Forza Motorsport 7

Author
Discussion

sparks_E39

12,738 posts

214 months

Thursday 5th October 2017
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RumbleOfThunder said:
So after allowing an hour to install I've now started the 32GB update. fking embarrassing that the industry has got to this stage. Dev's have nothing but contempt for the customer to allow such unfinished ste get through QC. I HAVE A 20 MEG LINE YOU ttS!
I have a 5 meg line..

kowalski655

14,656 posts

144 months

Thursday 5th October 2017
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5meg!! You lucky lucky bd!
smilesmile

RumbleOfThunder

3,560 posts

204 months

Friday 6th October 2017
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So after my head loss last night it allowed me to play after 25% of the update. I cracked on with the Cup and I wasn't restricted because of this. Have to say I'm chuffed overall. I'd rather they not waste time with junk like race suits, genders, loot crates, mods and all that other bks but accept this is part and parcel of a AAA studio game these days. With all assists off and simulation steering the handling model feels fantastic to my controller. Still v early days though.

Altrezia

8,517 posts

212 months

Friday 6th October 2017
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Still has that 'oversteer all the time' issue that all the forza's have.. it's like a drift game.

..and the AI sucks - they just increase the power, it seems, to change the difficulty.

..and multiplayer is a crashfest.

still, pretty game and fun to hotlap.

Mafffew

2,149 posts

112 months

Friday 6th October 2017
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Yeah I think my main issue currently is AI. The speed differences aside, they also seem to behave like they're on rails. They don't have any self preservation, so if you hold the racing line going into a corner, they will just go into the side of you. Or if you brake to avoid shunting another car, you end up getting shunted yourself.

Had fun racing Early Prototypes last night, but I noticed dozens of them going off at turn 7 (Dunlop curve) on Suzuka. They also bump into the wall at turns 4/5 at Bathurst. Which again leads me to think they're on rails...

Project Cars 1 didn't have the best AI, but they did actively try and avoid crashing and allowed room to race. So something like that system needs to be added in if possible. But at least PC1 had qualifying, it is a bit of a chore starting 13th (or lower) every race in Forza.




RumbleOfThunder

3,560 posts

204 months

Friday 6th October 2017
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The AI in F6 was very well done IMO. Wasn't perfect but there were many varied styles and organic type mistakes and crashes.

anonymous-user

Original Poster:

55 months

Friday 6th October 2017
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Have enjoyed free play races last night using the class restriction instead of homologation crap.

AI could be a touch better, although I shunted one very hard because the brakes are crap on a stock mk4 R32 and then someone crashed into a wall and spun me.

Good fun to be honest.

Petrolhead95

7,043 posts

155 months

Friday 6th October 2017
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I found this earlier. Erm...


anonymous-user

Original Poster:

55 months

Friday 6th October 2017
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Petrolhead95 said:
I found this earlier. Erm...

What. The. fk. rofl

JDR33

135 posts

100 months

Friday 6th October 2017
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Why is online such a piece of turd?? Not much choice of modes, a lot of fun factor is missing. Is it just me or has it completely gone down the toilet? I miss forza 4, good times on that.

anonymous-user

Original Poster:

55 months

Friday 6th October 2017
quotequote all
sparks_E39 said:
RumbleOfThunder said:
So after allowing an hour to install I've now started the 32GB update. fking embarrassing that the industry has got to this stage. Dev's have nothing but contempt for the customer to allow such unfinished ste get through QC. I HAVE A 20 MEG LINE YOU ttS!
I have a 5 meg line..
Damn! I just checked my speed and only managed 136mbps....... cool

Another big plus to this game that I forgot to mention was the ability to change controller settings in race, no more going back out of races and through menus to change the wheel settings from road to race car if you forget!!!
Been busy all week but will put some hours in over the weekend if I can get the kids off minecraft and fifa.

Rickyy

6,618 posts

220 months

Friday 6th October 2017
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I'm mostly enjoying it. I've turned off all assists except rewind and set AI level to highly skilled.

