holjes and Lydden Hill circuits, as well as a selection of appropriate machinery.

Ooh, look, Rallycross too!
Ooh, look, Rallycross too!
What really sets Dirt 4 apart though isn't any of those things. Nor is it the extensive career mode, highly entertaining Joyride challenges or the online multiplayer. No, it's the total and utter immersion which Codemasters has, well, mastered, giving the player an incredibly realistic experience. The patter of gravel on the underside of the car audible over the rasping exhaust as you rocket down a trail, the evening light beaming through autumnal leaves around you. Nicky Grist's confidence inspiring Welsh lilt, calmly calls the pace notes in your ear. "Left five, don't cut, into right four, opens. One hundred, crest." You're airborne, in the sudden silence the suspension creaks as it takes up the weight of the wheels. Through the windscreen there's nothing but sky and then you're crashing back to the ground, the steering tugging wildly to one side as you try to settle the car. The next corner rushing towards you.

In this way, Dirt 4 not only succeeds in making the player feel a part of the action better perhaps than any racing title before it. But with its breadth of disciplines and game modes, variety of cars and remarkable accessibility, it offers that immersion up to a broader audience than ever before. If Gran Turismo inspired a new generation of petrolheads, then it would be no surprise to see more than a few new fans lining the sides of WRC stages in years to come thanks to a passion ignited on Dirt 4's randomly generated routes. Titles this good aren't just a great thing for gamers, they're a great thing for motorsport in general.

 

 

 

 

 

Author
Discussion

anonymous-user

Original Poster:

54 months

Saturday 10th June 2017
quotequote all
It feels a lot like dirt rally which is a good thing, I do enjoy the fact that you have your own team, can win sponsors, custom branding on cars and the upgrades you can do to your team such as upgrades of facilities and upgrading the cars.
thumbup

Evilex

512 posts

104 months

Saturday 10th June 2017
quotequote all
Hopefully it has a degree of progression that both Dirt Rally and Project Cars lacked.

Either way, I felt I didn't get any value from Dirt Rally, so I won't be trying this. Once bitten, twice shy at £47 a pop.

(I remember when Codemasters games were £1.99 or £2.99 on cassette...)

Turbo-Dan

69 posts

94 months

Saturday 10th June 2017
quotequote all
Did codemasters do Colin McRae rally? loved that game

Quhet

2,421 posts

146 months

Saturday 10th June 2017
quotequote all
Turbo-Dan said:
Did codemasters do Colin McRae rally? loved that game
Yes. They did the TOCA series too.
Golden yearscool

SturdyHSV

10,097 posts

167 months

Saturday 10th June 2017
quotequote all
The sound really was what made Dirt Rally genuinely exciting to play. Every car sounded alive and the ambient noises were spot on.

They even recorded the pace notes in a motion simulator, so you could hear the strain / compression in his voice, and equally recorded it with different tones to reflect whether you're pushing hard or taking it easy.

Real attention to detail that made that a fantastically immersive driving experience with a wheel.

I'll probably pick this up on Steam when it's cheap. To be fair I've still not had enough of Dirt Rally as I've been playing Assetto Corsa mainly when I've had the time scratchchin

Will keep an eye on the VR situation, as Dirt Rally with VR was another level of immersive, just a shame the screen resolutions aren't quite up to it yet.

court

1,487 posts

216 months

Sunday 11th June 2017
quotequote all
Quhet said:
Yes. They did the TOCA series too.
Golden yearscool
I've been hoping for a present-gen version of TOCA/GRID for a while now - come on Codemasters!

Krikkit

26,527 posts

181 months

Sunday 11th June 2017
quotequote all
Evilex said:
Hopefully it has a degree of progression that both Dirt Rally and Project Cars lacked.

Either way, I felt I didn't get any value from Dirt Rally, so I won't be trying this. Once bitten, twice shy at £47 a pop.
Both Pcars and D:R were games that you get out exactly what you put in - no hand-holding. A refreshing difference after D3 which was as linear as they could make it!

I'll be waiting a while until it's a bit cheaper, but I'll definitely pick this up - the stage generation sounds absolutely awesome for replay, especially if you can make a decently long stage!

craste

1,222 posts

207 months

Sunday 11th June 2017
quotequote all
This game is great!
The way you yo can throw the focus Rally car around sideways on the rallycross stages are great fun.