AI are a bit bargey, rewind is quite frustrating as it seems to sloooowwwlly take you back way too far and some of the cars are bloody hard to drive. I gave up trying to drive the Stratos!

It's taking a bit of time to adjust to each car, they all seem more sensitive to inputs than previous Forzas, but very rewarding when you get it right.

I was hoping to see a return of the big choice of different events, like in Forza 4, where you had the chance to use lots of different cars in various races.

Evilex

512 posts

105 months

Monday 9th October 2017
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It's getting worse.
Now all my opponents' cars are battleship grey all the time!
And it freezes irrecoverably if I try to play the Spa Endurance Showcase...

In short, Starship Troopers had fewer bugs.

LiamB

7,941 posts

144 months

Monday 9th October 2017
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This is the only forza I've played that has made me want to play the single player all the way through, I'm liking it quite a lot at the moment but I can't wait for some new multiplayer hoppers the current ones are a bit boring I think

Petrolhead95

7,043 posts

155 months

Tuesday 10th October 2017
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LiamB said:
This is the only forza I've played that has made me want to play the single player all the way through, I'm liking it quite a lot at the moment but I can't wait for some new multiplayer hoppers the current ones are a bit boring I think
Interesting as I've found single player to be quite weak. I've completed Forza 3,4,5 and 6 100% but this is boring me purely on the premise that they're no longer restricted to PI so I can't build a crappy car up to take them on. Not being able to put race tyres on anything is really getting on my tits as well.

555 Paul

782 posts

150 months

Tuesday 10th October 2017
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Petrolhead95 said:
I found this earlier. Erm...

That's one way to stop other cars from overtaking hehe

thatguy11

640 posts

124 months

Wednesday 11th October 2017
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The online multiplayer really is a joke; no performance index based hoppers, instead there are only a few homologation classes to choose from. So of the 700 cars in the game, fewer than 100 are eligible for use in multiplayer. I sort of get the homologation thing for the single player forza cup, but part of what made playing online fun in previous games was racing your Megane against other people's Dodge Challengers, Imprezas and F430s. Or even just having the freedom to race whatever you want in your garage online. Of my 50+ cars, only about 6 are use-able in multiplayer because the rest are from classes which don't feature in the hoppers.

Does anyone know if the multiplayer is due an update soon to allow for PI based hoppers, or at least if the homologation class hoppers will be rotated frequently to allow for different car classes? Racing hot hatches is getting pretty dull...

Forza 6's multiplayer was great - if it ain't broke, etc...

Daston

6,075 posts

204 months

Wednesday 11th October 2017
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Ok so those of you who have tried both would you Forza 7 or GT Sport?

Wife is giving me the "which one do you want for christmas" talk....

Speedhunter1985

5 posts

114 months

Wednesday 11th October 2017
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I'm enjoying it so far, only played for a few hours
More a polished version of 6 than a new game, however that's not a bad thing!
Arcade-Sim handling is fine for me as I only play with a pad, and I've encountered no bugs so far.
The car customisation, along with the bad taste Project Cars 1 left in my mouth means I only ever go for Forza games as an XBox user-along with Codemasters racing titles smile

Petrolhead95

7,043 posts

155 months

Thursday 12th October 2017
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Officially done with this game. Somehow they've managed to make my favourite game series into something I can't stand anymore. I'm a sad bd that does three laps on Nurburgring GP and notes down the fastest time with each of the supercars because I have no life but after doing about 20 I've realised that the rented cars aren't standard and are in fact all modified in some way so now my lap times are all useless and I can't do this again until I've bought all the cars in the game.

Forza 6 was perfect but for some reason they've decided to change all of that up for no apparent reason to this failure of a game. Career mode is boring and too restricted, the AI just smash you off of the track, you can't even rent a standard car, the VIP package was a waste of money and the menus are laggy.

Congratulations Turn 10, you've made a st game. I can't see myself buying another Forza game in the future.