The monster trucks are really good fun too and the Rally cars slide around much more realistically on tarmac now.

ajprice

27,484 posts

196 months

Sunday 11th June 2017
quotequote all
Got through the first few rally stages this morning, bought a SEAT kit car and started a team. Are you guys playing it with arcade or sim handling? I've tried both and left it on arcade so far, might try sim again later. Liking it so far though.

Edited by ajprice on Sunday 11th June 16:20

defblade

7,435 posts

213 months

Sunday 11th June 2017
quotequote all
Quhet said:
Yes. They did the TOCA series too.
Golden yearscool
TOCA is still my go-to PC racing game!

Turbo-Dan

69 posts

94 months

Sunday 11th June 2017
quotequote all
I'm so tempted by this, haven't had a rally game since Colin McRae on ps1. I also want a steering wheel for Xbox one, mixed reviews on them what are any of you using if you are?

Henno196

90 posts

92 months

Sunday 11th June 2017
quotequote all
Krikkit said:
Both Pcars and D:R were games that you get out exactly what you put in - no hand-holding.
Thats what i love about Project Cars. Set up the controller sensitivities properly, set realistic assists (so the car will only have traction control, abs etc if the car actually does have it) and hit tracks in cars with some of the best audio I've heard in a car game for ages! It's a genuine challenge to stay on track, let aloneset great lap times. Nothing more rewarding than wrestling a RUF CTR Yellowbird round the Nurburgring with all assists off, cockpit view with surround sound up loud!

skippy68

13 posts

181 months

Sunday 11th June 2017
quotequote all
It SOUNDS really good, but will have to wait and see.
Too often these days a game seems to be the next big thing, but ends up delivering very little. Every year the F1 games (also codemasters) claim to better than ever, and to reinvent the genre etc but always come up short, especially when you have to pay extra most of the stuff you bought the game for eg. classic cars and tracks.
IMO. there hasn't been a true rally game since colin mcrae rally 3 on the original xbox. It was a game you could loose yourself in for days with just the right side of pick up and play/ too hard sim bias.

lockup

383 posts

242 months

Monday 12th June 2017
quotequote all
Turbo-Dan said:
Did codemasters do Colin McRae rally? loved that game
That's a fail.

kayzee

2,808 posts

181 months

Monday 12th June 2017
quotequote all
I played through the first 3 DiRT games on the PS3 and they were all great (especially the second instalment) but man, Rally just killed it for me. I'm more of a casual gamer nowadays and it's just way too hard... I've been playing it on and off for 6 months now and have still never won a single race! It's just more frustrating than anything.

Glad to see this has an 'arcade' version, I may well trade in Rally for this one smile

cropzy

15 posts

83 months

Monday 12th June 2017
quotequote all
This is not a SIM. It is very arcadey however it is still a great game. If you would like a SIM play dirt rally or iracing. Honestly I can't wait to pickup Dirt 4.

J-P

4,350 posts

206 months

Tuesday 13th June 2017
quotequote all
One of my best mates worked on this game. Having read the reviews I think he had a lot more input on this one than usual. I'm very proud of him.

joshleb

1,544 posts

144 months

Tuesday 13th June 2017
quotequote all
J-P said:
One of my best mates worked on this game. Having read the reviews I think he had a lot more input on this one than usual. I'm very proud of him.
You can't say that not give an indication of what he does...!


Vocal Minority

8,582 posts

152 months

Tuesday 13th June 2017
quotequote all
lockup said:
Turbo-Dan said:
Did codemasters do Colin McRae rally? loved that game
That's a fail.
Ah - happy days. Traffic cones and a little Felicia smile

Colin McRae 1 is still in my top 5 games. So many happy memories.

I have to say - as impressive as Dirt Rally is - I am not sufficiently hardcore a sim fan to get the best out of it. It's really satisfying when you get it right granted, but on the basis I tend to pick up and play for 30-60 minutes as and when I can - maybe once or twice a week - I quite like something to be accessible.

So this sounds good. Its quietly downloading at home

Edited by Vocal Minority on Tuesday 13th June 09:37

J-P

4,350 posts

206 months

Tuesday 13th June 2017
quotequote all
Senior game designer at Codemasters.